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« Reply #1140 on: March 16, 2014, 12:51:45 PM » |
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what do you think about my SideB? Sheer Force Body Slam?
its still a beta everything in the video, but the SideB works like a mix between Ganon, Captain Falcons and Peachs SideB!
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« Last Edit: March 16, 2014, 12:54:11 PM by pikazz »
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« Reply #1141 on: March 16, 2014, 01:17:44 PM » |
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what do you think about my SideB? Sheer Force Body Slam? Work in Progressits still a beta everything in the video, but the SideB works like a mix between Ganon, Captain Falcons and Peachs SideB! sheer force? lol why call it sheer force when dusknoir doesnt get the sheer force ability?
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« Reply #1142 on: March 16, 2014, 01:32:05 PM » |
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sheer force? lol why call it sheer force when dusknoir doesnt get the sheer force ability?
are you serious?
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« Reply #1143 on: March 16, 2014, 01:34:59 PM » |
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sheer force? lol why call it sheer force when dusknoir doesnt get the sheer force ability?
I am doing my personal PSA of this brawlsona https://www.youtube.com/watch?v=BCdDmpKHYCAstated in my Idea thread that even if it is Jigglypuff and Dusknoir, I dont want any pokemon related attack unless it fits dream/nightmare theme but I saw body slam fitting the Nightmare forme pretty good so I had to do it xD
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« Reply #1144 on: March 16, 2014, 03:11:36 PM » |
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are you serious?
yes incase you didnt know sheer force is actualy a pokemon ability which some pokemons get that increases the damage of moves with secondary effects but removes the secondary effects of said moves.
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« Reply #1145 on: March 16, 2014, 03:18:08 PM » |
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yes incase you didnt know sheer force is actualy a pokemon ability which some pokemons get that increases the damage of moves with secondary effects but removes the secondary effects of said moves.
that might be true, but I said sheer force as "raw power" and not as the ability xD jokekid understood what I ment
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« Reply #1146 on: March 16, 2014, 03:26:16 PM » |
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The animations lack life to them.
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« Reply #1147 on: March 16, 2014, 03:30:08 PM » |
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The animations lack life to them.
the threads name isn't "WIP" for nothing ;P but thank you for the critism, will update the action script before I head on the more detaljng touch up on animations
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« Reply #1148 on: March 16, 2014, 05:22:59 PM » |
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yes incase you didnt know sheer force is actualy a pokemon ability which some pokemons get that increases the damage of moves with secondary effects but removes the secondary effects of said moves.
Take it to the Pokemon thread, not here :v
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« Reply #1149 on: March 16, 2014, 05:33:28 PM » |
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Take it to the Pokemon thread, not here :v
it was just an explanation why i tough he meant an ability instead of the true meaning of the word
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« Reply #1151 on: March 16, 2014, 10:51:39 PM » |
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I assume Gray Fox is still over Meta Knight?
And are you gonna stick with his Brawl model or use the one from MGR: Revengeance?
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« Reply #1152 on: March 16, 2014, 11:07:41 PM » |
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Because the Revengance model is too high poly and will lag hard even with the new Importer, I've decided to make an edited version of the Brawl AT model. This model has a higher poly count and is less blocky, but I need someone to update the textures since I'm unsure on how to make the textures HD. As of now, it's using the UVs of the AT model.
I would love to have better quality textures that fuse the Brawl and Revengance texture designs.
Oh and yes he's still over Meta Knight, though he'll need the FighterConfig for the Jab and proper wall jump to work.
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« Last Edit: March 16, 2014, 11:09:26 PM by Eternal Yoshi »
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« Reply #1153 on: March 16, 2014, 11:51:25 PM » |
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@Eternal Yoshi Well, you could always frankenstein parts from the Revengance model over the AT. Or just optimize (manually) the Revengance model and photoshop the textures to look more brawl-like. So actually, you got several options. Making a texture HD is pretty straight forward. I could break it down for you in a PM, or you could look for someone like SJS, Pik or similar to do it.
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« Reply #1154 on: March 17, 2014, 07:27:22 PM » |
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Oh and yes he's still over Meta Knight, though he'll need the FighterConfig for the Jab and proper wall jump to work.
I'm guessing this PSA won't work for me because I'll need the "FighterConfig" file and that won't be compatible for Riivolution will it?
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