Mega Man X over Samus -Work in Progress-

Started by Hero ©, May 09, 2012, 01:50:05 AM

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Quote from: -Hero- on May 15, 2012, 02:16:34 AM
Alright, Ground and Air Side B will be dash. Should i have the Nova Strike idea with it too? (If you Dash, then press B he does Nova Strike)?

Still not sure about the Side Smash being the Homing Torpedo though.
Yea it was kinda pointless..i shouldn't have asked. Did you already do it? if you didn't, dont do it. Its alright.
Yea thats a good idea.
Quote from: ramonM64 on May 15, 2012, 02:10:39 AM
the "dash move" you guys are talking about is that sort of technique he gets, for example, after getting the Ultimate X foots armor in Megaman X (SNES) for a quick dash forward? that should be in the moveset somewhere
wait.. yer working with Jiggy?? who else is working on it?? he's been pretty vague on details
i googled it, just to make sure, and after looking REAL close to that video above, i noticed he does have his x buster on the left side sometimes. i honestly thought it was on his right-side at all times when you shot

i would, and we could, put hands and x busters on both sides but that will quickly kill the 1114+ vertice count i cut down on him (without losing any model quality)

i finished everything rig-wise. i cloned the hand, clenched it by temporary rotating bones, and then collasped the Skin (to keep it clenched). then sent it off to the other side, rigged to the GunM. since you both seem to want his buster on the left side, this was pointless

i rather not play guessing games.. could you both PM EXACTLY how you want every bit of him?
Surprisingly I can not find pictures (I have no idea how!)  but this
http://1.bp.blogspot.com/_v8J_KTZw3Gk/SLNA7KGnTbI/AAAAAAAAASc/ZM5gCQ-_SrE/s320/Mega+Man+X+%28E%29005.jpg
Its what makes the X series feel faster.
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Sig by: nomnomblood

Quote from: dpgthirteen on May 15, 2012, 02:19:37 AM
Surprisingly I can not find pictures (I have no idea how!)  but this
http://1.bp.blogspot.com/_v8J_KTZw3Gk/SLNA7KGnTbI/AAAAAAAAASc/ZM5gCQ-_SrE/s320/Mega+Man+X+%28E%29005.jpg
Its what makes the X series feel faster.
yuuup, thats what i was thinkin it was. yeh, it made the game much much intense. i still remember da boss battles in the first one..

speaking of speed.. brawl looks like playin in slow-mo when watching those Card Sagas Wars videos

Quote from: -Hero- on May 15, 2012, 02:16:34 AM
Yea it was kinda pointless..i shouldn't have asked. Did you already do it? if you didn't, dont do it. Its alright.
yes. ohkay.. right now im thinking of having two versions.

one that works well without the PSA. it will have the morphball (im thinkin of using some kind of light instead.. ), and the x buster and what-not placed as before. this one could be ready tonight

another version specificaly for PSA, that i will share to you and Jiggy through PM. ill have the .max saved with both hands and x busters on both sides. i need to know EXACTLY how you dudes want it, so i can delete the specific x busters and hands you dont need and save different .max files. this one might take another day, i havent added the right hand's bones (i was able to get help from Vee with this kind of stuff though)

so yeeh, tell me how you want yer X

Alright, if you have the time, i want X's left arm to have his buster and his hand. His right arm should only be the hand.

If you cant have both the buster and hand in the left arm, just leave it with the buster.

um    tonight wasnt a complete waste, i did get THIS done..

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alright, ill get what i was tryin to get done tonight, tomorrow night. i'll be able to send him the way you want after getting the bones added properly. i think Jiggy wants it the way you want it, ill send him a PM to be sure

@ramon how would i show an animation like that?
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dude that animations is so awesome
QuoteSSJ - The guy that can, but won't.

Ramon:

2 hands rigged. 1 buster on his left arm, too. Maybe the hands could lose some quality in order to fit...

Quote from: -SSJ gogeta- on May 15, 2012, 12:47:48 PM
dude that animations is so awesome
Mines or Ramons? lol

Edit: Anyways, The kick from AA is not done yet, im still working on it. Air Giga Attack needs some fix-ups but haven't started yet. I've been slacking on Up-tilt.

I also made a Wait1 animation but only one frame. Will work on it later on. (Yes i noticed the foot sticking out.). The Wait1 is from Command Mission.

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Quote from: AnImAiNe on May 15, 2012, 12:19:38 PM
@ramon how would i show an animation like that?
i took StarWaffle's words posted in Beyond's thread to use, it was brought up there at one point. basically, you use a screen capturing tool (like Gadwin Printscreen) and take a screenshot of every frame, this one had 101 frames. you have to make sure not to move the camera or anything while doing it. i then googled how to make a animating .gif and then pretty much used what i knew of GIMP to do the rest

(if you want, i could write out a more detailed way of doing it and PM you it)

Quote from: -SSJ gogeta- on May 15, 2012, 12:47:48 PM
dude that animations is so awesome
Quote from: -Hero- on May 16, 2012, 02:42:48 AM
Mines or Ramons? lol
X is flexible huh     its Samus's Win1 animation by the way

Quote from: Albafika on May 15, 2012, 04:44:59 PM
Ramon:

2 hands rigged. 1 buster on his left arm, too. Maybe the hands could lose some quality in order to fit...
alright ill get to work on it. if it turns out to at least have the same amount of vertices before the cut, i think it should be okay

what are you guys gonna do with the separate Samus Arm cannon thats in the .pac file? i could either put the x buster in there or you could delete it to save some space

i was wondering.. are you guys fine with how the blue metal areas dont bend? i was thinkin of making him bend like this but.. i dunno. i like how he looks now

Hmm I have an idea for the final smash how about his ultimate Armor from Megaman X Command Mission and blasts the crud out of everything or even his ulitmate armor and uses Nova Strike

Quote from: ramonM64 on May 16, 2012, 02:50:15 AM
i took StarWaffle's words posted in Beyond's thread to use, it was brought up there at one point. basically, you use a screen capturing tool (like Gadwin Printscreen) and take a screenshot of every frame, this one had 101 frames. you have to make sure not to move the camera or anything while doing it. i then googled how to make a animating .gif and then pretty much used what i knew of GIMP to do the rest

(if you want, i could write out a more detailed way of doing it and PM you it)
I would like to know this

Quote from: ramonM64 on May 16, 2012, 02:50:15 AM
what are you guys gonna do with the separate Samus Arm cannon thats in the .pac file? i could either put the x buster in there or you could delete it to save some space

i was wondering.. are you guys fine with how the blue metal areas done bend? i was thinkin of making him bend like this but.. i dunno. i like how he looks now
Is it difficult to delete the x-buster in the .pac? If not, just leave it in.

That bend makes him look weird, its better to leave it as is.

Quote from: Aura San on May 16, 2012, 03:03:34 AM
Hmm I have an idea for the final smash how about his ultimate Armor from Megaman X Command Mission and blasts the crud out of everything or even his ulitmate armor and uses Nova Strike
The first idea would pretty much be like Samus's final smash, and gotta add like tons of guns around him for that (or just get the model from command mission).

@ ramon ..detailed version would be great
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Quote from: AnImAiNe on May 16, 2012, 03:29:20 AM
@ ramon ..detailed version would be great
A more detailed model?

I believe it looks fine already. Its only missing Metal textures

Quote from: -Hero- on May 16, 2012, 03:03:47 AM
I would like to know this
Quote from: AnImAiNe on May 16, 2012, 03:29:20 AM
@ ramon ..detailed version would be great
alright    i wont be writing it till at least X is done though. too much derailing lately


Quote from: -Hero- on May 16, 2012, 02:42:48 AM
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duuude, those shoulders..  x__x     i really need to get this thing done and sent out to you. all the issues i see in those screens are fixed

besides that, that animation frame looks niice. Command Mission was fun, i should really get that one armor done..   if Demon could rip from the game, maybe we could ask for a Command Mission X rip. mainly for da scarf and belt

anyway, i was kinda leaning for his stance from the first Megaman X but maybe with a little bit more movement, he kinda stands there. its up to you though

Quote from: ramonM64 on May 16, 2012, 03:51:16 AM
duuude, those shoulders..  x__x     i really need to get this thing done and sent out to you. all the issues i see in those screens are fixed

besides that, that animation frame looks niice. Command Mission was fun, i should really get that one armor done..   if Demon could rip from the game, maybe we could ask for a Command Mission X rip. mainly for da scarf and belt

anyway, i was kinda leaning for his stance from the first Megaman X but maybe with a little bit more movement, he kinda stands there. its up to you though
Haha, that shoulder must have bugged you after seeing that screen then lol.

I will try to do his stance from X1 and see how it will end up

I asked Demon to see if he can get that model not too long ago. I think 2 days ago.

I also tested the animations in-game without PSA editing. They look nice except downsmash and the kick...the animations were different from what i have in brawlbox.