finished low B on ground, didn't test and i won't tonight,
any ideas are welcome, can you be a bit more descriptive though?
edit: just looked at the buttons above where you bold and all that - its awesome....
edit: finished low B in air, again i won't test tonight. What has changed is...
s4s reaches [hammer]
A combo reaches[hammer]
all taunts take out sword/hammer. Made it so you can easily switch, ex. if you have sword out and taunt left - it will remove the sword and take out the hammer also in vice versa with the same taunt.
s4s last hit is much stronger [sword]
some moves lead to different ones. None point to smash forward[sword] since for some reason all the hits dont work.
down B on ground/air has charges - does link down B animation. Read what i had on the previous page to see what happens.
air N is faster
third hit on A combo is faster[sword]
i think thats it.
Suggestions are welcome before i re-upload VERSION .3 . Also for Version .4. Try and keep your ideas for both separate.
edit: I was wondering if people would like me to upload versions quicker like every one else instead of doing big changes. ex. version 3 had a completely knew moveset from version 2 who had only 1 moveset - big change. Most people upload versions after a few updates.
So what do you guys ( anyone who reads this) want? small changes so its quicker = more versions, or big changes = less versions but it takes longer.
IMO with smaller changes, you guys can say your likes and dislikes more often. And you will affect the PSA more.
THIS IS FOR ANY PSA I DO