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Author Topic: The Brawl Expansion Project  (Read 2838508 times)
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Steam/SSBB Guy
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    « Reply #6030 on: June 03, 2014, 03:56:51 PM »


    No I clicked delete to delete the clones, then added them back in with the tool
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    Sammi Husky
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    « Reply #6031 on: June 03, 2014, 04:10:18 PM »


    Hmm. And throughout that process you were using the same CSSRoster.dat? If so, could you send me a copy of it so i can take a look? That, or open it in a hex editor and send me a screenshot
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    « Reply #6032 on: June 03, 2014, 05:02:05 PM »


    Hmm. And throughout that process you were using the same CSSRoster.dat? If so, could you send me a copy of it so i can take a look? That, or open it in a hex editor and send me a screenshot
    Well I already edited it to include the clones but it wasn't the first version I started with it was a clean copy of the cssroster.dat my old one works perfectly, I just wanted to start the config and module parts over with your tool.
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    Sammi Husky
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    « Reply #6033 on: June 03, 2014, 05:17:26 PM »


    Well if the CSSRoster.dat config's roster count isn't accounting for the clones, they won't show up. You should check the Roster editor to see if they show up. If nothing but the original roster shows up it means the the roster count isn't set. If they show up as mario's it means the roster count is right, but the clone id's arent there
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    « Reply #6034 on: June 03, 2014, 05:42:01 PM »


    When I checked the roster all I saw in it was, "Clone40" Yet there was no clones when I opened it up in the config utility to add them to the roster myself.
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    « Reply #6035 on: June 03, 2014, 06:05:12 PM »


    hmmmm...that..might mean i messed something up. oh. actually i think i know what i did lol. Try adding a clone, then open the roster editor in my tool and hit save.....whoops. I may have forgot about the AddRoster() and DelRoster() methods using the temp path rather then the direct file. And the only thing that saves the file is that save button in the editor

    I'll probably patch and fix that today. And make a thread for the tool probably
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    « Reply #6036 on: June 03, 2014, 06:39:05 PM »


    I've noticed another glitch if you add your clones either manually or with the tool it'll make the last clone show up with the ID of the first clone and mess up the order that the clones were added.
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    « Reply #6037 on: June 03, 2014, 10:28:17 PM »


    That's strange. that shouldn't happen. I can add up to 100 clones with the tool and that doesn't happen for me. Make sure that you have everything setup correctly and that there are no .bak files in the folders. If they're are it will mess things up.

    There used to be a bug where if you had more files in one folder then the other that it would do weird things like this as well, but i thought i fixed that. I'll have to test
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    « Reply #6038 on: June 03, 2014, 10:42:56 PM »


    I don't have any .bak files in my folder, And I have another problem which is still with Mewtwo the files are named correctly, the module is perfect, and Everything's named properly but it still buzz freezes on me.
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    Sammi Husky
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    « Reply #6039 on: June 03, 2014, 10:51:15 PM »


    Buzz freezes when? that doesn't really sound like a problem with my tool though... I've tested my tool numerous times with all clones, so i know the tool sets them up right when it's working correctly.

    Hmm. Would you possibly be able to send me a copy of your PF folder?
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    « Reply #6040 on: June 03, 2014, 11:09:16 PM »


    Okay I'll send it in a PM But as you know it'll take a while to get it onto Dropbox off of my SD Card
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    Dragoon Fighter
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    « Reply #6041 on: June 03, 2014, 11:44:01 PM »


    Hey quick question if I want to clone a character, but the texture of said character only comes in psc files on the brawlvault, how would I go about creating the pac files to make the clone work? If it is over link should I download fitlink0x.pac and import stuff from the psc, or do I do something else entirely?
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    Lillith
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    « Reply #6042 on: June 03, 2014, 11:51:10 PM »


    Hey quick question if I want to clone a character, but the texture of said character only comes in psc files on the brawlvault, how would I go about creating the pac files to make the clone work? If it is over link should I download fitlink0x.pac and import stuff from the psc, or do I do something else entirely?

    Set the compression of the file to 'None' and save it as a .pac~
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    « Reply #6043 on: June 04, 2014, 12:01:17 AM »


    Set the compression of the file to 'None' and save it as a .pac~

    Another thing you can do is when you use, "Save as" you can change the Extension to .pair which saves both a .pac and a .pcs file of the same thing.
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    Dragoon Fighter
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    « Reply #6044 on: June 04, 2014, 12:59:52 AM »


    Set the compression of the file to 'None' and save it as a .pac~



    Nice, just got it working, thank you very much.
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