The Smash 3 Project - Get Your DLC Early

Started by Taiko, October 01, 2013, 03:10:46 AM

Previous topic - Next topic

0 Members and 4 Guests are viewing this topic.

This has been bugging me for a while now, but Ike's render is... well, it's great, but his face looks weird... the eyes, especially. It looks... kinda like he has downs syndrome. :|

In fact, I've noticed a trend among the human characters with anime styled faces; the eyes are almost always a tad strange in every render. They're often disproportionately squinty and small.

It's no big deal at all, but I just thought I'd throw that out there. Overall the work on these renders is jaw-dropping, so think of it less as a complaint and more as a friendly nudge, haha.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

Quote from: Gravity on September 28, 2014, 06:33:34 PM
I'm kind of disappointed you didn't include Ridley's gym rat nephew Roidley or his super cool skateboard punk cousin Radley. :[

Sorry but you are not allowed to view spoiler contents.
Quotes:
Sorry but you are not allowed to view spoiler contents.

To finish today off, we've updated the individual downloads to add the sword trail updates (for Pit, Link, Ike, Marth, Roy).

Speaking of Link, his and Ganondorf's filesizes before were massive, causing some PSAs to crash (most notably Triforce Ganon). We've updated them to take much less space. In addition, Ganondorf's armor shine should look much nicer. It's an optional update, but for people who were experiencing crashes, redownload those two and let us know if it fixes them for you!

Quote from: Amarythe on September 30, 2014, 11:10:01 PM
This has been bugging me for a while now, but Ike's render is... well, it's great, but his face looks weird... the eyes, especially. It looks... kinda like he has downs syndrome. :|

In fact, I've noticed a trend among the human characters with anime styled faces; the eyes are almost always a tad strange in every render. They're often disproportionately squinty and small.

It's no big deal at all, but I just thought I'd throw that out there. Overall the work on these renders is jaw-dropping, so think of it less as a complaint and more as a friendly nudge, haha.
Humans are really hard to get right. Coincidentally, Ike's was also the last one to use the old method. Huh!

Quote from: Onii-chan on September 30, 2014, 11:27:32 PM
Sorry but you are not allowed to view spoiler contents.

This is literally the greatest thing.

October 01, 2014, 11:37:46 PM #873 Last Edit: October 02, 2014, 01:34:23 PM by Tailsmiles249
Nergal! In my friends' names, I will cut you down!



Wallpaper
Sorry but you are not allowed to view spoiler contents.

Quote from: Tailsmiles249 on October 01, 2014, 11:37:46 PM
Nergal! In my friends' names, I will cut you down!



Wallpaper
Sorry but you are not allowed to view spoiler contents.


That is one awesome Lyn render!

Pit has been updated, his eyes now move. Some AA issues on the wings (slight whites on the recolour's wings) have been fixed as well, sorry about an update so soon!

Does Bowser have a spec map on him? Also, that Lyn Render seems to have transparency errors going on with the hair....

3DS Friend Code: 2895-6640-9302

So I wasn't crazy. The hair IS weird.
[white]: SW-2632-7270-6724[/white]


Okay, fixed Lyn's render in case anyone still wants it.

the end is near!
i can almost sense the epicness of a full smash 3 pack.

Yoshi is done, have fun guys! We did all 10 P:M colours as well, so the entire Yoshi family can fight it out.




Goodies
Sorry but you are not allowed to view spoiler contents.


Quote from: Velen on October 02, 2014, 05:47:46 AM
Does Bowser have a spec map on him? Also, that Lyn Render seems to have transparency errors going on with the hair....
He does!

October 02, 2014, 06:37:05 PM #881 Last Edit: October 02, 2014, 06:41:40 PM by Velen
I see. Well...In my personal opinion it's very hard to see the specular at times, his texture is too bright. It needs to be slightly darker so the specular shows up more, other that that? Awesomeness.

To illustrate what I mean:

Sorry but you are not allowed to view spoiler contents.


Another food for thought, making the specular maps match the color of the costume rather than being universally white?

3DS Friend Code: 2895-6640-9302

October 02, 2014, 08:26:04 PM #882 Last Edit: October 02, 2014, 08:40:34 PM by Nαnobuds
Quote from: Amarythe on October 02, 2014, 06:25:36 PM
Sick! Can't wait to update my Yoshi pack with this; Yoshi is so easy to edit it's ridiculous.

[edit]
Oh, and since I love stealing your thunder er, keeping you cats up to date on the little projects I use your textures for, if you wanna check out my (unreleased) Lord Ike hack just click the banner in my sig and go to the last page. I'd have spoilered a picture of it here, but I don't want to step on you guys's toes or anything.
Self advertise much?

Stop embarrassing yourself.

This thread is full of posts with people pointing to what they've done with this team's work. Don't be like that.

But of course, I won't do it again if it's such honestly such a bother. Thanks for the heads up in any case.

---

I gotta mention something about Bowser that's a tad irksome; the shell texture doesn't quite fit the rest of the model. I'm not talking about the color, but the texture: typically, Smash 3 textures look smooth, but the shell texture is noticeably sharper.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

Quote from: Amarythe on October 02, 2014, 08:58:04 PM
This thread is full of posts with people pointing to what they've done with this team's work. Don't be like that.


I just went back 15 pages. Only person I saw pointing our their work is you. Don't kid yourself.