Working BrawlEx with Project M!

Started by AutumnVen, March 14, 2014, 10:37:23 PM

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March 26, 2014, 12:34:06 AM #91 Last Edit: March 26, 2014, 12:35:51 AM by MachWindEX
Ill make sure after im done with the codes

Post Merge: March 26, 2014, 12:35:51 AM

Woot new SSBM AirDodge Code

I'm just quick checking in on my phone, I have a lot of school work to do because all I worked on yesterday was this! :P

To answer armored dragons questions.

Currently it isn't actually using Project M directly. We are currently creating a code set that gives vbrawl the mechanics of melee. It isn't really adding brawlex to project m. It is more like adding project m to vbrawl. If that makes any sense? :P

So yes any stage or cBLISS codes will work with what we are making. I am currently using the codes with Nebulon's pack and he has stage expansion and other codes applied.

that's cool. I suppose if the gameplay and stuff is pretty much the same it doesn't make a difference.

Armored dragon u can find a link to my codes in the op of the thread

Quote from: Pokemon Master CB on March 26, 2014, 01:00:53 AM
I'm just quick checking in on my phone, I have a lot of school work to do because all I worked on yesterday was this! :P

To answer armored dragons questions.

Currently it isn't actually using Project M directly. We are currently creating a code set that gives vbrawl the mechanics of melee. It isn't really adding brawlex to project m. It is more like adding project m to vbrawl. If that makes any sense? :P

So yes any stage or cBLISS codes will work with what we are making. I am currently using the codes with Nebulon's pack and he has stage expansion and other codes applied.
Hey if you succeed are you going to put the GCT file along with Nebulons pack (of course crediting him) into one giant pack and post it on the vault? Because I use Nebulon's Pack and I really want the Project M mechanics in there XD. Oh and just a question: There's no turbo mode since it's version 2.5 right? If it's possible, would you mind looking through PM 3.0 codes to see if you could add Turbo mode? If it's not possible it's fine. By the way great job so far! ;)

March 26, 2014, 01:23:09 AM #96 Last Edit: March 26, 2014, 01:24:04 AM by MachWindEX
Just found out new thing the gravity is injected into the pac

Post Merge: March 26, 2014, 01:23:42 AM

solar gamer im looking for it

Post Merge: March 26, 2014, 01:24:04 AM

ive found many things but i havent found turbo

Quote from: MachWindEX on March 26, 2014, 01:23:09 AM
Just found out new thing the gravity is injected into the pac

Post Merge: March 26, 2014, 01:23:42 AM

solar gamer im looking for it

Post Merge: March 26, 2014, 01:24:04 AM

ive found many things but i havent found turbo

MachWind, I believe turbo is not in the gct. I'm pretty sure it's just a heavily edited curry, or whatever it was.

March 26, 2014, 01:28:46 AM #98 Last Edit: March 26, 2014, 02:03:59 AM by MachWindEX
yeah im starting to think that too

Post Merge: March 26, 2014, 01:31:42 AM

dam i seriously got to start sorting out my codes

Post Merge: March 26, 2014, 02:02:32 AM

With help from Rockman (Dev of Project Smash 4) we have discovered turbo in common3 pac


Post Merge: March 26, 2014, 02:03:59 AM

The item model only so far

Quote from: SolarGamer4774 on March 26, 2014, 01:21:19 AM
Hey if you succeed are you going to put the GCT file along with Nebulons pack (of course crediting him) into one giant pack and post it on the vault? Because I use Nebulon's Pack and I really want the Project M mechanics in there XD. Oh and just a question: There's no turbo mode since it's version 2.5 right? If it's possible, would you mind looking through PM 3.0 codes to see if you could add Turbo mode? If it's not possible it's fine. By the way great job so far! ;)

Once the gct is complete I could put the pack on the vault.

As far as turbo mode goes... I feel like that is something that will go on the back-burner until the main mechanics and physics are all determined and working perfectly. It is definitely something to look into though down the line.  ;D

Quote from: Pokemon Master CB on March 26, 2014, 04:34:29 AM
Once the gct is complete I could put the pack on the vault.

As far as turbo mode goes... I feel like that is something that will go on the back-burner until the main mechanics and physics are all determined and working perfectly. It is definitely something to look into though down the line.  ;D
Yeah because Turbo mode was the most interesting and best thing in Project M by far. ;D