Would we have to make a thrown animation for the other character?
I mean, for my character to perform a special grab, ALL other characters would need that special thrown animation right?
But I don't want to put work into giving EVERY character my person's grabbed and thrown animation. Is there a way to use someone else's grabbed and thrown animation?
What I'm trying to say is:
Could i use the generic grabbed/thrown animation but still make the move a special grab?
So I don't have to go through all of the other characters module files.
Unless I'm understanding this wrong...
you are understanding it wrong. your thrown animation will be in your FitCharacterMotionEct (the one who will do the special throw), that means everyone will use your thrown animation if you use special grab on them!
as long you have the same name from the special grab, otherwise the opponent will be in T-stance if it isn't the same name!
but you can make custom animation to both your grab and thrown! the grab animation affects you and thrown affects the character that get thrown!
do you understand better now? :3