|
|
« Reply #5535 on: November 08, 2011, 06:00:39 AM » |
|
A model/animation viewer for OoT's debug rom was made, in case you want a really good reference for bones and such. I can't get you a link right now, but it was started by a user named Flotonic.
|
|
|
Logged
|
At some point, you just have to bend down and tie your shoelaces.
|
|
|
|
|
|
« Reply #5536 on: November 08, 2011, 06:43:58 AM » |
|
Cool, I didn't even know about the debug rom (gonna test it now)
I don't know if I'll find flotonic's tool, but sure this is an interesting information
Thanks!
EDIT: I suppose it's the Zelda actor viewer >.<
|
|
« Last Edit: November 08, 2011, 07:01:13 AM by Mewtwo2000 »
|
Logged
|
|
|
|
|
|
|
« Reply #5537 on: November 08, 2011, 08:20:56 AM » |
|
I can't get you a link right now,
But the model viewer can!
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5538 on: November 08, 2011, 08:28:04 AM » |
|
I may end up making zelda too, as I may need her for some stages (vs Ganon or collapse version of Ganon's Castle)
And if I need Young Link someday, I'll make my own one. I always prefer to use my own stuff for my stages xD
Warning: This post made me really happy.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5539 on: November 08, 2011, 09:25:06 AM » |
|
i dont rly mind u making him too, but since both will be imports, i dont rly see the point...
unless u plan to rig him from scratch. since mine will be a bit deformed to match toon link
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5540 on: November 08, 2011, 11:12:30 AM » |
|
I suppose I would try to make it undeformed with a reducted link skeleton or a custom one. Maybe I would use that young link hack over there. So they will be different enough.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5541 on: November 08, 2011, 12:39:39 PM » |
|
take a look at my first import!!!!
forums.kc-mm.com/index.php?topic=36231
lol for advertising my thread...
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5542 on: November 08, 2011, 01:02:16 PM » |
|
It doesn't seem deformed at all, good work EDIT: Adult Link is gonna be epic when finished...
|
|
« Last Edit: November 08, 2011, 03:17:46 PM by Mewtwo2000 »
|
Logged
|
|
|
|
|
|
|
« Reply #5543 on: November 08, 2011, 01:40:34 PM » |
|
Nice model imports mewtwo =) It's awesome how you are using this tool in your advantage. Will you make Gruntilda fly around the Top of Grunty's Castle too? It'll be awesome! ~ joaowojcikiewicz
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5544 on: November 08, 2011, 02:23:46 PM » |
|
Yes, and the jinjos will go after her. It will be funny xD
I'll get rid of my current 2D Grunty. A shame, she looked fine ^^U
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5545 on: November 08, 2011, 05:03:24 PM » |
|
Yes, and the jinjos will go after her. It will be funny xD
I'll get rid of my current 2D Grunty. A shame, she looked fine ^^U
Jinjonator, too? After all, in the end, the Jinjonator killed Grunty, so he deserves some attention.
|
|
|
Logged
|
My Kid Icarus Uprising Weapon of Choice Card Friend Code: 3737 - 9702 - 3408 NNID: Allav866
|
|
|
|
|
|
« Reply #5546 on: November 08, 2011, 05:57:13 PM » |
|
Well, I meant the 5 jinjos, including the jinjonator xD
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5547 on: November 08, 2011, 06:07:57 PM » |
|
Sweet! btw, do you plan on rigging playable characters for this stage, as well? It would be nice to have, say Banjo over Mario or Mumbo over Toon Link xD
|
|
|
Logged
|
My Kid Icarus Uprising Weapon of Choice Card Friend Code: 3737 - 9702 - 3408 NNID: Allav866
|
|
|
|
|
|
« Reply #5548 on: November 08, 2011, 08:31:46 PM » |
|
MUMBO JUMBO. Do it. Even the fake one from that sky level (the name slips my mind. Been ages since I've gone through Tooie).
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5549 on: November 08, 2011, 08:37:17 PM » |
|
I like to see Humba Wumba on Zelda. :3
|
|
|
Logged
|
|
|
|
|
|