pre-hexed PAC files is long overdue. I've seen a few here and there, and wont be adding them here until the creators want them here.
Due to multiple people not reading the FAQ at the bottom of the post, it has been moved to the top. Seriously guys, READ IT.FAQThere's a lot of pages in this thread. Let's answer a few of the questions that appear often:
- Q: Can you get rid of Link/Toon Link's Hat? How about Mario, Luigi etc.
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A: No. It leaves a gaping hole in the back of his head. As for Mario, and the others, their hat goes inside their heads for some odd reason. Removing Donkey Kong's tie leaves a hole in his neck.
- Q: How about <insertcharacterhere>?
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A: It depends. In Brawlbox, we preview the removal of a polygon before actually hexing it off to see what it removes. If it leaves holes, we'll most likely not do it, unless they're not too noticeable. Also, some polygons can be removed by texture transparency, so you might want to try that before you make a request. For more information, visit Mnsg's topic about texture formats.
http://forums.kc-mm.com/index.php?topic=3329.0 BrawlBox tells you what image is which format, so check, and compare in Mnsg's topic to see if it supports transparency, and to actually attempt to make it transparent.
- Q: I got a .mdl0 file instead of a .pac file. How do I use it?
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A: Simple, just like any texture in Brawlbox, you replace a characters .mdl0 file with it. Here's an example (picture provided by Shadow).
- Q: Can PARTS of polygons be removed? I saw that Ann got rid of the mustaches from Mario, Luigi, and Wario, but when I try it, it gets rid of their arms too.
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A: Yes and No. The best way to remove anything is by forcing vertices to the ground, not by removing polygons. Major polygon removal will result in massive glitching. Verticy methods work with solid polygon pieces, and not so well with cloth (unless you're getting rid of all of it). For example, captain falcon's scarf can only be removed with partial polygon removal, not with verticy moving.
- Q: I'm having trouble getting it to work, what are your settings you're using?
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A: A very small handful of people have had trouble with some of the pre-hexed PAC files. I can assure you, I make sure they work using multiple characters, and multiple levels before release. Many hangups are caused by an overload of reading from the SD card.
If you're running brawl+, you're more susceptible to running into graphical hangups. My settings are as follows: Wii: 3.2u | File Replacement Code: 3.5.1 | Method of Game Loading: USB Harddrive | Song replaced on test stage: Yes | Textured Stage: Yes | Other Codes used: No tripping, unrestricted camera, infinite replays. | Region: NTSCGood Luck, and have fun.
Please use these to update/create your characters as needed.Just remember to credit where you got the PAC from.
How to use:New Texture:1) Open the PAC inside brawlbox
2) Apply your textures
3) File >> Save As >> yourfile.PCS <-- Save as PCS to show up in game.
4) Place on SD card in the appropriate space. (And remember that characters who transform in-game require both the PAC and PCS.)
Updating an Old Texture:1) Open the PAC inside brawl box.
2) Find the mdl0 file inside the first modeldata folder (located inside the first brres folder normally)
3) Right click on the mdl0 file, and click "extract". Save it somehwhere you will remember.
4) Open up your own character's PAC in brawlbox. Find the same mdl0 file, and right click >> "replace". Replace with the new mdl0 file you just extracted. (go to step 3 in the above instructions now)
Character PACsCaptain Falcon No Shoulder Armor by Jack H.
No Shoulder Pad, and Triangle Eyes (By Syrus) by Shadow
No triangle eyes by Syrus63
No triangle eyes, visor or shoulderpad by Syrus63
Note: Captain Falcon only has one eye.
Diddy Capless Diddy by Jack H.
FalcoNo headgear by Syrus63
Ice ClimbersHammerless Ice Climbers by Ann Harvest
Ike Capeless, Scarfless, Headband-Tailess Ike by Jack H.
- Graphical glitches occur when used with other modded characters. Working on a fix. No shoulderpad and no chestplate by Syrus63
Swordless Ike by Ann Harvest
Swordless, Chestplateless, Shoulderpadless Ike by Ann Harvest (Thanks to Syrus63 for the chestplate & shoulderpad)
IvysaurIvysaur without leaves and flower by Vishkugeta
King DededeNo Hammer, and Jet Hammer by Shadow
Note: Thanks to Portakalo for the pics.
KirbyBall Kirby by Ness
Note: Graphical glitches occur when used with Metaknight. Ask the creator for a fix.
Legless Kirby by Ness
Note: Graphical glitches occur when used with Metaknight. Ask the creator for a fix.
LinkExtrude-less Shield (shield on his back is unaffected) by Pik
Note: Useful for new shield designs.
No Straps (By Pik), and Belt Pouches by Shadow
Note: Thanks to SqLeon for the pics.
No Straps (By Pik), Belt Pouches, Shield, Sheath, Second Shield & Second Sword by Shadow
Note: The Graphical Error you see is by Pik.
No Straps (By Pik), Sheath, Belt Pouches, and Second Sword by Shadow
Note: The Graphical Error you see is by Pik.
Shieldless Link by Ann Harvest
Shieldless Sheathless Link by OizenX
Strapless Link by Pik
True Strapless, No Belt Pouches, Extrudeless Shield (No more graphical errors) by LookItsLink (thanks to Pik for Extrudeless shield)
LucarioNo spikes by Syrus63
No Spikes or Dreadlocks (.PAC here) by Syrus63
Luigi No Buttons Luigi by Jack H.
Mustacheless Luigi by Ann Harvest
Mario No Buttons Mario by Jack H.
Mustacheless Mario by Ann Harvest
Marth Tiarraless Marth by Jack H.
Capeless & Tiarraless Marth by Jack H.
Capeless, Tiarraless, and Sheathless Marth by Jack H.
No Cape by Shadow
No Cape, Armor, Tiara, Sheath and Belt Buckle by Shadow
No Cape, Armor, Tiara, Sheath, and Sword by Shadow
No Cape, Armor, Tiara, Sheath, Sword, and Belt BuckleNote: Thanks to Shadowsquid for the pics.
No Cape, Jewel, Tiara, and Sheath by Shadow
Note: Thanks to TheGreenAlloy for the pics.
No Tiara, Breastplate, and Cape by LookItsLink
No Backbelt by dingoberriz
No Backbelt, Tiara, Cape, Breastplate by LookItsLink
NessNo backpack and no hat brim. by Syrus63
Note: there are very slight graphical error with this.
Ness with cap facing toward by Segab
Note: You might need to edit a bit the base cap texture or else it'll look a bit distorted.
Olimar Helmetless Olimar by sqLeon
Peach No Amulet Peach[/url] by Jack H. (Under Construction)
No Amulet or Earrings Peach by Jack H.
No Amulet, Earrings, OR CROWN by Jack H.
Sheik No Dagger by Jack H.
No Dagger or Hair by Jack H.
No Dagger or Ripped Clothes by Vishkugeta
No Ripped Clothes only by LookItsLink
Snake No HeadBand Tail, no AmmoPacks by Jack H. (Credit to Syrus for original model edit of AmmoPacks)
No ammunition packs by Syrus63
Sonic No Shoe Buckle by Jack H.
Toon LinkBuckleless Toon Link by Ann Harvest
No Sheath, Shield, Second Shield, and Second Sword by Shadow
Shieldless Buckleless Toon Link by Ness
Shieldless Sheathless Toon Link by OizenX
Pit No Laurel, Wings, Jewelry, or ArmRings by Jack H.
No Laurel, Wings, Jewelry, ArmRings, or Skirt by Jack H.
Note: Graphical glitches occur when playing with R.O.B. and certain other model tweaks.
Samus Zero Shoulder Samus by Jack H.
FIXED Zero Shoulder Samus by Jack H.
Wario Mustacheless Biker Wario by Ann Harvest
Mustacheless Wario Man by Ann Harvest
Wolf No Scouter Wolf by Jack H.
Yoshi No Saddle Yoshi by Jack H.
Note: Graphical glitches occur when brawling Captain Falcon, or Wolf (And probably others) on NTSC Brawl.
Zelda Jewel-less Zelda by Jack H. - Note: Make the ref tga transparent on your own.
No amulet, and lower jewels by Shadow
Zero Suit Samus Gunless Zero Suit Samus by Ann Harvest
*Special Character Notes*Diddy: Unlike Peach's crown, there is zero lag when taunting with the missing cap. Irrelevant. Peach's Crown is now removable.
Ike: You'll notice that with the removal of the scarf, if you are behind Ike, and have a very high angle look down his neck, you can see through to the floor. It's EXTREMELY un-noticable during gameplay, and well worth using the scarf removal.
Marth: You'll have to deal with the stripes on his shirt. Color them with the shirt or something. The problem is... if you get rid of them... his legs get removed. Syrus removed them, and an update will be/is up now.
Marth (Sheathless): Forgot to remove the sheath on the 2nd rendition of Marth (thanks for poniting that out Oizen) --- One teeny tiny side effect, as you can see in image 1, is that when he taunts, the sword will "disappear" into the sheath that is no longer there. Not noticeable in-game. Totally worth it if you're aiming for a perfectly stripped down texture using Marth.
Peach: The "holder" of the amulet on her chest can be made transparent via normal methods within the tga file.
Peach: Her Crown CAN be removed, however, when she uses her crown attack (air >A), the game slows down significantly for 4 seconds, and then everybody disapears. Once the 4 seconds are over, the game plays at 8x speed for about 1 second to compensate for the lost time. Hardly playable. For now, you'll have to use codes for this. -__- *new* After some more research into the hexing code, I've removed the crown.
Pit (skirtless): There is a very minor hole on his right side due to his skirt creeping up past his belt. Not noticeable during gameplay.
Stage PACsBattlefieldFinal Battlefield by Jack H. & Stickman
Frigrate Orpheon Parasiteless Frigrate Orpheon by OizenX
Bridge of EldinNo Castle - Bridge of Eldin by Oizen
*Special Stage Notes*Frigrate Orpheon: This stage becomes bugged when you use Pokemon Trainer. All other .pac using characters work fine.
Character RequestsI'll add them here as I see
doable suggestions submitted within the tread.
Strapless Link
Tieless DK
Helmetless OlimarScarfless Captain Falcon
Triangle Eyeless Captain FalconTriangle Eyeless & Visorless Captain FalconScarfless Shoulderless Captain Falcon
Scouterless FoxShieldless LinkBuckleless Toon LinkMustacheless LuigiMustacheless WarioMustacheless MarioSwordless IkeNoseless Olimar
Noseless/Helmetless Olimar
No Shield / Sheath LinkGunless Zero Suit SamusStage RequestsField-less Battlefield
Mountain-less Yoshi's Island (Brawl)
Frigate Orpheon w/o Parasite Queen[/list]