Working BrawlEx with Project M!

Started by AutumnVen, March 14, 2014, 10:37:23 PM

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March 25, 2014, 02:15:41 AM #60 Last Edit: March 25, 2014, 02:16:54 AM by MachWindEX
Yeah but after we get the gameplay ready people will finally support us and we mostlikely can attract some ppl who no that stuff

Post Merge: March 25, 2014, 02:16:54 AM

Can't believe how much progress we made in a couple of days

Quote from: MachWindEX on March 25, 2014, 02:15:41 AM
Yeah but after we get the gameplay ready people will finally support us and we mostlikely can attract some ppl who no that stuff
That's true... I do think though that the biggest part about the entire thing are these codes! The more about them we know, the easier it will be.

What do you think the Mewtwo Fixes code does?... I'm not gonna look into it right now, but Mewtwo is my second best character, so I am really interested in it!

March 25, 2014, 02:21:09 AM #62 Last Edit: March 25, 2014, 02:24:31 AM by MachWindEX
It was probably put in to fix the mewtwo problems with the pm clone engine

Post Merge: March 25, 2014, 02:24:31 AM

I just noticed if we ever get this done we could be like project m and not release the important codes

Quote from: MachWindEX on March 25, 2014, 02:21:09 AM
It was probably put in to fix the mewtwo problems with the pm clone engine
Probably.

Hey, I'm going through and making a gct of all Shield related codes. You have Powershield Window/Powershield Window Modifier both on there. They are the same code, so I would assume that I don't need both.

No jk that would be a real [censored] move

Post Merge: March 25, 2014, 02:26:34 AM

Yeah they most likely are I can't really keep track of all those codes anymore


March 25, 2014, 02:30:01 AM #66 Last Edit: March 25, 2014, 02:32:33 AM by MachWindEX
K test as many as u can I'll continue with the codes around 5pm est cause I have a tennis match

Post Merge: March 25, 2014, 02:31:28 AM

Keep me up 2 date w/ ur testing

Post Merge: March 25, 2014, 02:32:33 AM

Oh sht I just realized how I can sort out the codes
I should just delete the ones I already found from the regular gct

So far I have the AnimationMod and SheildMods working. I also found out the general reason for my freezing problem from earlier... I think. I had tried using the camera codes and it would freeze after strap loader. Here are the codes that I had added that cause it to freeze:
Sorry but you are not allowed to view spoiler contents.

I don't know which one caused it, but for now I am just gonna leave it out and deal with it later.

Quote from: Pokemon Master CB on March 25, 2014, 02:47:28 AM
So far I have the AnimationMod and SheildMods working. I also found out the general reason for my freezing problem from earlier... I think. I had tried using the camera codes and it would freeze after strap loader. Here are the codes that I had added that cause it to freeze:
Sorry but you are not allowed to view spoiler contents.

I don't know which one caused it, but for now I am just gonna leave it out and deal with it later.

Narrow it down to the last three. The unrestricted camera and pause codes never freeze unless there's a number wrong in the code really.I personally believe its the tags in replay code.

24tee~ Nope, it's probably the replays longer then three minutes~
Here's a more recent code for it.

Allow Replays Longer Than Three Minutes
* 040EB804 60000000
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

March 25, 2014, 03:13:10 AM #70 Last Edit: March 25, 2014, 04:28:06 AM by Pokemon Master CB
Quote from: Kitsu-chan on March 25, 2014, 03:07:49 AM
24tee~ Nope, it's probably the replays longer then three minutes~
Here's a more recent code for it.

Allow Replays Longer Than Three Minutes
* 040EB804 60000000

Thanks for the input! I'll mess with it some more later. If you guys want to try the codes yourselves, there is a link in the OP. ;)

Post Merge: March 25, 2014, 03:58:42 AM

@MachWindEX

I was going through the ledge related codes. You have another duplicate of Ledge Hang Duration/ Ledgedrop/Grab Speedup. And also the Melee Airdodge code that you have does not work. Instead I used this

Melee Airdodge 5.1 [Shanus]
4A000000 90000000
1619A000 000001A0
00000000 00000010
00000006 00000001
00000000 00000019
00000006 00000003
00000005 000003F3
00000005 21000005
00000005 000003FA
00000005 21000007
00000001 000249F0
00000005 21000005
00000001 000249F0
00000005 21000007
00000000 00000046
00000000 0000001C
00000000 00000000
00000000 00000000
00000000 00000001
00000000 00000001
00000000 00000001
00000005 21000005
00000005 21000007
00000001 0000D548
00000005 21000005
00000001 0000D548
00000005 21000007
00000001 0000EA60
00000005 12000039
00000000 0000000A
00000002 9019A0E8
02010200 9019A000
02010200 9019A010
00070100 80FB18E4
12060200 9019A020
12060200 9019A030
120F0200 9019A040
120F0200 9019A050
04000100 9019A060
120A0100 9019A0D0
0E000100 9019A0D8
0E080400 9019A070
0E060100 9019A090
0E010200 9019A098
00040100 9019A068
0E080400 9019A070
0E060100 9019A090
0E010200 9019A098
120F0200 9019A0A8
120F0200 9019A0B8
00010100 9019A0C8
00050000 00000000
0E070100 9019A090
00080000 00000000
06FB18F4 00000010
00070100 9019A0E0
00020000 00000000
06FC2478 00000008
00020000 00000000
4A000000 90000000
1619A250 00000098
00000000 00000001
00000006 00000007
00000005 00004E23
00000000 00000004
00000001 001E3660
00000006 00000007
00000005 00004E23
00000000 00000001
00000001 007445A0
00000001 0002D690
00000002 9019A2A8
02010200 80FAF454
08000100 9019A250
000A0400 9019A258
000A0400 9019A278
04070100 9019A298
000F0000 00000000
000F0000 00000000
00080000 00000000
06FC1CA0 00000008
00070100 9019A2A0

and it works perfectly!

So far I have the animations, shields, and jumps working with both normal characters and clones. I have not tested all clones yet, but the ones I did worked fine. The only problem is that Luigi still doesn't want to wavedash! The other characters, and even the clones can do it, but for some reason Luigi can't! Later on this week in my progress video I will show what is happening. I plan to post that around Wednesday, Thursday at the latest.

Post Merge: March 25, 2014, 04:28:05 AM

Dash and Ledge related codes are now inputted and working. The only bug that I am having at the moment besides Luigi is that Goku doesn't seem to like the Melee Airdodge. He will either T-stance, or make the game freeze. The other clones that I tested did work though. I know I have had problems with Goku in the past when I replaced Pit in the actual version of Project M.

The melee air dose I have in my txt isn't the entire code I'm still looking toe second half of it

It might be something with Gou's model. I used to have Goku over Pit in PM but everytime i airdodged, it froze.

March 25, 2014, 04:03:36 PM #73 Last Edit: March 25, 2014, 04:05:49 PM by MachWindEX
I'm in lunch class right now so I'm gunna see what I can find w/ the lying I problem

Post Merge: March 25, 2014, 04:05:49 PM

Dam auto correct I meant luigi air dodge problem I need a better autocorrect on my iphone

Quote from: 24tee on March 25, 2014, 02:59:10 PM
It might be something with Gou's model. I used to have Goku over Pit in PM but everytime i airdodged, it froze.

Yep. I had that exact same problem.

Quote from: MachWindEX on March 25, 2014, 04:03:36 PM
I'm in lunch class right now so I'm gunna see what I can find w/ the lying I problem

Post Merge: March 25, 2014, 04:05:49 PM

Dam auto correct I meant luigi air dodge problem I need a better autocorrect on my iphone

Ok, that works. I was just about to post "lying I problem?..." wtf is that. :P
But yes Luigi needs to be working. I know there is a wavedash code that was in the codes that Sirkura provided, but I don't want to use them because it isn't in the Project M code list as of yet.