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Author Topic: The Brawl Expansion Project  (Read 2848378 times)
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Don Jon Bravo
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    « Reply #4515 on: March 25, 2014, 07:05:17 PM »


    I don't think anyone really knows how PW works.
    He just appears out of nowhere and posts something awesome then disappears for a while. XD
    lol
    kinda like a phantom?


    on a side note
    he may be working on "SFXconfig.dat" "Wherever Vyse goes, cool follows."
    « Last Edit: March 25, 2014, 07:06:40 PM by Don Jon BravoEX » Logged


    Lillith
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    « Reply #4516 on: March 25, 2014, 07:12:31 PM »


    lol
    kinda like a phantom?

    Yeah, he's like a phantom.
    ...
    With wings. Weird huh?
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    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

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    « Reply #4517 on: March 25, 2014, 07:14:32 PM »


    lol
    kinda like a phantom?
    A phantom with wings to swoop in then quickly fly away Wink

    Dang, got Ninja'd on that one! XD Lol

    on a side note
    he may be working on "SFXconfig.dat" "Wherever Vyse goes, cool follows."

    Really? Now, that is interesting...
    « Last Edit: March 25, 2014, 07:22:53 PM by ShinF » Logged


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    Mariohuge
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    « Reply #4518 on: March 25, 2014, 07:15:06 PM »


    on a side note
    he may be working on "SFXconfig.dat" "Wherever Vyse goes, cool follows."
    That would be SERIOUSLY needed for me.
    Along with a cosmeticconfig.dat but hey Tongue
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    superstarfy64
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    « Reply #4519 on: March 25, 2014, 07:33:43 PM »


    I've had problems loading Stock Icons, Battle Portrait Names (the names only, the pictures show up), and Result Screen Photos. Can anyone run me through on how to give a clone these?
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    Xinc
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    « Reply #4520 on: March 25, 2014, 07:38:38 PM »


    my wiiu crashes when i get to the stage selection screen after i try choosing a character
    Hackless or hack? I tried making a hackless version and it crashed on the stage selection screen (BEEEEEEEEEEEEEEP)
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    RebelliousTreecko
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    « Reply #4521 on: March 25, 2014, 07:42:38 PM »


    I've lurked around the Brawl hacking scene for years and checked out tutorials and tried various things, but never really accomplished anything.  

    I wanted to learn stuff by myself without asking for help and nagging you guys a lot, but I'm finally admitting defeat.

    PhantomWings finally went and done it with the clone engine, so that also resparked my interest in Brawl hacking recently.  Congrats you guys.  Must've been frustrating with all the coding and such. Wink

    One step closer to Mugen 2.0.
    [/s]
    Anyway:   (should these pics go in spoiler tags?)

    Kay, so I made three clones in addition to the ones already there in Nebulon's pack and used the BrawlEx config utility on CSSRoster.dat to increase the number of slots to 100 and move Tabuu and random to the end.

    Shulk (slot 63 - Ike clone) works fine.  

    However, Grovyle (slot 64 and a placeholder slot for a hack I want to create someday), and a Mario clone (slot 65 - that the P1 cursor in the pic is on) don't work right.

    "Grovyle" is a Marth clone, but has Lyn's CSS icon instead of Marth's, oddly enough.  And it crashes when selected.

    The Mario clone makes the game hang for a second when selected, but works fine afterward.  However, it crashes the game when starting a match with it.


    On CSSRoster.dat, "Grovyle" and the Mario clone don't have a name and won't let me put in one, where Shulk works fine and has Fighter63Ex after it.

    Any tips on fixing these corrupted characters?  None of the solutions on the first thread post helped.  My config files and .rels seem to be set up fine.

    Why did adding one clone turn out successful, while other clones didn't?
    Does it have to do with the clones themselves, or the edits I made to CSSRoster.dat?

    And another thing, Lyn and Marth crash the game in matches when using certain moves.  Haven't checked any other characters.

    I'm using Dolphin for these hacks.

    « Last Edit: March 25, 2014, 07:46:22 PM by RebelliousTreecko » Logged


    Lillith
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    « Reply #4522 on: March 25, 2014, 07:45:05 PM »


    Only 3F-63 (Excluding 58) work.
    64 and up don't work at all.
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    « Reply #4523 on: March 25, 2014, 07:46:10 PM »


    Or he could be working on a solution for characters like Mario and Dr. Mario to share the same slot yet with different psas but that's just me hoping for something that won't happen
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    Mariohuge
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    « Reply #4524 on: March 25, 2014, 07:48:44 PM »


    Alright, finally had a little bit of time to work on other things, so i updated the clone tool. I fixed the bugs where having no CSSRoster.dat would crash it, as well as fixed the problem where if you have both common5 AND sc_selcharacter.pac would crash it.

    There may also be some features i added and forgot about since there was a big break between the last version and now, but i don't think i'm forgetting anything. All the options in the Clone properties are fully functioning now as well. Changing the Cosmetic ID of the clone will NOT update in the program until you re-select your folder. Changing the clone ID will automatically update the config filenames. but the 'file-layout' will not auto update with the new names.

    Download links are in my sig, hope you enjoy. The next time i get to work on it, i will be trying to get the Module editing working, as well as an 'advanced settings' button for clones, where you can change all the settings that the config editor can such as 'can glide'  or 'can crawl'
    I tried redownloading the tool (due to it always crashing because of both common5 and selcharacter) and it still crashed when I attempted to open the PF folder. I also see that in your most recent hacks it still says that it's version 0.7. Is it possible you just forgot to update it in the links?
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    Don Jon Bravo
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    « Reply #4525 on: March 25, 2014, 07:50:44 PM »


    at new guy:
    ur probably missing esential files like fitfinal.pac etc.
    u need the default ones if the psas dont have em
    u cand find all brawl files in the resources page
    as for not being able to edit the css roster probably u have too many programs open

    also i recommend using the selcharacer pac provided in the brawlex package
    using a custom one can only be done once u perfect the process

    also like someone said 63 and up dont work
    so fix that before anything
    « Last Edit: March 25, 2014, 07:52:57 PM by Don Jon BravoEX » Logged


    SilverBaretta
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    « Reply #4526 on: March 25, 2014, 07:58:58 PM »


    lol
    kinda like a phantom?


    on a side note
    he may be working on "SFXconfig.dat" "Wherever Vyse goes, cool follows."
    That could be extremely handy, looking forward to it.. It sure would be nice to be able to handle everything with only config files.
    « Last Edit: March 25, 2014, 07:59:59 PM by SilverBaretta » Logged

    Something remixed this way comes...

    superluigi220
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    « Reply #4527 on: March 25, 2014, 08:22:25 PM »


    Hackless or hack? I tried making a hackless version and it crashed on the stage selection screen (BEEEEEEEEEEEEEEP)
    So it has to be hacked?
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    MeleeMaster500
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    « Reply #4528 on: March 25, 2014, 09:37:46 PM »


    I believe you can use any other hackless loading method, since i believe, those just load a set of gecko codes.

    anyways, i'm really close to another release, but i need a little assistance. as you can tell, i ended up accidentally having the wrong name attributed to mario and dk in the character selection

    well i added alloys and they're having a similar problem. take a look at this:
    http://i356.photobucket.com/albums/oo10/meleemaster500/roster2.png

    the last 4 icons should be alloys and mario and dk have title problems (the other random icons are purposefully there as glitched and hence disabled characters.)

    the actual graphics are correctly named and imported, but i think the associations are missing or incorrect in mario's case. under which section in the character selection file do i need to associate?
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    Eternal Yoshi
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    « Reply #4529 on: March 25, 2014, 10:21:14 PM »


    Hackless or hack? I tried making a hackless version and it crashed on the stage selection screen (BEEEEEEEEEEEEEEP)

    You need to disable custom stages if you use the hackless method.
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