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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1587062 times)
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Enigmatic
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    « Reply #2610 on: January 12, 2011, 09:25:20 PM »


    I would be more excited if I liked/had better nostalgia for the stage. Regardless it is looking sexy. Quite a bit easier than the fountain huh. Smiley

     I have a question, you have mentioned that you use the stage builder block method to make stages right? If you do that, then how do you make stuff like the circular base of FoD, and the UFO of 4side? I have just always been curious.
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    « Reply #2611 on: January 12, 2011, 09:35:46 PM »


    I might do it before finishing the real thing. I suppose it would be much similar to some stages in the vault
    Except it wouldn't look like butt.  Call it Dreamland Brawl or something Tongue
    « Last Edit: January 12, 2011, 09:36:41 PM by Mit » Logged

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    « Reply #2612 on: January 12, 2011, 10:11:48 PM »


    I might do it before finishing the real thing. I suppose it would be much similar to some stages in the vault
    Except it wouldn't look like butt.  Call it Dreamland Brawl or something Tongue

    Really Dreamland Brawl, nope i think it's just gonna be Dreamland 64.
    « Last Edit: January 12, 2011, 10:14:48 PM by Memories » Logged

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    « Reply #2613 on: January 13, 2011, 01:14:02 AM »


    Read the previous replies plz

    You must have no idea what we're talking about.
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    « Reply #2614 on: January 13, 2011, 02:36:43 AM »


    Hey Mewtwo, how do we replace hanenbow and it's music without using the code for WWR loading?
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    « Reply #2615 on: January 13, 2011, 03:10:23 AM »


    Oh Magus, is there any data you can't rip? Wink

    Hey Mewtwo, I was wondering. You think some time in the future you could ever make Kirby Beta Stage 2 from SSB64? There's no rush and I'd rather you finish all your big projects first, but once you have more time, maybe you could consider it. It's something that I've wanted ever since Brawl hacking became advanced enough to make it.
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    Mewtwo2000
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    « Reply #2616 on: January 13, 2011, 07:03:44 AM »


    I would be more excited if I liked/had better nostalgia for the stage. Regardless it is looking sexy. Quite a bit easier than the fountain huh. Smiley

     I have a question, you have mentioned that you use the stage builder block method to make stages right? If you do that, then how do you make stuff like the circular base of FoD, and the UFO of 4side? I have just always been curious.

    Well, the stage builder block method doesn't consist on using only stage builder blocks xD

    The circular base of FoD is a model from Klonoa I was given once, and the ufo was once a smoke ball. Also, some triangular parts in my stages are the ramp pieces in the stage builder, and not squared blocks.

    Hey Mewtwo, how do we replace hanenbow and it's music without using the code for WWR loading?

    The stage expansion code is an option. You can delete hanenbow and place a stgcustom with its own music in that slot. Or you could use a rel file to load a 2D stage and the music code to change the music played on it.

    Oh Magus, is there any data you can't rip? Wink

    Hey Mewtwo, I was wondering. You think some time in the future you could ever make Kirby Beta Stage 2 from SSB64? There's no rush and I'd rather you finish all your big projects first, but once you have more time, maybe you could consider it. It's something that I've wanted ever since Brawl hacking became advanced enough to make it.

    Sure xD

    Also, I will see if the base is the same, if it was the same, half work would be ready right now. If not, then I'll just build it from scratch, there's no problem at all Tongue
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    « Reply #2617 on: January 13, 2011, 07:26:32 AM »


    I might do it before finishing the real thing. I suppose it would be much similar to some stages in the vault, but doing it could make me get some knowledge about how green greens works, and that would be cool if it's useful for the real stage.

    A new picture, I've made a little more progress.




    wasnt that the stage from ssb64 on the how to play video?
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    « Reply #2618 on: January 13, 2011, 07:35:25 AM »


    That's because the Stage Loader Expansion freezes at me, but I believe it has something to do with the Hanenbow>WWR code.
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    « Reply #2619 on: January 13, 2011, 07:38:46 AM »


    why dont u release this before dreamland?
    <a href="http://www.youtube.com/watch?v=QoT425yInpo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=QoT425yInpo</a>
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    « Reply #2620 on: January 13, 2011, 11:26:27 AM »


    So how is the progress of the Fountain of Dreams, Mewtwo2000
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    « Reply #2621 on: January 13, 2011, 12:07:53 PM »


    I guess I already said that I wouldn't make any change until DL64 was completed ^^U
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    « Reply #2622 on: January 13, 2011, 01:43:12 PM »


    Yeah, that's one of the reasons I suggested Beta Stage 2, because the base is similar to DL64's which you already have to work from. Plus, it has some moving and oddly-shaped collisions which I'm sure you'd recreate perfectly.
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    « Reply #2623 on: January 13, 2011, 03:26:16 PM »


    I guess I already said that I wouldn't make any change until DL64 was completed ^^U
    Okay then
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    « Reply #2624 on: January 13, 2011, 03:37:58 PM »


    Slow progress is slow



    But... This would complete the how to play stage in SSB I guess xD

    Tomorrow I get back to where my wii is. I could make some video Tongue
    « Last Edit: January 13, 2011, 03:38:52 PM by Mewtwo2000 » Logged

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