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« Reply #105 on: June 14, 2010, 06:59:55 AM » |
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This is really awesome, keep up the good work
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« Reply #106 on: June 14, 2010, 10:21:03 AM » |
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KTH, the post I made on SWF was explaining changes I recently made to his face. His eyes are more even, and his mouth is both smaller and lower - is it better? http://img72.imageshack.us/img72/6556/younglinkman.pngI'm digging that blue CSS tag, dpg. Thanks, so who is he replacing link or toon link edit: by the way, if anyone is willing to help me out with setting up the new vertexing method, hit me up with a pm Thanks so who is he replacing toon, or link?
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« Last Edit: June 14, 2010, 12:47:50 PM by dpgthirteen »
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #107 on: June 14, 2010, 10:31:28 AM » |
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KTH, the post I made on SWF was explaining changes I recently made to his face. His eyes are more even, and his mouth is both smaller and lower - is it better? http://img72.imageshack.us/img72/6556/younglinkman.pngI'm digging that blue CSS tag, dpg. Thanks, so who is he replacing link or toon link edit: by the way, if anyone is willing to help me out with setting up the new vertexing method, hit me up with a pm Thanks so who is he replacing toon, or link? Read the first post >_>
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« Reply #108 on: June 14, 2010, 01:46:07 PM » |
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I'd be alright with someone porting him after I release him, but for now he's a costume slot for Link.
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« Reply #109 on: June 14, 2010, 02:03:48 PM » |
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For me, it's good ^^
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« Reply #110 on: June 14, 2010, 03:23:05 PM » |
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I'd be alright with someone porting him after I release him, but for now he's a costume slot for Link.
Wait he is just a 1 slot person right now?
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« Reply #111 on: June 14, 2010, 03:32:55 PM » |
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I'd be alright with someone porting him after I release him, but for now he's a costume slot for Link.
Wait he is just a 1 slot person right now? Yes...a vertex hack of Link into Young Link...people aren't reading the first post.
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« Reply #112 on: June 14, 2010, 03:54:00 PM » |
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Yeah, though I said I would use size-modding codes before. Mariokart's method allows you to see the entire model, so resizing him that way should be simple. I'm going with vertexing.
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« Last Edit: September 15, 2010, 07:26:40 PM by Marty Mcfly »
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« Reply #113 on: June 14, 2010, 04:45:45 PM » |
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I'd be alright with someone porting him after I release him, but for now he's a costume slot for Link.
No what i meant was that people could keep regular sized link and what not but have this young link model also Wait he is just a 1 slot person right now? Yes...a vertex hack of Link into Young Link...people aren't reading the first post.
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« Reply #114 on: June 14, 2010, 05:39:20 PM » |
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It'll be possible. edit: I redid his hair using the new method, along with started with making his arm bare. I'll have pics soon.
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« Last Edit: September 15, 2010, 07:26:57 PM by Marty Mcfly »
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« Reply #115 on: June 15, 2010, 07:51:24 AM » |
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Man this is looking great, do you plan to do anything with the collar of his undershirt or the blue parts of his gauntlets?
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« Reply #116 on: June 16, 2010, 07:28:34 PM » |
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hopefully, yeah for now have previews of his new hair/boots, though it's still WIP
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« Reply #118 on: June 16, 2010, 08:50:52 PM » |
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wow this is awesome keep this good work
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« Reply #119 on: June 24, 2010, 08:29:54 PM » |
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I'd be alright with someone porting him after I release him, but for now he's a costume slot for Link.
Wait.....A Costume slot??? Is he smaller than link? Does the MotionEtc. interfere with the costume?
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