model looks good but i think he may be abit too dark maybe some lightning changes would help him imo.
I don't know how to do that unfortunately. He does looks dark and a bit unfitting for Brawl textures, but looks better when used with Smash 3 mod.
Updated model:
What is changed:
His tail is now...don't know how to call it...spiky;
Added spikes to his neck and spine;
His teeth are longer and sharper now;
Replaced eye textures (now they are green).
Found few bugs:
Item is held in wrong bone;
Rotates at Y axis randomly when moves ANYHOW (doesn't goes beyond 50 and -50, but he rotates so often it looks awful...it would look awful anyway, but it looks even worse when it is done so frequently);
Aura effects (most obvious one, failed to remove those without making game freeze at CSS, but it is possible and Mewtwo in PM proves that). Not really a bug, but it needs to be removed;
When using TailJa, TailJb, etc. names for tail bones, they move on their own against how they should move during animations (most likely due to wind physics);
Tail along with wings become stiff when thrown (lose any rotation values they have).
That is going to take a while...