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Author Topic: Holy tits, this Legacy guy does stages and SSPs  (Read 205723 times)
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LegacyWolf
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    « Reply #15 on: May 06, 2012, 04:35:15 PM »


    Hah. Thanks man. Again, stay tuned for updates. I should be starting another stage soon.

    Post Merge: May 08, 2012, 04:27:01 PM
    Update: added The Moon to future stages. Take a look.

    So I plan on the stage taking place on the moon, with a distant view of earth and the sun even further back. Maybe not the moon, but possibly a large platform, because I hate pure walk-offs. Though, if I have it on the moon, I don't know what else to put there...maybe a building to go in. About a minute or earlier, a meteor will approach earth, just overhead of the players. Eventually, the meteor will catch on fire as it gets close to earth, then crash full-force into the earth, resulting in a long explosion. Throughout gameplay, the sun will have a continuous solar flare. The earth will have a huge crater as a result from the explosion. Not too long after that, a massive meteor, about 3/4 the size of earth, will come hurdling towards earth at what seems to be a low speed, easily blowing up the planet. Only the space debris will remain.
    « Last Edit: August 26, 2012, 12:52:32 PM by LegacyWolf » Logged

    GanonZack
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    « Reply #16 on: May 11, 2012, 11:37:16 PM »




       First of all, awesome stages!, I particularly love the Bowser's Castle in Norfair.
    ^And, If you make the textures look like Paper Mario and adds the X-Naut Base to the Background, that would be a great alternate stage for that Moon's stage you are making now.


    « Last Edit: May 11, 2012, 11:38:22 PM by GanonZack » Logged


    LegacyWolf
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    « Reply #17 on: May 11, 2012, 11:39:48 PM »


    Hmm...X-naut base...where have I heard that before? Is it in the first paper mario?
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    GanonZack
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    « Reply #18 on: May 11, 2012, 11:42:28 PM »


    It's from the second game, The Thousand-Year Door
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    LegacyWolf
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    « Reply #19 on: May 12, 2012, 12:06:05 AM »


    Ahh, I never had a gamecube sadly. I've never played it. I'll look into it though. Smiley
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    « Reply #20 on: May 20, 2012, 11:14:17 AM »


    In case you do make the X-Naut Base...
    That will have the textures for it. I started making a stage based on the Glitz Pit, but I never got the motivation to finish it.
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    LegacyWolf
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    « Reply #21 on: May 20, 2012, 04:29:24 PM »


    Thanks, man. It'll be easier to do with these.
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    « Reply #22 on: May 21, 2012, 02:09:59 PM »


    You're welcome. Smiley
    I saw the your stage previews in xxWutzMercyxx's thread; they look great! Keep up the amazing work!
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    LegacyWolf
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    « Reply #23 on: May 21, 2012, 04:16:04 PM »


    Thanks, I'll do my best. Cheesy
    « Last Edit: August 26, 2012, 12:53:46 PM by LegacyWolf » Logged

    Haseyo
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    « Reply #24 on: May 22, 2012, 02:18:49 PM »


    Daisy Cruiser sounds awesome (Daisy fan!). Hope the fight is around the pool area.
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    LegacyWolf
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    « Reply #25 on: May 22, 2012, 05:41:32 PM »


    Assuming I get it to work, I was going to put it right next to the pool, so you can go in and jump out as much as wanted. Looking forward to doing that. If I get it working, I will preview it in part 3 and 4 of the preview palooza. Smiley
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    Haseyo
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    « Reply #26 on: May 22, 2012, 09:39:10 PM »


    Sounds awesome. I feel like I'm one of the few people that care more about new stages than models / textures. If only I knew how to myself ^^;
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    Hero ©
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    « Reply #27 on: May 22, 2012, 10:32:17 PM »


    Sounds awesome. I feel like I'm one of the few people that care more about new stages than models / textures. If only I knew how to myself ^^;
    You're not alone! Im already tired of model imports.
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    LegacyWolf
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    « Reply #28 on: May 23, 2012, 06:31:09 AM »


    I'm working on an import at the moment...Sad
    « Last Edit: July 20, 2013, 04:04:50 AM by LegacyWolf » Logged

    Haseyo
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    « Reply #29 on: May 23, 2012, 07:57:09 AM »


    I mean, nothing wrong with it xD Just glad you're also working on stages as well.
    About a month ago this whole section was dead. People were focusing on characters only.
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