(FilePatch3.5.3)Update

Started by Don Jon Bravo, October 07, 2012, 02:59:33 AM

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Riivolution could handle a code like this better if it's poorly written (usually first writes are) and uses more ram. if it uses too much ram it might crash. Riivolution might fix this problem. hell you could make a code and a Riivolution XML to go with it to look for these new files.

like how the added stages and the Riivolution XML knows where to look. this might be a new breakthrough with XML and ASM if you can get the codes to work in Tandem.

and it really nips it in the bud that it's going to be a Wiimote only thing. seeing how i don't own a wiimote anymore and i have my wii work on the only Gamecub controller.

either way, it's you guys devoloping it. i am just going to support it any way cause this will be epic
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Quote from: Ultraxwing on October 09, 2012, 04:39:15 AM
ou could make a code and a Riivolution XML to go with it to look for these new files.
like how the added stages and the Riivolution XML knows where to look.
thats the plan
but ill start off with simplicity and move on from there<.<

Quote from: mr.mugenwii on October 07, 2012, 02:59:33 AM
If im not mistaking, with this codes u can have 4 times the folders: Which means 4 times the characters

This is interesting.
Does it means that it could "expand" characters slots of textures ?
Let's suppose i choose the same character into the 4 slots. Then i decide to have its blue color of 1st folder, red color of 2nd folder, original color of 3rd folder and red color of 4th folder. Is this possible or 1 folder only can be read ?

No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
PSA/Moveset HERE : http://forums.kc-mm.com/index.php?topic=41974.0
STAGES HERE : http://forums.kc-mm.com/index.php?topic=60399.0

October 09, 2012, 04:42:08 PM #18 Last Edit: October 09, 2012, 04:43:49 PM by mr.mugenwii
Quote from: Chaoszard on October 09, 2012, 06:36:01 AM
This is interesting.
Does it means that it could "expand" characters slots of textures ?
Let's suppose i choose the same character into the 4 slots. Then i decide to have its blue color of 1st folder, red color of 2nd folder, original color of 3rd folder and red color of 4th folder. Is this possible or 1 folder only can be read ?

i think one folder can only be read at a time
but yea you can change folders at the tittle screen by a combination of buttons
but you can always organize things the way you want
for ex. you can have all ur marvel chars in one folder
all ur pokemon on other
etc.

Quote from: mr.mugenwii on October 08, 2012, 03:11:36 AM
i think 2gb sd is the limit
lol

i use a 4gb usb and it works so i think its 4gb, im so looking forward to this code cuz my brother wants to play as pit but i want to play as goku (over pit) but u think its even possible to do this?
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From my understanding of the code, no. You would need the clone engine(which is still unfinished) for something like that I think. With this code, you would only be able to play against the characters/textures within the same folder.

October 09, 2012, 11:15:06 PM #21 Last Edit: October 09, 2012, 11:16:35 PM by mr.mugenwii
Quote from: JELLYpWnzU on October 09, 2012, 09:58:36 PM
i use a 4gb usb and it works so i think its 4gb, im so looking forward to this code cuz my brother wants to play as pit but i want to play as goku (over pit) but u think its even possible to do this?
yea
but i think u can have different movesets in different folders


anyways work in progress:
i have started to find the codes that have to do with how to use the wiimote combination buttons


Ok so ive already tested two custom codes made by me.
failed
surprisingly it did not freeze though

i did manage to disect the code

for example i know what part of the code calls for the gcc control and i know how deatwolf got the values for the folders and for the combination numbers

plan is to get it working with the gcc control the way deathwolf has it set up and then from there move on to the wiimote...

ill leave this to rest til i think of something alongs the way...

Quote from: mr.mugenwii on October 12, 2012, 01:45:50 AM
Ok so ive already tested two custom codes made by me.
failed
surprisingly it did not freeze though

i did manage to disect the code

for example i know what part of the code calls for the gcc control and i know how deatwolf got the values for the folders and for the combination numbers

plan is to get it working with the gcc control the way deathwolf has it set up and then from there move on to the wiimote...

ill leave this to rest til i think of something alongs the way...

I know how it's like working on something and having to fail. I wish you luck.
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will test once wiimote and nunchuck are supported.
Quotes:
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Edit:  Added code to OP
edited OP fixed some bugs
I can confirm that you can also have different movesets in different folders  :af:
which means you can keep your regular character hacks with a regular moveset in one folder, and have another folder with a special moveset

Quote from: Mr.MW on October 12, 2012, 01:45:50 AM
Ok so ive already tested two custom codes made by me.
failed
surprisingly it did not freeze though

i did manage to disect the code

for example i know what part of the code calls for the gcc control and i know how deatwolf got the values for the folders and for the combination numbers

plan is to get it working with the gcc control the way deathwolf has it set up and then from there move on to the wiimote...

ill leave this to rest til i think of something alongs the way...

this will be compatible with riivo right? if riivo for gecko users?
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Quote from: JELLYpWnzU on October 12, 2012, 11:43:14 PM
this will be compatible with riivo right? if riivo for gecko users?
i think you quoted the wrong info my friend lol

and yeah that is why i posted up the code, if someone uses riivo and wants to make it compatible than be my guest<.<
if not i may look into it when i include more features, considering deathwolf does not Lol

Quote from: Mr.MW on October 12, 2012, 11:57:44 PM
i think you quoted the wrong info my friend lol

and yeah that is why i posted up the code, if someone uses riivo and wants to make it compatible than be my guest<.<
if not i may look into it when i include more features, considering deathwolf does not Lol

sry is this correct?
(my folder locations) privat/wii/ RSB4/RSBE/pf/etc
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Quote from: JELLYpWnzU on October 13, 2012, 12:21:35 AM
sry is this correct?
(my folder locations) privat/wii/ RSB4/RSBE/pf/etc
no
you need it like this:
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