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« Reply #2445 on: February 13, 2014, 02:42:02 PM » |
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So we can go back to saying that Project M is incompatible, right? Just making sure for future reference.
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #2446 on: February 13, 2014, 02:44:58 PM » |
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there is no way you did that without brawl ex configs. You modified the CSS to have another mario, kirby, zelda, etc. Just admit you were lying for attention
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« Reply #2447 on: February 13, 2014, 02:45:29 PM » |
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You're really dedicated to this lie, aren't you?
The only thing you need to do to prove it is get a PSA from the Vault that has a Brawl Ex module, and use that in P:M, alongside showing the CSS.
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« Reply #2448 on: February 13, 2014, 02:45:51 PM » |
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my cloned mario was an independent character i changed the original mario and nothing happened to the cloned mario
Ok, show us 2 different Mario movesets simultaneously then
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« Reply #2449 on: February 13, 2014, 02:46:12 PM » |
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my cloned mario was an independent character i changed the original mario and nothing happened to the cloned mario
When you say that, did you change what movelist he's using? "FitMario.pac" or did you just switch to a different costume or something? Because for a second Mario to load a different movelist it would require a different naming scheme and ALL the required BrawlEx files and Mario's normal files including "FitMarioEntry.pac" and whatnot.
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #2450 on: February 13, 2014, 02:46:32 PM » |
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my cloned mario was an independent character i changed the original mario and nothing happened to the cloned mario
that is a lie lol you have no way to load diferent mario files lol, if you can prove it just make a mario psa like smbz fight pm mario i bet you cant for the life of you lol all this not telling and stuff and all you did was add a css icon that loads the same files and that was possible since the first pm release brawlex uses diferent movesets not just models srs
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« Reply #2451 on: February 13, 2014, 02:53:04 PM » |
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@Jasgx worst troll I've seen in any forum for a long time
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« Reply #2452 on: February 13, 2014, 02:54:23 PM » |
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@Jasgx worst troll I've seen in any forum for a long time At this point I can't tell if he's actually a troll or just kinda slow on the uptake.
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #2453 on: February 13, 2014, 02:57:41 PM » |
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i think he is just noob and thinks 2 css icons is clonning lol well i guess we can just say to everyone not compatible with pm
jagx didnt understand clone is like adding goku moveset and keeping pit not add another pit to the css icon that uses the same files...
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« Reply #2454 on: February 13, 2014, 03:44:38 PM » |
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What did you guys not understand when I said to drop the subject?
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Round and round the signature goes ~ ~ where it stops, nobody knows.
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« Reply #2455 on: February 13, 2014, 07:43:19 PM » |
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Ok
Anyway,nice progress on that tool sammi.
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« Reply #2456 on: February 13, 2014, 07:50:59 PM » |
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Thanks Jade, incidentally since mewtwoo2000 released the CSS code editor, using my tool and his together, making clones will be a breeze. im working on the costumes checkbox now.
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« Reply #2457 on: February 13, 2014, 07:54:05 PM » |
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So are there plans for the tool to be able to add cosmetics to the sc_selcharacter.pac in the future? If so, that would make this tool perfect
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« Reply #2458 on: February 13, 2014, 08:03:35 PM » |
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eyep. hopefully...that'd be great if i could figure it out lol. i'm still researching the source code from Brawlib...but as soon as i figure it out, i'll start implementing adding cosmetics to sc_selcharacter.pac
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« Reply #2459 on: February 13, 2014, 09:46:37 PM » |
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Is anyone compiling a list of new bugs so that PW can update the OP?
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