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Author Topic: [Official] Project M discussion: RIP  (Read 735271 times)
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KingJigglypuff
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    « Reply #975 on: November 28, 2013, 11:20:05 AM »


    I like the new stock icons.

    Though I'm gonna miss the character names. :/
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    Bad Box Art Mega Man
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    « Reply #976 on: November 28, 2013, 11:23:19 AM »


    i'll never understand how you guys got an info.pac working while running (an altered version of) cBliss.
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    KingJigglypuff
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    « Reply #977 on: November 28, 2013, 11:27:17 AM »


    I have a question about Mewtwo...

    How does his Disable move work? Is it like Melee? Or does it have a new mechanic to it?
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    Ganon-Punch
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    « Reply #978 on: November 28, 2013, 11:44:55 AM »


    I like the new stock icons.

    Though I'm gonna miss the character names. :/
    I wont
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    Zikkh
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    ok ok

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    « Reply #979 on: November 28, 2013, 12:29:58 PM »


    Loving the new HUD, rather simple while still feeling new.
    Also lmao at all the SWDs that Van does, 2 frame input sure as all hell seems to make it easier.

    So hyped for this new update.. Mewtwo.. Doc.. Samus.. Melee Fox alt.. HYYYYYPE
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    « Reply #980 on: November 28, 2013, 05:02:21 PM »


    i'll never understand how you guys got an info.pac working while running (an altered version of) cBliss.

    ...are you an idiot or something?

    I'm pretty sure P:M has their own alternate costume system. And, y'know, not something created and has been altered all willy-nilly.
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    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

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    « Reply #981 on: November 28, 2013, 05:07:33 PM »


    ...are you an idiot or something?

    yes =D
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    « Reply #982 on: November 28, 2013, 05:09:14 PM »


    If I recall correctly, a PMBR member said that their costume engine is different than cBliss.
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    « Reply #983 on: November 28, 2013, 06:13:46 PM »


    Holy cheez-its, Samus has the Boost Ball. :0
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    « Reply #984 on: November 28, 2013, 06:33:31 PM »


    I have a question about Mewtwo...

    How does his Disable move work? Is it like Melee? Or does it have a new mechanic to it?
    It's the same as Melee, however it can hit characters facing away from them, and it creates knockback on characters that are in the air.

    If I recall correctly, a PMBR member said that their costume engine is different than cBliss.
    This is correct. We can assign team colors to the new slots, which I'm not sure if cBliss can or not.
    Holy cheez-its, Samus has the Boost Ball. :0
    I know right? It's so fun to use!
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    « Reply #985 on: November 28, 2013, 06:40:10 PM »


    I am so hyped for this cheese! I cant wait to see what more stages will be added besides Peach's Castle. im hopin for a workin brinstar depths in the unpredicted future, but that's just me
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    « Reply #986 on: November 28, 2013, 08:09:27 PM »


    This is correct. We can assign team colors to the new slots, which I'm not sure if cBliss can or not.
    Not that I know.
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    « Reply #987 on: November 29, 2013, 02:35:09 AM »


    with cbliss you can select what slot is what team, but i doubt there is a way to get more than one slot per team.
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    « Reply #988 on: November 29, 2013, 08:59:04 AM »


    Samus+BoostBall= WIN
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    « Reply #989 on: November 29, 2013, 08:59:39 AM »


    liking samus a lot.
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