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Author Topic: Opening a .dat file.  (Read 7693 times)
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    « on: September 01, 2014, 09:55:39 AM »


    Okay, seeing as my last post was completely ignored.
    How do you open a .dat file?
    Someone mentioned opening the ccs.dat to take out characters.

    How do you do that?
    How do you open it?

    I have a specific way I want my Roaster to look.

    something along these lines:


    Top Row:
    Ike: Dante
    C. Falcon: Goku.
    Lucario: Buu.
    Link: Zero.
    Marth: Lucina.
    Roy: His own Custom File.

    Second:
    Olimar: Dark Sonic.
    JigglyPuff: Knuckles.
    ROB: Metal Sonic.
    Wario: Shadow.
    MetaKnight: Tails.
    Mario: Mario.

    Third:
    ZZS: ZZS.
    Toon Link: Vera.
    Peach: Rosalina.
    Zelda: Zelda.
    Sonic: Sonic.
    Samus: Samus.

    Fourth:
    All the same as the portraits show.

    If someone can do this for me, or teach me how to do it, so I can stop asking others. I'll be greatful.
    I hate asking others for assistance. Annoying enough that no one can rig a model, for me.
    Maybe teaching me how to edit my CSS might be easier.
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    « Reply #1 on: September 01, 2014, 10:06:45 AM »


    Try Notepad
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    Ricky (Br3)
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    « Reply #2 on: September 01, 2014, 10:56:43 AM »


    HxD, a hex editor.

    But don't, really, don't mess with this if you don't know what you're doing.

    I believe CSSRoster.dat is the file you want to edit?
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    « Reply #3 on: September 01, 2014, 11:56:52 AM »



    I believe CSSRoster.dat is the file you want to edit?

    this^
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    « Reply #4 on: September 01, 2014, 01:07:19 PM »


    Well, i don't know what I am doing.
    I really don't.

    So could someone give me a step by step?
    How to open.
    What to edit.
    How to take css out.
    How to make it so there is only a set ammount of charcters in the roaster.
    How to make it so it won't freeze.

    HxD editor.
    Okay, what do I do after that?
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    « Reply #5 on: September 01, 2014, 01:23:10 PM »


    Get a clean CSSRoster.dat. Someone from the Brawl Expansion thread can help you get one.

    Then get the BrawlExConfigUtility. It can edit the Roster file. You won't need the HxD if you use it.

    Just open CSSRoster.dat with BrawlExConfigUtility, and edit the roster to your liking. This will help you organizing the roster any way that you might want, and keep it with as many characters you want too. Just remember to keep "29" in there since it is the Random icon.

    ID List:

    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Marth
    12 Mr. Game & Watch
    13 Falco
    14 Ganondorf
    15 Wario
    16 Metaknight
    17 Pit
    18 Pikmin & Olimar
    19 Lucas
    1A Diddy Kong
    1B Pokemon Trainer
    1C Charizard
    1D Squirtle
    1E Venasaur
    1F Dedede
    20 Lucario
    21 Ike
    22 Robot
    23 Jigglypuff
    24 Toon Link
    25 Wolf
    26 Snake
    27 Sonic
    28 None
    29 Random

    2D Petey Piranha
    2E Rayquaza
    2F Porky Statue
    30 Porky
    31 Head Robo
    32 Ridley
    33 Duon
    34 Meta Ridley
    35 Taboo
    36 Master Hand
    37 Crazy Hand
    38 Red Alloy
    39 Blue Alloy
    3A Yellow Alloy
    3B Green Alloy

    3F Fighter3FEx
    40 Fighter40Ex
    41 Fighter41Ex
    42 Fighter42Ex
    43 Fighter43Ex
    44 Fighter44Ex
    45 Fighter45Ex
    46 Fighter46Ex
    47 Fighter47Ex
    48 Fighter48Ex
    49 Fighter49Ex
    4A Fighter4AEx
    4B Fighter4BEx
    4C Fighter4CEx
    4D Fighter4DEx
    4E Fighter4EEx
    4F Fighter4FEx
    50 Fighter50Ex
    51 Fighter51Ex
    52 Fighter52Ex
    53 Fighter53Ex
    54 Fighter54Ex
    55 Fighter55Ex
    56 Fighter56Ex
    57 Fighter57Ex
    58 Fighter58Ex
    59 Fighter59Ex
    5A Fighter5AEx
    5B Fighter5BEx
    5C Fighter5CEx
    5D Fighter5DEx
    5E Fighter5EEx
    5F Fighter5FEx
    60 Fighter60Ex
    61 Fighter61Ex
    62 Fighter62Ex
    63 Fighter63Ex
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    « Reply #6 on: September 01, 2014, 02:13:37 PM »


    Issue.. it only edits FighterConfig files. o_O
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    « Reply #7 on: September 01, 2014, 02:16:51 PM »


    Issue.. it only edits FighterConfig files. o_O

    Nope... you can open CSSRoster with it. I'm doing so right now.

    BrawlExConfigUtility v1.3, just to clarify!
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    « Reply #8 on: September 01, 2014, 02:19:54 PM »


    O... I have the 1.1... That makes sense. Gimmie a second.

    Post Merge: September 01, 2014, 02:40:38 PM
    Ok, I made my CSSRoster.
    What now? Where do I put it?
    « Last Edit: September 01, 2014, 02:40:38 PM by Ǥɪғᴛᴇᴅ » Logged


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    « Reply #9 on: September 01, 2014, 02:42:05 PM »


    -sniffs- I smell BS.
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    « Reply #10 on: September 01, 2014, 02:44:35 PM »


    lol, nevermind the spam guy.

    The CSSRoster file goes inside the BrawlEx folder in pf.
    Just to clarify, are you using BrawlEx?
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    « Reply #11 on: September 01, 2014, 02:45:39 PM »


    I do believe so, yes. And even though I saved it.
    I tried opening it and it made it 100 mario's.

    Despite it being only 28 characters.

    Not sure if that is supposed to happen.

    Plus, I think there is supposed to be a CSS Code?
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    « Reply #12 on: September 01, 2014, 02:48:15 PM »


    I do believe so, yes. And even though I saved it.
    I tried opening it and it made it 100 mario's.

    Despite it being only 28 characters.

    Not sure if that is supposed to happen.

    Plus, I think there is supposed to be a CSS Code?

    No, no CSS code is needed.

    There is a chance you're using an outdated BrawlEx. Did you try your CSS roster and it had 100 Marios?
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    « Reply #13 on: September 01, 2014, 02:50:13 PM »


    I tried opening my new CSSRoster in the Config, to see if it would work.

    But showed a bunch of Mario's. :<

    Trying it ingame, now... and...
    shows all the Characters it had before.

    -Yawns-
    Basically the entire BrawlMinus cast.
    Mario to Roy to Pichu. -sighs-
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    « Reply #14 on: September 01, 2014, 02:56:31 PM »


    Can you take a screenshot and show me what does it look like when you open the roster in the utility?
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