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Author Topic: Ripping XBOX 360 models... I need help!  (Read 3656 times)
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Battleon469
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    « on: January 23, 2013, 10:38:43 AM »


    So I was looking all around the internet for a tutorial for ripping XBOX 360 models (character models) but all I found was tutorials for Wii/Gamecube and even PSP. But there was not any decent Tutorial for XBOX 360 model ripping. Help would be aperciated  Angel.
    Also just in case this helps people explain to me I have The ISO for the game I want to rip models from, and I also have Blender and 3dsMax2013 (full version).
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    « Reply #1 on: March 22, 2014, 10:12:17 PM »


    There's an emulator somewhere that I'm pretty sure you can use to rip models with, but I can't remember the name of it.
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    « Reply #2 on: March 22, 2014, 10:31:13 PM »


    There aren't any 360 emulators out there. Your best bet is to find the ISO and, hopefully, have files you can use to convert and extract files that contain models.
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    « Reply #3 on: March 23, 2014, 10:02:36 AM »


    There aren't any 360 emulators out there. Your best bet is to find the ISO and, hopefully, have files you can use to convert and extract files that contain models.

    I think you can actually just browse the ISO itself using the program "Wii Scrubber" and just extract what you what from the whole game. Then you need a program to open those specific files(Kinda like Brawlbox), and export them as a useable format, import the models, (For this last part, look up a tutorial)rig 'em(if not already rigged) and export as a v. 4.1 .dae and import into Brawlbox.

    P.S. He said he had the ISO.
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    « Reply #4 on: March 23, 2014, 10:26:27 AM »


    ...
    >WiiScrubber on a 360 game.
    wat
    You got this all wrong. Trust me. I've gotten models from (Ultimate) Marvel vs. Capcom 3 and Sonic Generations.

    The "WiiScrubber" of 360 games is this.
    To get it to read in that program, it needs to be converted to a "Game on Demand" format by using this.
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    « Reply #5 on: March 23, 2014, 10:33:43 AM »


    What you'll need is a 360 is browser program,  and look for a data1.bin file that's about 6-7gb in filesize! Then when u get that all extracted,  then extract  data files from the data file.  If ripped files r in .cpk or .pak,  u can rip said char,  item,  or stage models.
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    « Reply #6 on: March 23, 2014, 03:01:57 PM »


    It would help if you said what game it was as there are rippers for some games and not others. It'd probably be easier to rip from it's PC counterpart if it has one as well.
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