Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Change stage sizes??  (Read 3817 times)
0 Members and 1 Guest are viewing this topic.
TheSuperestSmashBros
Expert Kitten
****
Offline Offline

Posts: 54



View Profile Awards
« on: January 08, 2014, 01:05:16 PM »


Is there a way to simply make a stage larger? Or decrease the size of the players on the level?

I redid the collisions on Corneria so the inside of the ship can be entered on the back and walked through to the bottom arming hanger….

It would just be better and more realistic as a larger stage
Logged

LegacyWolf
Holy Kitten
*
Offline Offline

Posts: 1788

  • Awards Heart Container Renowned Hacker Super Saiyan Topic 128-bit Hardcore Gamer

  • View Profile Awards
    « Reply #1 on: January 08, 2014, 07:12:07 PM »


    You could increase the scale values of the main bone. If the collisions are snapped to that bone, they'll "stretch" to fit the bone size, resulting in a perfectly resized stage.
    Logged

    TheSuperestSmashBros
    Expert Kitten
    ****
    Offline Offline

    Posts: 54



    View Profile Awards
    « Reply #2 on: January 12, 2014, 08:57:03 PM »


    Is there a specific version of Brawl Box that will allow the re-scaling of the main bone without resulting in an "unhanded exception error"?? Because that seems to happen unless you change the scale in an Animation Model file.

    Specifically we just released our current version of a Double sized Great Fox in Corneria, but the arwings and rest of the stage cannot be resized without the animations of the level glitching out during the match.

    Also, changing the translations in the same fashion (within the animation file) do not seem to have any effect.
    Logged

    Pages: [1]
    Print
    Jump to: