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Author Topic: KingJigglypuff's Unoffical P:M 3.0 Alts! Fire Mario and Ice Mario Released!  (Read 22154 times)
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KingJigglypuff
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    « Reply #15 on: December 20, 2013, 11:48:40 AM »


    Mr. L is done.
     
    Images:
    The BrawlVault link is up!

    Thanks a lot! I think I will be able to do it now.
    You're welcome.
    « Last Edit: December 20, 2013, 12:41:13 PM by KingOfTheHillJigglypuff » Logged

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    « Reply #16 on: December 20, 2013, 01:13:06 PM »


    Have at you! Looks nice!
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    « Reply #17 on: December 20, 2013, 01:34:38 PM »


    For those who downloaded Mega Charizard X, please re-download. I fixed an issue with the Forward Special.

    Have at you! Looks nice!
    Thanks. xp
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    « Reply #18 on: December 20, 2013, 03:16:02 PM »


    well since this fits here...

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35374
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    « Reply #19 on: December 20, 2013, 03:31:43 PM »


    ^ downloading that now!
    I might try making some alts when i get time (i still need to do other things)

    Is it possible for different voicesets for the new alts? Say if I had a Silver alt for sonic could i possibly get silver's voice to work specifically for that slot?
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    « Reply #20 on: December 20, 2013, 03:32:51 PM »


    ^ downloading that now!
    I might try making some alts when i get time (i still need to do other things)

    Is it possible for different voicesets for the new alts? Say if I had a Silver alt for sonic could i possibly get silver's voice to work specifically for that slot?

    yup. i would imagine so
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    « Reply #21 on: December 20, 2013, 03:34:49 PM »


    I see what you did there ...

    Is it possible for different voicesets for the new alts? Say if I had a Silver alt for sonic could i possibly get silver's voice to work specifically for that slot?
    You would have to have a lot of unused SFX.
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    « Reply #22 on: December 20, 2013, 03:38:58 PM »


    Didn't the Project m team change the boss voices to be used for Roy and Mewtwo? I think i might end up doing that then.
    And thus the bajillion ideas have just struck into my head
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    « Reply #23 on: December 20, 2013, 03:41:10 PM »


    Didn't the Project m team change the boss voices to be used for Roy and Mewtwo? I think i might end up doing that then.
    And thus the bajillion ideas have just struck into my head
    That is true.

    Though you would need a gct code for your character to use their SFX.
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    « Reply #24 on: December 21, 2013, 01:43:24 PM »


    So, KJP...


    For that one-slot no-tail-flame-on-Charizard effect without moving any bones. Purely PSA.

    You would just need to add this to your unofficial P:M 3.0 Charizard alt:

    Code:
    If Compare: LA-Basic[54] == 5
        Terminate Graphic Effect: File=29, Graphic ID=1, Undefined1=true, Undefined2=true
        Terminate Graphic Effect: File=30, Graphic ID=1, Undefined1=true, Undefined2=true
    End If
    For the Wait1, Fall, EntryL, EntryR, Win1, Win2, Win3, and Lose Subactions. I also added this to the Wait2, Wait3, FallF, and FallB subactions, though I don't think that's necessary.


    It's basically a combination of P:M's costume-specific code plus what they used to remove Lucario's aura, though for some reason it needs both lines in there (one for Pkmn Trainer's file and one for Charizard's). This works with Charizard's default bone structure, so there's no need to do bone edits to get rid of the flame, or change which bone the sweetspot's hitbox is attached to.

    Haven't yet figured out adding the blue fire, though. I might experiment with that tonight if you don't beat me to it.



    Anywho, hope this helps!
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    « Reply #25 on: December 21, 2013, 01:49:08 PM »


    So, KJP...


    For that one-slot no-tail-flame-on-Charizard effect without moving any bones. Purely PSA.

    You would just need to add this to your unofficial P:M 3.0 Charizard alt:

    Code:
    If Compare: LA-Basic[54] == 5
        Terminate Graphic Effect: File=29, Graphic ID=1, Undefined1=true, Undefined2=true
        Terminate Graphic Effect: File=30, Graphic ID=1, Undefined1=true, Undefined2=true
    End If
    For the Wait1, Fall, EntryL, EntryR, Win1, Win2, Win3, and Lose Subactions. I also added this to the Wait2, Wait3, FallF, and FallB subactions, though I don't think that's necessary.


    It's basically a combination of P:M's costume-specific code plus what they used to remove Lucario's aura, though for some reason it needs both lines in there (one for Pkmn Trainer's file and one for Charizard's). This works with Charizard's default bone structure, so there's no need to do bone edits to get rid of the flame, or change which bone the sweetspot's hitbox is attached to.

    Haven't yet figured out adding the blue fire, though. I might experiment with that tonight if you don't beat me to it.



    Anywho, hope this helps!
    Woah.

    I just might try that. Along with experimenting with adding custom REFF GFX.
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    « Reply #26 on: December 21, 2013, 02:22:08 PM »


    I ran your Mega Charizard X tweak of Nano's mod. My students loved it man. Huge success. I'll be hooking up all my game stuff today and adding your Mr. L and Masked Man mods.

    I was going add in Dark Samus or Phazon Suit Samus from the vault. I feel like either of those will fit in nicely over her black color. You might be able to mix one of those two up. As I looked through the vault most hacks that fit your criteria don't lend themselves to move changes. But I think Samus is workable.
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    « Reply #27 on: December 21, 2013, 05:44:43 PM »


    Huzzah!


    Even though I failed to make Charizard's Tail flame blue, I did a workaround...

    I used Lucario's Palm Aura GFX, and it works like a charm.

    I ran your Mega Charizard X tweak of Nano's mod. My students loved it man. Huge success. I'll be hooking up all my game stuff today and adding your Mr. L and Masked Man mods.
    Thanks.

    I'm glad your students enjoyed my edits.

    I was going add in Dark Samus or Phazon Suit Samus from the vault. I feel like either of those will fit in nicely over her black color. You might be able to mix one of those two up. As I looked through the vault most hacks that fit your criteria don't lend themselves to move changes. But I think Samus is workable.
    Dark Samus is technically a different character.


    Edit:I apologize for not keeping people here informed about my Alts...

    I just released Fire Mario and Ice Mario just now.

    Fire Mario: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35453
    Ice Mario: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35454
    I'll update the OP with more images.

    Also...

    Progress on updated Mega Charizard X effects.
    « Last Edit: December 23, 2013, 12:39:02 PM by KingOfTheHillJigglypuff » Logged

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    « Reply #28 on: December 23, 2013, 01:09:11 PM »


    Are you going to consolidate both fire and ice versions in one fitmotion?
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    KingJigglypuff
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    « Reply #29 on: December 23, 2013, 01:16:36 PM »


    Are you going to consolidate both fire and ice versions in one fitmotion?
    They use the same Animations.

    All edits are done to the PSA files.
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