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Author Topic: Fire Emblem model importing thread - Lucina Released!  (Read 558280 times)
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PallaPal
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    « Reply #345 on: October 28, 2012, 03:15:25 PM »


    Aw sadface, looks like there hasn't been much luck on getting people to rig Lucina. The rig request thread isn't even on the front page anymore. Hmm, I guess I could keep bumping that thread every 1 to 2 weeks and hope for the best ^^;
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    « Reply #346 on: November 02, 2012, 03:06:39 PM »


    We have some problems! It seems KTH is ready to help us rigging Lucina, but the main problem is that he says the UV is destroyed! See the topic here for more details, and I hope this situation can be solved! Damn... Now that we found a rigger, we run into unexpected difficulties...

    http://forums.kc-mm.com/index.php?topic=51989.0
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    « Reply #347 on: November 02, 2012, 06:15:12 PM »


    KTH definitely made it further than me in the rigging process, but oh man this is really serious. Hope it's not too silly of a question, but what is the UV of the model and how would one go about fixing these problems?
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    « Reply #348 on: November 02, 2012, 08:56:27 PM »


    Unfortunately, I don't know at all how to fix this problem, and what is the process to fix it too. Vert092 is probably well placed though to know the answer to this question.

    However, about the UV question, someone correct me if I'm wrong, normally UV is what tells the textures to be at a precise place. In fact UV controls the places where each textures apply (from what I understood).

    Anyway, Vert092 is warned about this problem, I warned him personally by private message. Hope he sees it and can find a solution...
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    « Reply #349 on: November 03, 2012, 10:27:48 AM »


    Yeah, I hope the Luchina stuff get's sorted out soon. I'd do it myself but I'm clueless with 3D.

    After working on Luchina and looking back at her, well, she looks great. So I went back and touched up Awakening Marth. Before I blurt out what's different, I'll let people decide.



    Should I release as a separate hack or just update the current one? (recolors included ofcourse)
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    « Reply #350 on: November 03, 2012, 01:01:41 PM »


    Yeah, I hope the Luchina stuff get's sorted out soon. I'd do it myself but I'm clueless with 3D.

    After working on Luchina and looking back at her, well, she looks great. So I went back and touched up Awakening Marth. Before I blurt out what's different, I'll let people decide.

    Should I release as a separate hack or just update the current one? (recolors included ofcourse)

    The textures look amazing IMO except for the boots.. It just looks kinda off? The color is greenish even O_o The rest is sexy though
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    « Reply #351 on: November 03, 2012, 01:13:51 PM »


    The textures look amazing IMO except for the boots.. It just looks kinda off? The color is greenish even O_o The rest is sexy though
    Thanks for the catch. I'm using a new monitor and I don't think it has color's calibrated right. I think I fixed it. I'll fix those boot colors
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    « Reply #352 on: November 03, 2012, 08:23:57 PM »


    Yeah, I hope the Luchina stuff get's sorted out soon. I'd do it myself but I'm clueless with 3D. After working on Luchina and looking back at her, well, she looks great. So I went back and touched up Awakening Marth. Before I blurt out what's different, I'll let people decide. Should I release as a separate hack or just update the current one? (recolors included ofcourse)
    I think you should just update the current one.

    Btw, is Awakening Roy still in the works? :/
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    « Reply #353 on: November 04, 2012, 10:05:40 AM »


    Btw, is Awakening Roy still in the works? :/
    Roy is in limbo until someone picks up the modelling work. I still occasionally go back and touch up the textures I already did, but I can't get any where without more model work done. I really want to get Roy done, but I can't do it alone. Sorry for the long wait guys.
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    Vert092
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    « Reply #354 on: November 06, 2012, 01:03:17 PM »


    I'm back!
    First things first, I like the new awakening marth textures, but since it has different colors and feeling overall I think you should upload it as a new hack.
    I don't know what's wrong with Lucina's UV mapping, but I'll contact KTH and I'll try to fix whatever is wrong. I'll kep you informed in the request thread. I'll try start awakening Roy soon as well.
    And now I actually played Awakening! Looks great, specially the cutscenes look beautiful in 3D. I also tried the WiiU and the tekken, but sadly they brought an old demo that didn't have the capatain falcon costume.
    Luchina
    Luchina? Is that her localized name? sounds a bit wrong for me.
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    « Reply #355 on: November 07, 2012, 12:03:22 AM »


    Vert's back! Sweet.

    Hm...I think I'll upload it separately then. I was going to just update the original colors as well, but I think Vert's idea is a bit better. The current update was meant to mimic Brawl Marth more anyway.

    Luchina...I don't really know why I spelled it that way. Disregard it.
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    « Reply #356 on: November 13, 2012, 01:04:53 PM »


    Awakening Roy is gonna look badass with the new Marth thats out, after im done with Pokemon Brawl FE is next lol.
    Great job guys.
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    « Reply #357 on: November 13, 2012, 01:28:56 PM »


    Oh yeah, I guess I should post about it here, but the Marth update is done. I couldn't let Lucina's awesome boots completely destroy Marth's.
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    Vert092
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    « Reply #358 on: November 21, 2012, 08:25:38 AM »


    Started Spirit Roy some days ago, here's some progress! (Note that some textures, specially the pants still need some retouching. Seems like I'll need some help again,Shun!)





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    « Reply #359 on: November 21, 2012, 09:57:03 AM »


    Can't wait to get my hands on this guy's textures! I will be very happy to touch this stuff up!
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