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Question: Lucario Won. Who should be the new Plug and Play?
Yoshi
Captain Falcon
Ganondorf
ROB
Fox
Falco
Luigi

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Author Topic: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel-  (Read 343665 times)
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ShadowSnake
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    « Reply #450 on: May 04, 2013, 11:29:48 PM »


    I have been lurking this thread for awhile, i actually bookmarked it.

    Anyways I love all the progress being done here. I am using some of the plug&play rels and they work completely flawlessly. Thank you so much PhantomWings for all your hard work on these and anyone else who contributed.
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    « Reply #451 on: May 04, 2013, 11:41:29 PM »


    I have been lurking this thread for awhile, i actually bookmarked it.

    Anyways I love all the progress being done here. I am using some of the plug&play rels and they work completely flawlessly. Thank you so much PhantomWings for all your hard work on these and anyone else who contributed.
    Just don't fight Kirby with these ported characters... For some reason, the game doesn't know what hat to give Kirby, and it crashes.
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    « Reply #452 on: May 05, 2013, 01:02:07 AM »


    or just use the fighter kirby psa
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    « Reply #453 on: May 05, 2013, 11:07:13 AM »


    or just use the fighter kirby psa
    ^This.  It's an awesome PSA too.
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    « Reply #454 on: May 05, 2013, 11:55:33 AM »


    ^This.  It's an awesome PSA too.

    Next stop, Fighter Kirby PSA.  I hate when something screws something else up, so this will be helpful.

    Thanks for the info on this.

    Thanks a ton, PhantomWings and Linkxp500.  And as for the whole virtual OS and Wine thing- the first one I actually tried once and failed miserably at, so I'm not inclined to try it again. I guess Wine might be worth a try, though every Wine port made by someone else I've used has had big problems- freezing, randomly closing.

    Eh, no reason to thank me, I was pretty much prolonging your problem more than fixing it.

    Oh, and by custom build, I believe Bakuz means he customized his own build of P:M.  This means he can't really use it on Wifi with default P:M users.  All you'd really need to do is well... have a lot of time and make sure your game works the way you want it.  Also, there could be changes to specific characters in P:M that require Gecko codes to implement, which may also affect how ported characters function.
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    « Reply #455 on: May 05, 2013, 02:13:38 PM »


    Oh, then I guess I'll just have to go without porting any characters at all, since my lack of hacking skill would probably screw up  everything if I tried to make my own custom build. At least I can still play Mewtwo in melee.
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    « Reply #456 on: May 05, 2013, 05:21:56 PM »


    I used these rels to put mewtwo over rob and Roy over jiggs, but they froze when I began a match.I'm playing with Project M 2.5. Any ideas as to what it could be? I'll try getting plain Lucario and Marth ported first.
    It may be something else at work, but PM has edited character .rels.

    I may be able to help you out later this week.
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    « Reply #457 on: May 05, 2013, 06:35:35 PM »


    Do GFX glitches with clones still happen with these plugnplay rels?
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    « Reply #458 on: May 06, 2013, 06:55:38 AM »


    Do GFX glitches with clones still happen with these plugnplay rels?
    yes
    we really needing to find a way to fix that problem so these GFX problems will not happen
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    « Reply #459 on: May 06, 2013, 07:17:58 AM »


    i have had no gfx glitch problem but i have zero goku , mewtwo, and no gfx glitch for me 
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    « Reply #460 on: May 06, 2013, 07:21:34 AM »


    i have had no gfx glitch problem but i have zero goku , mewtwo, and no gfx glitch for me 
    GFX problems like if having:
    Sonic(over sonic) vs. Shadow moveset(made over sonic ported to someone else) and
    shadow have sonic´s running GFX model/effects as chaos spear
    or Sonic have chaos spea as running GFX model/effects
    i think he meant by GFX glitches
    but i think you will have the glitches if link vs. zero or goku vs. pit
    i dont think if lucario vs. mewtwo since they use same GFX models/effects
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    « Reply #461 on: May 06, 2013, 07:31:48 AM »


    if you play as a normal mewtwo port vs lucario, either mewtwo ahs no gfx, or lucario ahs mewtwo. these .rels fix those gfx problems
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    « Reply #462 on: May 06, 2013, 09:20:19 AM »


    so just wondering sonicbrawler will you make packs of PW rels?
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    « Reply #463 on: May 06, 2013, 09:34:53 AM »


    I got GFX problems with shadow vs sonic as well.

    Had anyone had luck porting Snake over anyone in Project M?
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    « Reply #464 on: May 06, 2013, 09:44:04 AM »


    so just wondering sonicbrawler will you make packs of PW rels?
    we will some time this week or next  when we are not as busy
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