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Question: Who should come out first?  (Voting closed: December 13, 2013, 02:26:35 PM)
Black Knight - 9 (27.3%)
Chrom - 18 (54.5%)
Hector - 2 (6.1%)
Roy - 4 (12.1%)
Total Voters: 33

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Author Topic: The Star Forge: Side Project - SSBU Sheik  (Read 132230 times)
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    « Reply #285 on: March 07, 2014, 02:28:26 PM »


    There's that sword glow problem. I'll probably release Nebulon's Ike .pac to make sure he is graphically friendly with Chrom, and other PSAs.
    Also, I have been working on BK and Lucina for a bit so I figured I'd post a small update on BK.
    I've been working with BK's graphic for his NB and here's what I've got so far.

    I also Animated his FS, which is based off of his critical ranged attack. He starts off by doing his critical animation from his game, which is followed by a glorified version of his NB's graphic, probably dealing around 30 to 40 damage. The graphic will probably go all the way across the screen, similar to Zelda/Sheik.
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    « Reply #286 on: March 07, 2014, 02:34:01 PM »


    Dude that Eclipse is looking awesome! Keep up the great work man! Can't wait for his next beta! Grin
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    « Reply #287 on: March 07, 2014, 02:43:06 PM »


    There's that sword glow problem. I'll probably release Nebulon's Ike .pac to make sure he is graphically friendly with Chrom, and other PSAs.
    Also, I have been working on BK and Lucina for a bit so I figured I'd post a small update on BK.
    I've been working with BK's graphic for his NB and here's what I've got so far.

    I also Animated his FS, which is based off of his critical ranged attack. He starts off by doing his critical animation from his game, which is followed by a glorified version of his NB's graphic, probably dealing around 30 to 40 damage. The graphic will probably go all the way across the screen, similar to Zelda/Sheik.
    Looks great! Where did you find thaat effect? Custom made?
    I think that Black Knight will have a place in my BrawlEx!
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    « Reply #288 on: March 07, 2014, 02:47:55 PM »


    Looks great! Where did you find thaat effect? Custom made?
    I think that Black Knight will have a place in my BrawlEx!

    Looks like a recolored version of the dash gfx (or dust or whatever) in common.pac

    Recolored perfectly, mind you.
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    « Reply #289 on: March 07, 2014, 02:49:33 PM »


    Fingers crossed for a Toon Link module Tongue You know I am.
    But its all done with sword glow, and through the animation itself. Actually dust was our first idea lol.
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    « Reply #290 on: March 07, 2014, 05:56:44 PM »


    So when do you think a beta of him will be released?

    EDIT: Hey Revenant, I think you should update the OP now. The previews that were there previously are all gone....
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    « Reply #291 on: March 08, 2014, 12:02:00 AM »


    Nice job there RG, the Black Knight is looking pretty damn sweet. Also can't wait to see what you did with Lucina. I'll get to working on her FS soon. I'm just trying to take a bit of a break from Brawl and hacking in general to refresh myself.
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    « Reply #292 on: March 08, 2014, 02:50:35 PM »


    There's that sword glow problem. I'll probably release Nebulon's Ike .pac to make sure he is graphically friendly with Chrom, and other PSAs.
    Honestly, I think the problem is how Ike is ported through a rel file. I noticed that every time someone is ported through a rel file, than their sword glow is a bit messed up. it happened when I ported Sephiroth over DK as well. Also I think it's the stage's fault too. Some stages the sword glow looks fine and some are completely messed up with a white sword glow.

    This is a proper sword glow. (supposed to be Ike's sword glow, but because Chrom is over him, so Chrom has it.)

    And this is the messed up white sword glow.

    I think this is right, correct me if I'm wrong though. I don't have much experience in this kind of stuff.
    « Last Edit: March 08, 2014, 02:51:26 PM by SolarAbyss4774 » Logged


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    « Reply #293 on: March 08, 2014, 02:57:20 PM »


    Honestly, I think the problem is how Ike is ported through a rel file. I noticed that every time someone is ported through a rel file, than their sword glow is a bit messed up. it happened when I ported Sephiroth over DK as well. Also I think it's the stage's fault too. Some stages the sword glow looks fine and some are completely messed up with a white sword glow.

    This is a proper sword glow. (supposed to be Ike's sword glow, but because Chrom is over him, so Chrom has it.)

    And this is the messed up white sword glow.

    I think this is right, correct me if I'm wrong though. I don't have much experience in this kind of stuff.
    This is true... Though... I never seen any problems with BrawlEx .rel files... But, the messed up white sword glow is essentially caused by 2 characters with the same base fighting each other... Or they'll have the same effect (Ike that has a blue sword glow can have the Chrom's yellow sword glow and vice versa...)
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    « Reply #294 on: March 08, 2014, 03:57:52 PM »


    This is true... Though... I never seen any problems with BrawlEx .rel files... But, the messed up white sword glow is essentially caused by 2 characters with the same base fighting each other... Or they'll have the same effect (Ike that has a blue sword glow can have the Chrom's yellow sword glow and vice versa...)
    Ike's sword glow is blue? I always thought it was yellow, you know Ragnell, gold and all. Im srs here
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    « Reply #295 on: March 08, 2014, 05:08:10 PM »


    He means the sword glow that Project M uses for Ike. They made his blue.
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    « Reply #296 on: March 08, 2014, 06:07:11 PM »


    Ike's sword glow is blue? I always thought it was yellow, you know Ragnell, gold and all. Im srs here
    He means the sword glow that Project M uses for Ike. They made his blue.
    Actually, that was just an example...
    « Last Edit: March 08, 2014, 07:06:22 PM by Akeno » Logged

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    « Reply #297 on: March 08, 2014, 06:44:01 PM »


    He means the sword glow that Project M uses for Ike. They made his blue.
    ...What?

    Project M's fire texture (for Eruption) is blue.
    His sword glow is definitely still gold.

    ...I have a feeling you know know something I don't, though.
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    « Reply #298 on: March 08, 2014, 07:40:48 PM »


    Actually, that was just an example...
    Ohhhh it was just an example. Ok then I understand. I was afraid I did something wrong. Would look real stupid after writing that huge paragraph about sword glows and rel files.
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    « Reply #299 on: March 08, 2014, 07:51:08 PM »


    About that whole sword glow thing.

    I BELIEVE (don't exactly remember) that when you select a clone with the same ef file, that it only loads up the first one (so if you select the original and then the clone, only the originals gets loaded).

    After the fight, if you change the original character to someone else, the clone's gfx will be white because it was originally reading the original's files.

    From what I remember from what Thany told me was that after you select your characters, go to the SSS and then back to the CSS and select the characters again. Don't know if it'll work, but eh.
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