For Smash Wii U models, you have to get 3DS Max, as there's a plugin for it that imports Smash Wii U models.
https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.htmlAs for how to do it, you have to also import the base character's skeleton via dae import.
After that, you'll have to rig it (tl;dr: Weight vertices to bones via skin modifier).
Once you're done rigging, export as dae, then import into BB. Take note of the Facepoint count. Make sure it's less than 17k.
These are just the basics. Look up tutorials for further information and ask for help with further assistance.
Smash Wii U Models:
https://www.mediafire.com/?e7tacds6nrot6Yeah, That's normally the problem there. Whenever I try to rig, It doesn't work, I read a tutorial on here but it still confused the heck out of me.
Post Merge: December 13, 2015, 02:53:46 AM
I'm sorry for the double post guys, But I sti don't understand what I'm doing on this. Importing is hard.