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« Reply #60 on: August 10, 2012, 03:10:00 PM » |
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Yup, that leg is looking pretty good there. Keep up the good work.
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« Reply #61 on: August 10, 2012, 03:11:47 PM » |
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Yup, that leg is looking pretty good there. Keep up the good work. Thanks! Trying to figure out what was wrong was bugging the heck out of me, but at least I'm headed in the right direction. I might need a little assistance from someone in the near future though to fix any stray/skewed vertices.
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« Reply #62 on: August 10, 2012, 03:22:05 PM » |
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I'm so looking forward to K. Rool. Will his cape/crown be able to move, unlike the Wario one?
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« Reply #63 on: August 10, 2012, 03:26:42 PM » |
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I'm so looking forward to K. Rool. Will his cape/crown be able to move, unlike the Wario one?
That....I don't know how to animate; I'll need outside help for PSA/moveset related hacking. Sorry
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« Reply #64 on: August 10, 2012, 03:28:11 PM » |
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What I meant is, will the cape and crown be rigged, or stuck to the model?
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« Reply #65 on: August 10, 2012, 03:33:20 PM » |
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What I meant is, will the cape and crown be rigged, or stuck to the model?
Not sure what bone(s) the cape could be rigged to since Dedede doesn't have one. The Crown, I think Dedede has a bone to rig it to.
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« Reply #66 on: August 10, 2012, 03:36:22 PM » |
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Let me check, I'm pretty sure Dedede's coat has bones, and I'll see about the hat.
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« Reply #67 on: August 10, 2012, 03:39:06 PM » |
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Let me check, I'm pretty sure Dedede's coat has bones, and I'll see about the hat.
' I THINK they might be called "BackJa, BackJb and BackJc" but I'm not sure.
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« Reply #68 on: August 10, 2012, 03:40:13 PM » |
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The crown could be rigged to PomponJ, and yes, indeed, he has jacket bones. And that's their names indeed. I just want your K. Rool to be as best as it can be.
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« Reply #69 on: August 10, 2012, 03:42:15 PM » |
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The crown could be rigged to PomponJ, and yes, indeed, he has jacket bones. And that's their names indeed. I just want your K. Rool to be as best as it can be. Thanks for the encouragement! But again, I'll probably at least need help with the finishing touches with vertices (especially around his torso).
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« Reply #70 on: August 10, 2012, 03:44:11 PM » |
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The crown could be rigged to PomponJ, and yes, indeed, he has jacket bones. And that's their names indeed. I just want your K. Rool to be as best as it can be. But sometimes there isn't a need to rig all the vertices, but I do like when a character is supposedably joining the Brawl like say SMG Bowser, I do like it when they are fully rigged. So are you using teh gun? in some of the pictures it's hard to tell if that is the gun.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #71 on: August 10, 2012, 03:44:15 PM » |
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Hey your King K. Rool is looking really nice so far, I can't wait till it's finished, remember you can ask me for help everytime you need
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« Reply #72 on: August 10, 2012, 03:51:32 PM » |
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Hey your King K. Rool is looking really nice so far, I can't wait till it's finished, remember you can ask me for help everytime you need
Thanks! Glad so many people are looking forward to this project! I'll likely need help rigging the right leg and possibly fixing up the vertices around his torso/belly since it looks kinda funky during certain animations. Let me know if/when you need the files. A PM will work just fine.
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« Reply #73 on: August 10, 2012, 03:57:34 PM » |
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But sometimes there isn't a need to rig all the vertices, but I do like when a character is supposedably joining the Brawl like say SMG Bowser, I do like it when they are fully rigged. So are you using teh gun? in some of the pictures it's hard to tell if that is the gun.
I know, but I just want him to be as complete as possible, and in my PSA, I'd love to be able to use the cape and the crown. Anyway, carry on. I'm psyched.
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« Reply #74 on: August 10, 2012, 03:58:02 PM » |
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Thanks! Glad so many people are looking forward to this project! I'll likely need help rigging the right leg and possibly fixing up the vertices around his torso/belly since it looks kinda funky during certain animations. Let me know if/when you need the files. A PM will work just fine.
Well sadly I don't have acces to 3DS max atm but heres a tip, when you are editing skin and yu choose a bone, a red oval appears, if you are rigging hips, waists and busts rig the vertices from the half of that red oval to adove, same for the arms, legs and tail, that way you will not need to do much fixing
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