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« Reply #105 on: June 03, 2010, 04:24:57 PM » |
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idk it might have been the first one
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« Reply #106 on: June 03, 2010, 06:41:39 PM » |
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get out on the 11th i think... lucky you....
I feel sorry to be u.
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« Reply #107 on: June 03, 2010, 06:55:52 PM » |
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Ugh... okay manual it is... but i won't start it today because i got to read a book, another book, and a project....
due by tomorrow... haven't even started..
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« Reply #108 on: June 08, 2010, 09:46:47 PM » |
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How is this going?
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« Reply #109 on: June 08, 2010, 11:31:33 PM » |
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erm, got homework to do this week. Ill start this weekend if i got nothing to do. Actually...I've been making some custom animations ( thanks to dingo) and they turn out great(not mario though, but i can import them over to him to see how it looks on him. - feel like making a character of only custom made animations.) You should try making some custom animations because taking moves from other character ( basically all i did with my other mario PSA) was getting old.
-basically im doing homework while being distracted by making custom animations...and ill start this, this weekend.
- your psa's turning out good?
edit: tried putting the animations over mario... guessing that whenever you have a key frame, it changes the body back... It was basically a 5-7 frame animation turning into a 40 frame animation. All i would have to do is copy those key animations and fix them individually, then put it back in.
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« Last Edit: June 08, 2010, 11:38:35 PM by theshyguy »
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« Reply #110 on: June 09, 2010, 07:20:04 AM » |
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Yep, I'm doing a marth PSA. The requester wants his normal A attacks to be with his hand. And I dunno how to remove the sword. But looking at the texture, the claw was on the other hand.
You have great Mario PSAs, and I'm speaking for everyone. Do what you need, then go back to business, people can wait for you.
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« Reply #111 on: June 09, 2010, 08:03:45 AM » |
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- just make the sword smaller using the bones -thanks for the comment on my mario PSA's, hope yours turn out great
edit: wow... someone flagged my version 2 of paladin mario in brawl vault for the down b... Did it ever freeze with the second version?(pointed to anyone who reads this)
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« Last Edit: June 09, 2010, 08:06:48 AM by theshyguy »
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« Reply #112 on: June 09, 2010, 08:27:10 AM » |
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It did in the third, if you did down b two times, G&W would scream.
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« Reply #114 on: June 13, 2010, 06:22:43 PM » |
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Yeh but not today, gotta read a book and do homework.
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« Reply #115 on: June 21, 2010, 07:14:37 AM » |
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so how's progress on the psa.
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« Reply #116 on: June 21, 2010, 11:24:27 AM » |
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im kinda procrastinating on this and.... 1) my sensor bar broke so i can't play the game ( unless i use candles or something) 2) there still isnt any ideas for the smashes tilts or anything ( well a little) 3) there would only be a little bit of changes, besides up B, with the new version. So if anyone got any ideas for actual attacks, then ill start. 4) the main changes that people said are over the specials, not any non special attacks.
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« Reply #117 on: July 05, 2010, 04:46:37 PM » |
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Well, there's nothing to put over them. Well I'm still thinking, I'll give ya some ideas.
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« Reply #118 on: July 05, 2010, 04:55:09 PM » |
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anything would be fine, but seeing as its galaxy mario - people would probably prefer something that mario would do. Like for s4hi would be something like mario makes a cloud appears a bit higher than him and then stars start to rain downward or at an angle. The animation would be something like paper mario when he uses an item or something... This obviously is not a move from mg2, but he doesn't have that much attacks in the game either...
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« Reply #119 on: July 05, 2010, 05:11:17 PM » |
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How 'bout for the Side Smash, you can have him do the spin attack. I would put Drill Mario for Down Special, and Replace Dair with the Homing Ground Pound. (Spins, then rockets towards the ground and lands on his two feet.
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