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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1588240 times)
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Mewtwo2000
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    « Reply #7215 on: March 04, 2014, 02:01:12 PM »


    Well, at the time I uploaded most of my multi-versioned stages, I documented them in the kc-mm blog. I put pictures and a small explanation of each piece of name in the stages. I suppose I should have included a 'readme.txt' for each though, I'll be doing it when I'm fixing/updating stages, and for all the new ones I release.
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    « Reply #7216 on: March 06, 2014, 02:39:21 PM »


    I'm currently trying to port your Dream Greens stage over Castle Siege, but I continue to run into freezes no matter what I do.

    The base .rel file is Green Greens, correct?
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    Mewtwo2000
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    « Reply #7217 on: March 06, 2014, 07:40:01 PM »


    Yes, it is. Have you ported anything over Castle Siege before? I'm not sure if that works just fine. Anyway, maybe the issue is the filesize, as the original Castle Siege main stage file is quite small in size.
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    « Reply #7218 on: March 06, 2014, 07:55:06 PM »


    I'm currently trying to port your Dream Greens stage over Castle Siege, but I continue to run into freezes no matter what I do.

    The base .rel file is Green Greens, correct?
    you are aware that castle siege has 4 stage files, right?

    its not really possible to port a stage onto it due to it having 4 .pac files.
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    « Reply #7219 on: March 07, 2014, 06:06:48 AM »


    you are aware that castle siege has 4 stage files, right?

    its not really possible to port a stage onto it due to it having 4 .pac files.
    Oh, I had no idea. It makes sense though, considering the transitions. This should be helpful; I know you're saying it's not possible, but I'll play around with this info and see if I can work around it.

    It's the same deal with Lylat Cruise, then. Well, that's a real pain...
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    Mewtwo2000
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    « Reply #7220 on: March 09, 2014, 05:43:04 PM »


    Just made a Chemical Plant Zone skin for the Green Hill Zone in Project M.

    [Project M 3.0] - Chemical Plant Zone over Green Hill Zone (Wifi Safe)


    Used KTH's Chemical Plant Zone stage as a base, and tweaked things to make it look better in general.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202627
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    « Reply #7221 on: March 10, 2014, 07:38:07 PM »


    I'm a huge fan of stages with nice details that make the stage itself more lively, so I thought about having Kotake & Koume to the Gerudo Valley. Maybe they could disappear in the background above the waterfall and fly through the valley under the bridge, is that possible if you have the models?



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    Mewtwo2000
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    « Reply #7222 on: March 10, 2014, 07:51:35 PM »


    As the Twinrova stage is in my plans, having those 2 witches flying around is in my plans too. As the 3DS version of the stage will have them, I don't see a reason to not include them too, so I will.
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    « Reply #7223 on: March 10, 2014, 07:53:41 PM »


    Speaking of Gerudo valley, can we get a progress report or am I being obnoxious?
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    Mewtwo2000
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    « Reply #7224 on: March 12, 2014, 11:56:23 PM »


    Progress report?

    Let's see, I still have to make the original bridge before breaking, there's small glitches in some of the waterfall models, the inside of the tent needs coloring, I still have to try my idea for breaking the bridge during play... and the stage is playable, cool and full of nostalgia  Kirby Dance

    It's been some time since I last worked on it, but I'll eventually keep on working and will finish it.

    Today I've worked on an old stage, which is this one:



    The stage is called Dream Greens. I've revamped the platforms and made an alternate slighly thinner shape for the main platform. I'll update the vault with it tomorrow, including a Project M Dreamland wifi-safe version.
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    « Reply #7225 on: March 13, 2014, 01:24:49 PM »


    Hmm, okay. Any plans for a Beta release of your Gerudo Valley? I'm sure a lot of other stage hackers would be more than happy to help. Like Project Z.
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    « Reply #7226 on: March 13, 2014, 03:02:13 PM »


    Nope, I'll release it when it's done. It's not that I need help with it, it's just that I'm not done yet with how I want it to be.
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    « Reply #7227 on: March 13, 2014, 03:56:49 PM »


    "Very well Fabian... Verrry well."
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    « Reply #7228 on: March 13, 2014, 10:30:27 PM »


    I've made some small changes to Dream Greens:



    Just made new platforms and a Project M wifi-safe version for this stage.

    <a href="http://www.youtube.com/watch?v=JcMCvu6aTE0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=JcMCvu6aTE0</a>

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15762
    « Last Edit: March 13, 2014, 10:32:28 PM by Mewtwo2000 » Logged

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    « Reply #7229 on: March 15, 2014, 08:46:08 PM »


    hey mewtwo200 can you make the following smash4 stages Gatewaygalaxy, animal crossing city folk,garden of hope, and the wiiu version of battlefield

    also 3ds stages: kid icarus uprising, new super mario bros. , spirit train(zelda spirit tracks), 3ds battlefield, and lastly tortimer island from animal crossing 3ds

    I know it may see much but no body is taking my request and if you don't wan't it's ok

    I would really appreciate this if you worked on these stage

    - thank you
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