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« Reply #30 on: May 14, 2012, 08:19:37 PM » |
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Alright, Ground and Air Side B will be dash. Should i have the Nova Strike idea with it too? (If you Dash, then press B he does Nova Strike)?
Still not sure about the Side Smash being the Homing Torpedo though. Yea it was kinda pointless..i shouldn't have asked. Did you already do it? if you didn't, dont do it. Its alright.
Yea thats a good idea. the "dash move" you guys are talking about is that sort of technique he gets, for example, after getting the Ultimate X foots armor in Megaman X (SNES) for a quick dash forward? that should be in the moveset somewhere wait.. yer working with Jiggy?? who else is working on it?? he's been pretty vague on details i googled it, just to make sure, and after looking REAL close to that video above, i noticed he does have his x buster on the left side sometimes. i honestly thought it was on his right-side at all times when you shot
i would, and we could, put hands and x busters on both sides but that will quickly kill the 1114+ vertice count i cut down on him (without losing any model quality)
i finished everything rig-wise. i cloned the hand, clenched it by temporary rotating bones, and then collasped the Skin (to keep it clenched). then sent it off to the other side, rigged to the GunM. since you both seem to want his buster on the left side, this was pointless
i rather not play guessing games.. could you both PM EXACTLY how you want every bit of him?
Surprisingly I can not find pictures (I have no idea how!) but this http://1.bp.blogspot.com/_v8J_KTZw3Gk/SLNA7KGnTbI/AAAAAAAAASc/ZM5gCQ-_SrE/s320/Mega+Man+X+%28E%29005.jpgIts what makes the X series feel faster.
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« Reply #31 on: May 14, 2012, 08:48:08 PM » |
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yuuup, thats what i was thinkin it was. yeh, it made the game much much intense. i still remember da boss battles in the first one.. speaking of speed.. brawl looks like playin in slow-mo when watching those Card Sagas Wars videos Yea it was kinda pointless..i shouldn't have asked. Did you already do it? if you didn't, dont do it. Its alright.
yes. ohkay.. right now im thinking of having two versions. one that works well without the PSA. it will have the morphball (im thinkin of using some kind of light instead.. ), and the x buster and what-not placed as before. this one could be ready tonight another version specificaly for PSA, that i will share to you and Jiggy through PM. ill have the .max saved with both hands and x busters on both sides. i need to know EXACTLY how you dudes want it, so i can delete the specific x busters and hands you dont need and save different .max files. this one might take another day, i havent added the right hand's bones (i was able to get help from Vee with this kind of stuff though) so yeeh, tell me how you want yer X
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« Reply #32 on: May 14, 2012, 09:49:42 PM » |
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Alright, if you have the time, i want X's left arm to have his buster and his hand. His right arm should only be the hand.
If you cant have both the buster and hand in the left arm, just leave it with the buster.
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« Reply #33 on: May 15, 2012, 04:24:32 AM » |
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um tonight wasnt a complete waste, i did get THIS done.. yeaaah.. figuring out how to get one of these done properly AND working took me all night u_Othe plan was to get 2 or 3 animations .gif previews from two different angles to show X's current state AND to have the rig itself done. forget that though.. till i learn how to cut down time on doing something like this, ill probably only make these for special occasions or something. i mean.. i think i spent more time on this then the actual rig --- alright, ill get what i was tryin to get done tonight, tomorrow night. i'll be able to send him the way you want after getting the bones added properly. i think Jiggy wants it the way you want it, ill send him a PM to be sure
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« Reply #34 on: May 15, 2012, 06:19:38 AM » |
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@ramon how would i show an animation like that?
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« Reply #35 on: May 15, 2012, 06:47:48 AM » |
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dude that animations is so awesome
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SSJ - The guy that can, but won't.
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« Reply #36 on: May 15, 2012, 10:44:59 AM » |
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Ramon:
2 hands rigged. 1 buster on his left arm, too. Maybe the hands could lose some quality in order to fit...
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« Reply #37 on: May 15, 2012, 08:42:48 PM » |
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dude that animations is so awesome
Mines or Ramons? lol Edit: Anyways, The kick from AA is not done yet, im still working on it. Air Giga Attack needs some fix-ups but haven't started yet. I've been slacking on Up-tilt. I also made a Wait1 animation but only one frame. Will work on it later on. (Yes i noticed the foot sticking out.). The Wait1 is from Command Mission. Sideview Front View Back View Back Side view
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« Last Edit: May 15, 2012, 08:58:33 PM by -Hero- »
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« Reply #38 on: May 15, 2012, 08:50:15 PM » |
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@ramon how would i show an animation like that?
i took StarWaffle's words posted in Beyond's thread to use, it was brought up there at one point. basically, you use a screen capturing tool (like Gadwin Printscreen) and take a screenshot of every frame, this one had 101 frames. you have to make sure not to move the camera or anything while doing it. i then googled how to make a animating .gif and then pretty much used what i knew of GIMP to do the rest (if you want, i could write out a more detailed way of doing it and PM you it) dude that animations is so awesome
Mines or Ramons? lol
X is flexible huh its Samus's Win1 animation by the way Ramon:
2 hands rigged. 1 buster on his left arm, too. Maybe the hands could lose some quality in order to fit...
alright ill get to work on it. if it turns out to at least have the same amount of vertices before the cut, i think it should be okay what are you guys gonna do with the separate Samus Arm cannon thats in the .pac file? i could either put the x buster in there or you could delete it to save some space i was wondering.. are you guys fine with how the blue metal areas dont bend? i was thinkin of making him bend like this but.. i dunno. i like how he looks now
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« Last Edit: May 15, 2012, 09:56:39 PM by ramonM64 »
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« Reply #39 on: May 15, 2012, 09:03:34 PM » |
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Hmm I have an idea for the final smash how about his ultimate Armor from Megaman X Command Mission and blasts the crud out of everything or even his ulitmate armor and uses Nova Strike
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« Reply #40 on: May 15, 2012, 09:03:47 PM » |
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i took StarWaffle's words posted in Beyond's thread to use, it was brought up there at one point. basically, you use a screen capturing tool (like Gadwin Printscreen) and take a screenshot of every frame, this one had 101 frames. you have to make sure not to move the camera or anything while doing it. i then googled how to make a animating .gif and then pretty much used what i knew of GIMP to do the rest
(if you want, i could write out a more detailed way of doing it and PM you it)
I would like to know this what are you guys gonna do with the separate Samus Arm cannon thats in the .pac file? i could either put the x buster in there or you could delete it to save some space i was wondering.. are you guys fine with how the blue metal areas done bend? i was thinkin of making him bend like this but.. i dunno. i like how he looks nowIs it difficult to delete the x-buster in the .pac? If not, just leave it in. That bend makes him look weird, its better to leave it as is. Hmm I have an idea for the final smash how about his ultimate Armor from Megaman X Command Mission and blasts the crud out of everything or even his ulitmate armor and uses Nova Strike
The first idea would pretty much be like Samus's final smash, and gotta add like tons of guns around him for that (or just get the model from command mission).
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« Last Edit: May 15, 2012, 09:07:09 PM by -Hero- »
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« Reply #41 on: May 15, 2012, 09:29:20 PM » |
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@ ramon ..detailed version would be great
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« Reply #42 on: May 15, 2012, 09:42:20 PM » |
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@ ramon ..detailed version would be great
A more detailed model? I believe it looks fine already. Its only missing Metal textures
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« Reply #43 on: May 15, 2012, 09:51:16 PM » |
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I would like to know this
@ ramon ..detailed version would be great
alright i wont be writing it till at least X is done though. too much derailing lately Sideview Front View Back View Back Side view duuude, those shoulders.. x__x i really need to get this thing done and sent out to you. all the issues i see in those screens are fixed besides that, that animation frame looks niice. Command Mission was fun, i should really get that one armor done.. if Demon could rip from the game, maybe we could ask for a Command Mission X rip. mainly for da scarf and belt anyway, i was kinda leaning for his stance from the first Megaman X but maybe with a little bit more movement, he kinda stands there. its up to you though
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« Last Edit: May 15, 2012, 09:52:50 PM by ramonM64 »
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« Reply #44 on: May 15, 2012, 10:02:56 PM » |
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duuude, those shoulders.. x__x i really need to get this thing done and sent out to you. all the issues i see in those screens are fixed
besides that, that animation frame looks niice. Command Mission was fun, i should really get that one armor done.. if Demon could rip from the game, maybe we could ask for a Command Mission X rip. mainly for da scarf and belt
anyway, i was kinda leaning for his stance from the first Megaman X but maybe with a little bit more movement, he kinda stands there. its up to you though
Haha, that shoulder must have bugged you after seeing that screen then lol. I will try to do his stance from X1 and see how it will end up I asked Demon to see if he can get that model not too long ago. I think 2 days ago. I also tested the animations in-game without PSA editing. They look nice except downsmash and the kick...the animations were different from what i have in brawlbox.
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