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Author Topic: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana)  (Read 347799 times)
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    « Reply #465 on: February 15, 2014, 03:25:38 AM »


    Zelda also uses them in Spirit Tracks...
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    « Reply #466 on: February 15, 2014, 06:56:08 AM »


    Oh, didn't know that. Haven't played that one.
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    « Reply #467 on: February 15, 2014, 08:46:40 AM »


    Yes yes, all of this is very true. She uses them in TP, WW, and apparently ST (never played the DS Zeldas).

    While it's her move in that sense, and a signature one at that, she uses Link's bow to do it. Which is what makes it feel... disingenuous. And on top of that, first and foremost it is Link's move.

    ...But I feel like everyone's gonna complain if I don't do this, haha. Her three magic specials already aren't hers, so why not include the light arrows?

    I'm also debating giving her Twilight Princess slot the option to taunt-toggle a sword PSA. Remember how in TP she has that regal rapier? The reason I'm "debating" it though is that, she never uses the thing and it seems more like a royal fashion statement than a weapon, lol.

    Man... these ideas ROCKS! It gives Mewtwo a completly different gameplay! Really... however, GFX use is gonna be massive... lol... and not only the common ones...
    But I support this idea!
    I LOVE abusing GFX dude. The flashier the better! Glad you love the ideas, 'cuz I was feeling a little unsure at first, haha. But I can confirm I'm switching a few moves around.

    UAir is now Psycho Cut
    NAir is now Psyshock
    FAir is now Thunder Punch
    BAir is now Fire Punch
    Dash is now Ice Punch

    Having Fire Punch, or a punch in general for that matter, as a NAir usually doesn't work out well, lol.
    As for the NAir and FAir: I LOVE Mewtwo's standard NAir and FAirs. THIS way, I can keep there general attack types in the game, and yet still abuse GFX etc. to make them True moves.

    Mewtwo has Electro Ball from an event, just so you know.
    Implementing the mechanics of that move doesn't seem plausible. It changes power based on your speed compared to the enemy, and I'm pretty certain that's impossible to code. Or at least beyond my level. It would also be OP, haha.

    Everybody get hype for Metronome. This is gonna be crazy cool, haha.

    ...Fffffff[censored] I may just put Mario on the back-burner once again. >_> I'm too excited for Mewtwo right now.
    « Last Edit: February 15, 2014, 08:55:57 AM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #468 on: February 15, 2014, 10:43:15 AM »


    Mewtwo I honestly did not know he learnt all that,also do Mewtwo before Mario.
    His Final Smash should be Mega Evolving,but that sounds completely impossible.

    One of these for all the pokemon sounds really fun but theres just soooo many moves.
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    « Reply #469 on: February 15, 2014, 10:45:30 AM »


    I was just saying it was a move of hers. That's all, I wasn't saying you need to put it in. And yeah I don't think Zelda has ever really used a sword against anyone. At least not that I can recall anyway.
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    « Reply #470 on: February 15, 2014, 10:49:01 AM »


    I was just saying it was a move of hers. That's all, I wasn't saying you need to put it in. And yeah I don't think Zelda has ever really used a sword against anyone. At least not that I can recall anyway.
    She tried against Zant... She got captured... She used one against Link when she was controlled by Ganondorf... She failed again xD
    Anyway, it's possible to have a sword Zelda... If Amarythe inspires himself from Twilight Princess...
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    « Reply #471 on: February 15, 2014, 10:57:50 AM »


    His Final Smash should be Mega Evolving,but that sounds completely impossible.

    One of these for all the pokemon sounds really fun but theres just soooo many moves.
    Mega Evolving would be completely impossible. And again, Final Smashes are not a part of the Project at all.

    There will be Mega costumes in the pack.

    There will also be one for each of the Pokemon. I've already started cooking up ideas for Squirtle.

    Er, I mean Wartortle.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #472 on: February 15, 2014, 11:39:33 AM »


    Alright cool,also I think I found codes that let me have the PT pokemon alone.
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    « Reply #473 on: February 15, 2014, 11:52:38 AM »


    Alright cool,also I think I found codes that let me have the PT pokemon alone.
    Woah now hold up a second.

    Aren't you using a vBrawl hackset?
    vBrawl doesn't include Mewtwo. I'm making this for Project M's Mewtwo; they already have him on the roster and I'm merely modifying it.

    There's no way you can play this without Project M, I'm afraid.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #474 on: February 15, 2014, 02:53:47 PM »


    He works you just need the independent CSSslotconfigs PhantomWings just posted so he works in BrawlEx and even when I die I am still Charizard,anyway I still play P:M and Charizard is great,did you try flying back and forth holding B for flamethrower?

    You can rain down flames on your enemies!

    I am 99% sure Mewtwo will not work in vbrawl,I tried adding P:M Mewtwo over Lucario and that didn't work,still I would love to see a True Mewtwo.
    « Last Edit: February 15, 2014, 03:01:10 PM by Jade_Rock » Logged

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    « Reply #475 on: February 15, 2014, 03:23:11 PM »


    I was only talking about Mewtwo, not Charizard, haha.

    First attempts with Mewtwo have been a little strange, but I'm learning from it. This is going to be tougher than I thought...

    Double Team as a dodge mechanic is working perfectly tho, and it's flippin' beautiful.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #476 on: February 15, 2014, 03:23:59 PM »


    Sweet at least you got some progress good luck!
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    « Reply #477 on: February 15, 2014, 03:27:14 PM »


    Mega Evolving should be completely possible.

    Model Changers, my friend.

    It's similar to how MarioDK's Vegeta can go SSJ or SSJ4, granted that it's on a taunt as opposed to a final smash. But still possible.
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    « Reply #478 on: February 15, 2014, 03:41:44 PM »


    Mega Evolving should be completely possible.

    Model Changers, my friend.

    It's similar to how MarioDK's Vegeta can go SSJ or SSJ4, granted that it's on a taunt as opposed to a final smash. But still possible.
    Or like JRush's PSAs... ALmost all of them uses the model changers...
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    « Reply #479 on: February 15, 2014, 03:54:36 PM »


    Seriously? Interesting.

    Either way it's irrelevant to the project, haha. Mega Evolving, at any case.

    Post Merge: February 15, 2014, 08:02:13 PM
    ...Cheesy

    So it turns out I'm lyk, waaaaaaaaaay better at custom animations all of a sudden.


    Ike's revamp is going to be SO much better than before.
    (His sword arm bends back in a funny way, but that's been fixed already)
    « Last Edit: February 15, 2014, 08:06:14 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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