Super Sawndz!

Started by agoaj, July 16, 2012, 05:20:45 AM

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July 16, 2012, 05:20:45 AM Last Edit: June 16, 2022, 02:39:52 PM by agoaj
UPDATE!


June 16th 2022
QuickLava updated Super Sawndz and has made it way easier to use.
Please use their version for future use.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221063




I was thinking about calling this Sawndz 64 but it works on 32 bit as well!

This is a c# wrapper for Jaklub's sawndz program. I've added the ability to


  • Browse wav ids
  • Preview sounds
  • Select a .brsar file from anywhere to edit
  • Shows file size of sounds and groups. Turns red to notify you size is over 0xDDDDD

This doesn't come with sndconv.exe/dsptool.dll/soundfile.dll to convert .wav files, but it can use them if you put them in the folder. It also has some of the same stability problems as before(maybe some new ones!) so remember to back up your .brsar. Size limit of 0xDDDDD only matters for most characters, but coloring applies for all.


Holy [censored]...
This looks amazing. :srs:
[white]: SW-2632-7270-6724[/white]


July 16, 2012, 06:21:06 PM #2 Last Edit: July 16, 2012, 06:40:13 PM by Mastaklo
finaly its written in c# so it loads up faster
but how exactly does it work
i cant figure it out
maybe youl write a short tut in the op
also i noticed that my name is speled wrong when you click on About or in the pic in the op

does it work on 64 Bit PCs with preview sounds?
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Mariodk on July 16, 2012, 06:52:23 PM
does it work on 64 Bit PCs with preview sounds?

i have 64 bit and preview the sound works pretty good
but i cant figure out how to insert the .wav in the .brsar

cool
now i can make SFX packs for my movesets xD
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Mastaklo on July 16, 2012, 06:57:31 PM
i have 64 bit and preview the sound works pretty good
but i cant figure out how to insert the .wav in the .brsar
You'll need to put sndconv.exe/dsptool.dll/soundfile.dll in the folder with Super Sawndz
Select the sound file you want to replace on the right.
Then click the ... button next to input file, select your wav.
Click insert

Quote from: agoaj on July 16, 2012, 09:14:54 PM
You'll need to put sndconv.exe/dsptool.dll/soundfile.dll in the folder with Super Sawndz
Select the sound file you want to replace on the right.
Then click the ... button next to input file, select your wav.
Click insert
and where would i be able to get those files? lol
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Quote from: DSX8 on July 16, 2012, 09:33:24 PM
and where would i be able to get those files? lol
Revolution or Wii SDK

Quote from: agoaj on July 17, 2012, 04:00:12 AM
Revolution or Wii SDK
oh ok.. i dont have any of those
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July 17, 2012, 04:30:45 AM #10 Last Edit: July 17, 2012, 04:31:39 AM by Segtendo
Quote from: DSX8 on July 17, 2012, 04:03:34 AM
oh ok.. i dont have any of those
Google.
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To get the files, just download original Sawndz, run the program and copy these files.
As you may have noticed, I don't answer PMs with problems anymore.

So has anyone been using this and having/not having problems? I just want to check if there any big problems before I put it up in the vault.

Quote from: agoaj on July 16, 2012, 09:14:54 PM
You'll need to put sndconv.exe/dsptool.dll/soundfile.dll in the folder with Super Sawndz
Select the sound file you want to replace on the right.
Then click the ... button next to input file, select your wav.
Click insert
i tryed that and i got nothing idk if it is me or not but other than that i like this

when i click on insert it wont do anything
does it support sounds that are longer than the original one cause mine is 1,40 and the original is 0.80