Home Gallery Resources The Team Rules chat Login Register
Poll
Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

Pages:  1 ... 470 471 472 [473] 474 475 476 ... 492
Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1588509 times)
0 Members and 2 Guests are viewing this topic.
Mewtwo2000
The Stage Master
Special Access
*****
Offline Offline

Posts: 3331


Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #7080 on: June 22, 2013, 10:24:14 AM »


    I've made this today:

    [SSBB hack] - Final Destination for Master/Crazy Hand battles


    Just ported the Melee Final Destination to the boss mode.

    I already did this when I released Final Destination 64, but seems like I didn't test it correctly and it had no sound. Now I've made the Melee one, I've fixed the N64 one.

    Both of them can be found here:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32712
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    Legend of Jesse
    Supreme Kitten
    ********
    Offline Offline

    Posts: 625


    Heroes may die but... Legends endure...

  • Awards Dedicated Hacker >9000 Famous Hacker Heart Container

  • View Profile Awards
    « Reply #7081 on: June 25, 2013, 11:02:55 PM »


    Can't Wait for Fire temple Grin
    Logged


    Bad Box Art Mega Man
    Keeper of the Gaming Universe
    Holy Kitten
    *
    Offline Offline

    Posts: 1380


    What you call hacks, I call DLC.

  • Awards Featured Pin Collector Heart Container PC Pro Gamer

  • View Profile Awards
    « Reply #7082 on: June 26, 2013, 06:28:06 AM »


    I think the last stage ill ever download will be mute city (melee)... unless someone makes the cortex stage i wont shutup about Tongue
    Logged


    Switch FC: SW-4190-2933-4524

    Road Kamelot
    Intermediate Kitten
    **
    Offline Offline

    Posts: 16


    I guess Noah's can cry.


    View Profile Awards
    « Reply #7083 on: June 27, 2013, 12:49:33 PM »


    Hurry up and give us our Mute City, Mewtwo!

    Road
    Logged



    Bad Box Art Mega Man
    Keeper of the Gaming Universe
    Holy Kitten
    *
    Offline Offline

    Posts: 1380


    What you call hacks, I call DLC.

  • Awards Featured Pin Collector Heart Container PC Pro Gamer

  • View Profile Awards
    « Reply #7084 on: June 27, 2013, 12:56:38 PM »


    give him time. he's probably workin his sunglasses and front-starting tail off on the stage, not to mention he has a life outside of  brawl modding
    Logged


    Switch FC: SW-4190-2933-4524

    Superlucario603
    Supreme Kitten
    ********
    Offline Offline

    Posts: 731


    Initiating Combat Mode

  • Awards Hot Topic Heart Container

  • View Profile WWW Awards
    « Reply #7085 on: June 27, 2013, 02:12:06 PM »


    give him time. he's probably workin his sunglasses and front-starting tail off on the stage, not to mention he has a life outside of  brawl modding

    Thank you. SOMEONE understands.
    Logged

    3DS Friend code- 0447 - 6337 - 9929

    LCCoolJ95
    Supreme Kitten
    ********
    Offline Offline

    Posts: 563


    I'm BAAAAAAAAAAAAAAAAAAAACK :D

  • Awards Heart Container Renowned Hacker Starstormer Tutorial Writer

  • View Profile WWW Awards
    « Reply #7086 on: June 27, 2013, 03:29:32 PM »


    give him time. he's probably workin his sunglasses and front-starting tail off on the stage, not to mention he has a life outside of  brawl modding
    You know...if more people were more calm and patient, like this guy ^, then this whole forum, not this thread, would be such a better place.
    Logged

    Quote from: Art Beins
    "The biggest obstacle in life is Yourself. Overcome it and you will achieve the greatest accomplishment of all."

    Tutorial on how to edit the intro: http://forums.kc-mm.com/index.php?topic=45302.msg925318#msg925318

    Never underestimate the power of the ass.

    Luigifan141
    Expert Kitten
    ****
    Offline Offline

    Posts: 65


    FALCON PUFF!!


    View Profile Awards
    « Reply #7087 on: June 28, 2013, 07:38:01 AM »


    Yeah, I've been patiently waiting for this Mute City stage for a long time (I even got all of the music ready for the stage once it gets released), but you don't see me going "HURRY UP ALREADY MEWTWO2K!!!!!!!!!!!!!!!!!!!"

    He must have his reasons for why he hasn't released it yet, so let's not give him a hard time and have him rush it out or anything. Good things come to those who wait.  Kirby Dance
    Logged

    Rest = Best move in Super Smash Bros.

    Ricky (Br3)
    KC:MM Family JesterㅤThe Last One Here
    Administrator
    ******
    Offline Offline

    Posts: 7777


  • Awards KCMM Storyteller Decade Staff RAGE!! Warm Welcomer

  • View Profile WWW Awards
    « Reply #7088 on: June 30, 2013, 07:52:02 PM »


    Mewtwo, one question...

    I was working on a version of Delphino plaza in which the main platform of the stage would never land, but the platforms would transform as they usually do.

    But I met a problem, I was unable to make it so the water level which sometimes appeared every now and them would never interfere in the match.

    At the moment, when the characters fall a little below the stage, they start to swim on invisible water (due to the fact that the actual water is a model and continues where it should, so they are swimming on the programmed water level).

    I'd like to know if you would like to join in on this? It's a good concept for an actual competitive stage, but I'm stuck on making it work for way over a year. Maybe a couple years, actually?

    Waddaya say?
    Logged

    ㅤlㅤ

    ㅤlㅤ


    DTST
    Lol Kitten
    *********
    Offline Offline

    Posts: 858


    Please don't be femtwo

  • Awards Featured Hot Topic Dedicated Hacker 128-bit Core Gamer

  • View Profile Awards
    « Reply #7089 on: July 09, 2013, 12:01:03 PM »


    On the Peach's Castle stage the CPU's continuously ran back and forth. Even when ported to other stages.
    Logged

    Click here to find out how to be the best PSA maker in the universe.

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #7090 on: July 09, 2013, 12:43:52 PM »


    On the Peach's Castle stage the CPU's continuously ran back and forth. Even when ported to other stages.
    I believe that's already known.
    Logged

    : SW-2632-7270-6724


    Bad Box Art Mega Man
    Keeper of the Gaming Universe
    Holy Kitten
    *
    Offline Offline

    Posts: 1380


    What you call hacks, I call DLC.

  • Awards Featured Pin Collector Heart Container PC Pro Gamer

  • View Profile Awards
    « Reply #7091 on: July 09, 2013, 01:03:34 PM »


    wonder how mute city is coming. been a while since the last update on it.
    meanwhile, i shall be experimenting with cBliss+ (backup files saved of course). hopin it works cause i need skins like little mac for CF and WiiU Megaman on Ness.
    Logged


    Switch FC: SW-4190-2933-4524

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #7092 on: July 09, 2013, 04:12:24 PM »


    Mewtwo, one question...

    I was working on a version of Delphino plaza in which the main platform of the stage would never land, but the platforms would transform as they usually do.

    But I met a problem, I was unable to make it so the water level which sometimes appeared every now and them would never interfere in the match.

    At the moment, when the characters fall a little below the stage, they start to swim on invisible water (due to the fact that the actual water is a model and continues where it should, so they are swimming on the programmed water level).

    I'd like to know if you would like to join in on this? It's a good concept for an actual competitive stage, but I'm stuck on making it work for way over a year. Maybe a couple years, actually?

    Waddaya say?


    Sure, I'd like to help you with it. I've never worked on Delfino Plaza, it will be interesting to make tests with it and try to fix that undesired water. Knowing about it could be interesting for future stages with random animations and stuff, and even real moving water if it can be controlled in any way.

    On the Peach's Castle stage the CPU's continuously ran back and forth. Even when ported to other stages.

    This shouldn't happen if a final destination module is used instead. Anyway, I've played and worked on other stages with water and characters are not that silly, I'll have to work on that once I revamp the stage.

    About Mute City, it's on a hold for a while again. Right now my situation isn't specially calm, and I need to be calm for the tweaks it needs to be finished. This will change in 20 days, I should have a whole month to work patiently on it from that day on.

    I don't like to make promises, but I'd say the stage is to be finished before the end of August.
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #7093 on: July 09, 2013, 04:40:49 PM »


    mmm isnt there anything i could do to help mewtwo?
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Luigifan141
    Expert Kitten
    ****
    Offline Offline

    Posts: 65


    FALCON PUFF!!


    View Profile Awards
    « Reply #7094 on: July 09, 2013, 09:20:00 PM »


    About Mute City, it's on a hold for a while again. Right now my situation isn't specially calm, and I need to be calm for the tweaks it needs to be finished. This will change in 20 days, I should have a whole month to work patiently on it from that day on.

    I don't like to make promises, but I'd say the stage is to be finished before the end of August.

    Yay, now I don't have to check this thread three times a day to see if Mute City has been released yet or not.  Kirby Dance

    Anyway, I'm maybe a bit too excited for Mute City, but once you get your chance to work on it next month, you should definitely take your time with it. The wait will be too much for all of us, but it will definitely be worth it in the end. After all, good things come to those who wait.  Awesome Face
    Logged

    Rest = Best move in Super Smash Bros.

    Pages:  1 ... 470 471 472 [473] 474 475 476 ... 492
    Print
    Jump to: