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« Reply #180 on: January 14, 2013, 02:45:44 PM » |
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Boygos. Gonna add some shine to those blades of his?
dont you mean Nano?
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« Reply #181 on: January 14, 2013, 02:47:19 PM » |
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dont you mean Nano?
... WHY DID I THINK IT WAS BOYGOS. Yes, I mean Nano >_<
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« Reply #182 on: January 14, 2013, 02:47:39 PM » |
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Nano. Gonna add some shine to those blades of his?
Fixed. ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif) I may. What do you think, Aafyre?
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« Reply #183 on: January 14, 2013, 02:52:45 PM » |
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... WHY DID I THINK IT WAS BOYGOS.
Yes, I mean Nano >_<
lol they both have the same Avatar ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif)
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« Reply #184 on: January 14, 2013, 02:53:55 PM » |
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flygon is rigging pokemon stadium 2 heracross since its model has recently been uploaded on models recource
Melee trophy actually, it has less polygnos than the actual bowser.
Really sexy Kabutops texture!! Now I'm in a dilemma if put him scyther ot szisor's psa.
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« Reply #185 on: January 14, 2013, 02:59:40 PM » |
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Actually, I was thinking Kabutops would look really badass with a shiny spec map all over. He is a water-type afterall.
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« Reply #186 on: January 14, 2013, 03:02:09 PM » |
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Actually, I was thinking Kabutops would look really badass with a shiny spec map all over. He is a water-type afterall.
If we do use Spec Maps, then You would have to use your original 512x512 texture. If you make the Spec map texture, I can get it working on the model.
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« Reply #187 on: January 14, 2013, 03:04:53 PM » |
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Actually, I was thinking Kabutops would look really badass with a shiny spec map all over. He is a water-type afterall.
You mean something like this http://imgur.com/a/xFb0b#2or this http://imgur.com/a/xFb0b#0these shaders are pretty simple to work with, and i dont think they require individual spec maps
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« Last Edit: January 14, 2013, 03:05:53 PM by Mr.MW »
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« Reply #188 on: January 14, 2013, 03:08:55 PM » |
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Yeah, along those lines, but maybe a little bumpier. It's hard to say, since horseshoe crabs vary in appearance a bit. Oh, and 512 should be fine, cuz I really didn't want to have to redo his whole texture ![Wink](https://forums.kc-mm.com/Smileys/default/wink.gif)
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« Last Edit: January 14, 2013, 03:10:01 PM by Aafyre »
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« Reply #189 on: January 14, 2013, 04:47:22 PM » |
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Melee trophy actually, it has less polygnos than the actual bowser.
Really sexy Kabutops texture!! Now I'm in a dilemma if put him scyther ot szisor's psa.
if you are using melee trophy then you have wings correct?
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« Reply #190 on: January 14, 2013, 11:25:11 PM » |
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That texture of Kabutops on the OP is to die for man. Wow!
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« Reply #191 on: January 15, 2013, 04:38:48 AM » |
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just re-checked ur OP, so i have something to say about ur lickitung, he needs to be fatter...
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« Reply #192 on: January 15, 2013, 07:36:25 AM » |
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He's on Yoshi's skeleton, he can't be fatter without bone edits.
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« Reply #193 on: January 15, 2013, 07:49:35 AM » |
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u can try to make him fatter around his legs, also, make his belly bigger
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« Reply #194 on: January 15, 2013, 06:54:14 PM » |
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I think that Lickitung looks outstanding, specially knowing that he will fit right on Yoshi's bones.
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