Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

Previous topic - Next topic

0 Members and 7 Guests are viewing this topic.

What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

Quote from: Mewtwo2000 on November 03, 2010, 01:50:46 AM

This stage is interesting, cause it's a melee texture of a N64 stage ported to Brawl xD

It looks weird because it's just like in the SSBB64 texture pack for the N64 emulator. I've improved a little some weird things, but I'm keeping almost everything. I guess it's already finished.

That looks just as awesome if not more awesome than I imagined you would make it!  What did you mean by you are keeping almost everything though? 

What I mean is, textures are not perfect, there are some windows cut in the building in the right side, and the ones in the middle building are not leveled. That's how they made it in the N64 texture, and I'm keeping it as is even being weird.

What I'm changing is the helicopter (it will be like in picture 2, not picture 1) and some textures on the sides of the buildings, which were not acceptable. Also, I've made the sign under the helicopter invisible, cause that's what they tried to do in the retexture, but they failed because the texture wasn't meant to be transparent.

This is a video showing the original retexture:

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=ype2Y_yfjd8

The stage is shown at 6:24
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

I'm diggin' Fourside-themed Safforn. Looks very good.
[white]: SW-2632-7270-6724[/white]


Quote from: Mewtwo2000 on November 03, 2010, 09:12:33 AM
What I mean is, textures are not perfect, there are some windows cut in the building in the right side, and the ones in the middle building are not leveled. That's how they made it in the N64 texture, and I'm keeping it as is even being weird.

What I'm changing is the helicopter (it will be like in picture 2, not picture 1) and some textures on the sides of the buildings, which were not acceptable. Also, I've made the sign under the helicopter invisible, cause that's what they tried to do in the retexture, but they failed because the texture wasn't meant to be transparent.

This is a video showing the original retexture:

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=ype2Y_yfjd8

The stage is shown at 6:24


I wonder who reccomended for you to do some stages based on this video ;)

My favorite stage of yours well I have two :P
I LOVE your flooded foursidde and Hrule Castle N64 stages! ;D
Please stop by my site!
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

Quote from: Mewtwo2000 on October 29, 2010, 09:32:02 AM
- Stage porting. I'm a master of stage porting. My stages usually work over many stages. I'm the one who figured out why a stage works over another. This is not important though, because of people always using rel files ^^U Also, I was the first who made WWR based stages compatible with FD. I guess nobody is using WWR stages anymore now ^^

Maybe you can help me with a little problem i have? im trying to get the water from hanenbow into my stage, but I cant seem to find out how to. So i was planning to port my stage into hanenbow, but the filesize limit for hanenbow is way  too small. Is there anything i can do?

Quote from: RAWRzilla on November 02, 2010, 03:17:49 PM
Hey Mewtwo, can you think of any stages that have a sunset kind of lighting system? I made a more accrate version of The Big Shell, which has a sunset background, like in the game, but the lighting doesnt look quite right.
Jungle Japes in Brawl's Melee Stages Section.

Quote from: RAWRzilla on November 02, 2010, 03:17:49 PM
Hey Mewtwo, can you think of any stages that have a sunset kind of lighting system? I made a more accrate version of The Big Shell, which has a sunset background, like in the game, but the lighting doesnt look quite right.

You can use Sunset Haven's sunset background.

That's the one Lensho used for his Bell Tower and what I used for Hidden Oasis.

You can even change the texture of it, not many stages let you do that, like Spear Pillar for example.

I'm working on another stage. Yes, another one, I know I'm doing too many at the same time xD

This is the stage:



I suppose you all know what is this, it's quite obvious O.o
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial


Are you using the model from Warioware and building upon it?
[black]ㅤlㅤ[/black]

[black]ㅤlㅤ[/black]


Quote from: Mewtwo2000 on November 05, 2010, 08:48:52 PM
This is the stage:



I suppose you all know what is this, it's quite obvious O.o

That looks so sick man, hopefully it has the stones/gems animated just like in OOT.

By the way, Wario just killed the picture completely lol

Quote from: br3compactor on November 05, 2010, 09:33:05 PM
Are you using the model from Warioware and building upon it?

Everything in the image is stage builder blocks ^^U
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

But the part where the sword is looks just like the one from Warioware!
[black]ㅤlㅤ[/black]

[black]ㅤlㅤ[/black]


Right now, it's a 2D image, took directly from Zelda OoT.

I suppose I will recreate that part in 3D anyway, cause the warioware one is glitchy.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial