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Question: Voice pack for Lucina?
English! - 40 (55.6%)
Japanese! - 32 (44.4%)
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Author Topic: The Albafika/SJS Projects - Zero Suit Samus Released 03/10  (Read 173555 times)
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Albafika
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    « Reply #120 on: November 27, 2013, 05:05:55 PM »


    I love the way they got Lucina to look I can't wait to play as her.

    Edit: I finally figured out why Mia wasn't working in game for me! It was the damn FitMarthMotionEtc Flie! She worked perfectly fine without it. Now I just need to weed down what chr0, vis0, or srt0 files I had made that makes her freeze the game, and there are quite a few, but I at least know where to look now! Grin

    Huh, well, she's really pretty over sized when compared to Marth. Tongue
    Huge improvement on Lucina! Fine work man.

    Also, this talk of a Swordmaster PSA has caught my eye; I'm a half-decent animator but a really thorough ideas man. If you guys need any help I might be able to generate some material for ya. Especially in terms of planning a moveset that accurately portrays the Swordmaster style.

    For example, I assume you guys are changing the side B to Astra? It only makes sense.
    Astra sounds to the best fit. I would love to help with that if I can. I'm just above novice when it comes to animating though.
    The idea is to have POR's Astra as Side B, and RD's Astra as a cinematic-esque Final Smash (Or was it the other way around?)

    Alright got her on the vault now!! Grin
    Lookin' good.

    I would like to ask permission to do my own retexture and applying all of the necessary credits and collabs when uploaded...

    I mean... if its okay, um, please? Can I?
    Go ahead.
    « Last Edit: November 27, 2013, 05:08:05 PM by Albafika » Logged


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    « Reply #121 on: November 27, 2013, 05:07:08 PM »


    The idea is to have POR's Astra as Side B, and RD's Astra as a cinematic-esque Final Smash (Or was it the other way around?)

    Lookin' good.

    Thanks I'm glad you like it. Also Astra as a Final Smash would be awesome!!

    Edit:Hey Albafika, do you know what the maximum FitMarthMotionEtc.pac file size limit for your Mia model is? I've gotten it to 3,374kb's without freezing, but if it's over 3,800kb's it freezes.
    « Last Edit: November 28, 2013, 07:25:58 PM by heavyd88 » Logged

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    « Reply #122 on: November 29, 2013, 05:27:26 AM »


    Edit:Hey Albafika, do you know what the maximum FitMarthMotionEtc.pac file size limit for your Mia model is? I've gotten it to 3,374kb's without freezing, but if it's over 3,800kb's it freezes.
    Well, I knew that between the FitMarth.pac and the FitMarthMotionEtc.pac there was a total maximum one can't go over. But I guess that it also involves Marth's costumes.

    Anyways, some previews:



    The robe will be a problem to rig, though...


    « Last Edit: November 29, 2013, 05:32:25 AM by Albafika » Logged


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    « Reply #123 on: November 29, 2013, 07:12:10 AM »


    Ilyana! She needs some sexy textures though ):
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    « Reply #124 on: November 29, 2013, 06:52:29 PM »


    She looks good, but I can see how that robe would be a [censored] to rig. Also I scaled down the Motion file to 3,696kb's, still no luck, but continuing my endeavors to get her to work for anyone else that has a larger FitMotion file like mine. The FitMarth.pac is practically the same size as the original so that's definitely not the problem.

    Edit: I found the magic number, FINALLY...I've been working on this the last 2 days straight! 3,522kb's seems to work just fine, HORRAY!!! Now I can finally enjoy playing her! JESUS that took awhile!
    « Last Edit: November 30, 2013, 08:02:40 PM by heavyd88 » Logged

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    « Reply #125 on: December 05, 2013, 07:26:49 PM »


    Just working on some things and was wondering... do you guys like recolors that change a character's hair/eye color (like Mia's recolors)? Or would you prefer the hair/eye color to stay the same? I made a poll out of it, so vote, comment, or both. Or don't, I'm not your mother. Never said anything about being your father though...
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    « Reply #126 on: December 06, 2013, 07:59:26 AM »


    I like the changed eye/hair colors, it gives the recolors more pop, and variety.
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    « Reply #127 on: December 06, 2013, 08:07:54 AM »


    Personally, I don't like recolors that change too many things at once. If you look at some of the recolor projects going on, some of them change way too many things, and the texture loses its overall cohesiveness. Or something.

    Though the image you showed looks fine to me. Maybe I just don't know enough about the character to notice any negative things. Heheh.
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    « Reply #128 on: December 06, 2013, 08:38:30 AM »


    She looks good, but I can see how that robe would be a [censored] to rig. Also I scaled down the Motion file to 3,696kb's, still no luck, but continuing my endeavors to get her to work for anyone else that has a larger FitMotion file like mine. The FitMarth.pac is practically the same size as the original so that's definitely not the problem.

    Edit: I found the magic number, FINALLY...I've been working on this the last 2 days straight! 3,522kb's seems to work just fine, HORRAY!!! Now I can finally enjoy playing her! JESUS that took awhile!

    This MotionEtc you were decreasing the size of... Was it from vBrawl or PM?
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    « Reply #129 on: December 06, 2013, 09:39:36 AM »


    This MotionEtc you were decreasing the size of... Was it from vBrawl or PM?
    It was P:M v2.6b that I was altering. @Gravity I think it's okay if it's supposed to be another character from their game though. Some of the recolors Mia got were based off of other characters from the series so in that respect it looks good.
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    « Reply #130 on: December 06, 2013, 10:23:47 AM »


    It was P:M v2.6b that I was altering. @Gravity I think it's okay if it's supposed to be another character from their game though. Some of the recolors Mia got were based off of other characters from the series so in that respect it looks good.
    Hmm, care to try re-downloading Mia and see if it works now, with no adjustments to the Motion?
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    « Reply #131 on: December 06, 2013, 10:27:28 AM »


    Recolors with different colored hair are always interesting to me. As much as possible, I usually try to avoid hair color changes since that's part of the character to me, like skin. On the other hand not changing the hair will seriously mess up some color schemes, particularly when aiming for specific references to stuff. Like how Lucas' recolors tend to keep his hair blonde-ish, except for the Claus reference.

    I voted I like 'em anyway.
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    « Reply #132 on: December 06, 2013, 01:46:31 PM »


    Hmm, care to try re-downloading Mia and see if it works now, with no adjustments to the Motion?
    Did you update the model again? Do you want me to test it in P:M, or vBrawl? To be honest I don't know how to get codes into vBrawl on the wii, without using Riivolution or Homebrew. I have Brawl+/-, Balanced Brawl, and Project Melee. Is there a way to do it without hard hacking it?
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    « Reply #133 on: December 06, 2013, 04:20:41 PM »


    Did you update the model again?
    Yes, I did. I fixed the metal box materials, along other things... Pretty sure no more updates are needed, it was all a major slip up of my part.
    Do you want me to test it in P:M, or vBrawl? To be honest I don't know how to get codes into vBrawl on the wii, without using Riivolution or Homebrew. I have Brawl+/-, Balanced Brawl, and Project Melee. Is there a way to do it without hard hacking it?
    To use hacks on vBrawl, simply use this. But I want you to try it on that PM version you had problems on.
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    « Reply #134 on: December 06, 2013, 11:29:14 PM »


    Yes, I did. I fixed the metal box materials, along other things... Pretty sure no more updates are needed, it was all a major slip up of my part.To use hacks on vBrawl, simply use this. But I want you to try it on that PM version you had problems on.
    Okay cool, I'll get on that tomorrow if I have time, and thanks for the vBrawl stuff, that was the only thing I didn't know how to get. Heh, it seems that I have become a model tester here. I'm somewhat doing the same with an Ike model I got sent a couple of weeks ago.
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