Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 13 14 15 [16] 17 18 19 ... 33
Author Topic: Project Zero (Change Of Plans)  (Read 152966 times)
0 Members and 1 Guest are viewing this topic.
D1337
Extreme Kitten
*******
Offline Offline

Posts: 422

Time for tickles! >:3


View Profile Awards
« Reply #225 on: August 16, 2010, 04:55:29 PM »


Im not worried about that. Its a fairly small detail. Im gonna fix the chest up more.
Logged


My Prize:
chicken noodle soup that'll be all I see what you did there ...

songeflemy
Master Puppeteer
Holy Kitten
*
Offline Offline

Posts: 1031

  • Awards Good Citizen KCMM Veteran Heart Container Shadow the Pinhog

  • View Profile Awards
    « Reply #226 on: August 16, 2010, 04:58:12 PM »


    Well. That and...

    The front of the helmet needs fixing, it's indented. The Jewel needs to stick out. The back of his head needs to be moved in some so the damn thing isn't bulging out.

    There are many things I could name. BeyondYou did an awesome job, but looking at it again, it just doesn't look quite done...

    Then again, I have no vertexing experience yet, so I can't really talk.

    That's why he named it V1, since he would eventually do changes to it another time.
    Logged

    Soul Nami
    The Sharp Ninja
    Supreme Kitten
    ********
    Offline Offline

    Posts: 531

    I'll see you later...

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #227 on: August 16, 2010, 05:30:15 PM »


    Im not worried about that. Its a fairly small detail. Im gonna fix the chest up more.

    Okay.
    Just saying that the band needs vertexing in case we want it there.
    Logged

    If you turn to your left, you'll see that I have left.

    lYIaXeD OuT
    Supreme Kitten
    ********
    Offline Offline

    Posts: 663


    IM NOT TELLING YOU WHAT YOUR PRESENT IS!!

  • Awards Heart Container

  • View Profile Awards
    « Reply #228 on: August 16, 2010, 08:43:47 PM »


    so is someone going to make a list of all the moves in the PSA soon? I think most of the moves should be based off of the MMX games
    Logged

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    Soul Nami
    The Sharp Ninja
    Supreme Kitten
    ********
    Offline Offline

    Posts: 531

    I'll see you later...

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #229 on: August 16, 2010, 09:21:54 PM »


    so is someone going to make a list of all the moves in the PSA soon? I think most of the moves should be based off of the MMX games

    I don't know.
    I can make small PSA's but I'm still in the low-newbie section. >.>

    UPDATE:
    Let's just take the hair band out.
    It's nearly impossible to work with without a good vertexer.
    I'll Post the fixed helmet V2 later.
    « Last Edit: August 17, 2010, 07:33:19 AM by wafflehack » Logged

    If you turn to your left, you'll see that I have left.

    GreenEnvy
    Advanced Kitten
    ***
    Offline Offline

    Posts: 38

    ...Cool color = GREEN... ...Cool word = ENVY...


    View Profile Awards
    « Reply #230 on: August 17, 2010, 09:28:35 AM »


    I think he should have a ranged moveset, depending on if he is in the air, or on the ground:

    Ground:
    B: Z-Buster
    Up B: Shouenzan
    Side B: Hisuishou or Hadangeki or Shippū
    Down B: Gokumonken (As a counterattack) or Tenkūha (As a damage healer)

    Air:
    B: Hieijin
    Up B: Denjin or Shouryūken or Hyouryūshou
    Side B: Rasetsusen or Mikazukizan or Hienkyaku
    Down B: Rakukoujin or Danchien or Hyouretsuzan

    Taunt Move (I just Had To):
    Side: Activates Twin Dream

    And Final Smash could be:

    Rekkouha or Dark Hold or Messenkou or Rakuhouha

    Let me know what ya think =P
    Logged


    Soul Nami
    The Sharp Ninja
    Supreme Kitten
    ********
    Offline Offline

    Posts: 531

    I'll see you later...

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #231 on: August 17, 2010, 11:20:39 AM »


    I think he should have a ranged moveset, depending on if he is in the air, or on the ground:

    Ground:
    B: Z-Buster
    Up B: Shouenzan
    Side B: Hisuishou or Hadangeki or Shippū
    Down B: Gokumonken (As a counterattack) or Tenkūha (As a damage healer)

    Air:
    B: Hieijin
    Up B: Denjin or Shouryūken or Hyouryūshou
    Side B: Rasetsusen or Mikazukizan or Hienkyaku
    Down B: Rakukoujin or Danchien or Hyouretsuzan

    Taunt Move (I just Had To):
    Side: Activates Twin Dream

    And Final Smash could be:

    Rekkouha or Dark Hold or Messenkou or Rakuhouha

    Let me know what ya think =P

    Sounds cool.
    But wouldn't it be hard to actually animate these moves like that?
    But I think it's possible.

    Is it possible? >.>
    Logged

    If you turn to your left, you'll see that I have left.

    lYIaXeD OuT
    Supreme Kitten
    ********
    Offline Offline

    Posts: 663


    IM NOT TELLING YOU WHAT YOUR PRESENT IS!!

  • Awards Heart Container

  • View Profile Awards
    « Reply #232 on: August 17, 2010, 11:47:50 AM »


    i dont really remember the zero moves by heart so I dont really know what any of those are Smiley
    Logged

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    Velen
    Resident Lucario
    Boss Kitten
    ****
    Offline Offline

    Posts: 4261


    Insert totally self gratifying [censored] here. ; )

  • Awards Famous Hacker Sniper Heart Container Ceiling Cat

  • View Profile Awards
    « Reply #233 on: August 17, 2010, 12:11:14 PM »


    I think he should have a ranged moveset, depending on if he is in the air, or on the ground:

    Ground:
    B: Z-Buster
    Up B: Shouenzan
    Side B: Hisuishou or Hadangeki or Shippū
    Down B: Gokumonken (As a counterattack) or Tenkūha (As a damage healer)

    Air:
    B: Hieijin
    Up B: Denjin or Shouryūken or Hyouryūshou
    Side B: Rasetsusen or Mikazukizan or Hienkyaku
    Down B: Rakukoujin or Danchien or Hyouretsuzan

    Taunt Move (I just Had To):
    Side: Activates Twin Dream

    And Final Smash could be:

    Rekkouha or Dark Hold or Messenkou or Rakuhouha

    Let me know what ya think =P

    That would take up too many of the attack slots in the Fitmotion.pac, it would be too big.

    We should stick with four moves that are both practical and flashy. In which case I recommend the following.

    B: Z-Buster
    Side B: Raikousen
    Up B: Hyouryuushou
    Down B: Danchien

    Zero is meant to be a high-mobility fighter. We should make Raikousen function similar to Falco's Falco Phantasm, but find a way to keep it from being highly spammable all the time, such as a larger cooldown time or startup time.
    Logged


    3DS Friend Code: 2895-6640-9302

    GreenEnvy
    Advanced Kitten
    ***
    Offline Offline

    Posts: 38

    ...Cool color = GREEN... ...Cool word = ENVY...


    View Profile Awards
    « Reply #234 on: August 17, 2010, 12:29:14 PM »


    Ok, but Twin Dream still would be good for a side taunt, everybody would agree that Twin Dream is awesome Awesome Face
    Logged


    Soul Nami
    The Sharp Ninja
    Supreme Kitten
    ********
    Offline Offline

    Posts: 531

    I'll see you later...

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #235 on: August 17, 2010, 12:41:23 PM »


    I think he should have a ranged moveset, depending on if he is in the air, or on the ground:

    Ground:
    B: Z-Buster
    Up B: Shouenzan
    Side B: Hisuishou or Hadangeki or Shippū
    Down B: Gokumonken (As a counterattack) or Tenkūha (As a damage healer)

    Air:
    B: Hieijin
    Up B: Denjin or Shouryūken or Hyouryūshou
    Side B: Rasetsusen or Mikazukizan or Hienkyaku
    Down B: Rakukoujin or Danchien or Hyouretsuzan

    Taunt Move (I just Had To):
    Side: Activates Twin Dream

    And Final Smash could be:

    Rekkouha or Dark Hold or Messenkou or Rakuhouha

    Let me know what ya think =P

    That would take up too many of the attack slots in the Fitmotion.pac, it would be too big.

    We should stick with four moves that are both practical and flashy. In which case I recommend the following.

    B: Z-Buster
    Side B: Raikousen
    Up B: Hyouryuushou
    Down B: Danchien

    Zero is meant to be a high-mobility fighter. We should make Raikousen function similar to Falco's Falco Phantasm, but find a way to keep it from being highly spammable all the time, such as a larger cooldown time or startup time.

    Exactly. You have awesome ideas. Cheesy
    Logged

    If you turn to your left, you'll see that I have left.

    Soul Nami
    The Sharp Ninja
    Supreme Kitten
    ********
    Offline Offline

    Posts: 531

    I'll see you later...

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #236 on: August 17, 2010, 03:49:46 PM »


    UPDATE
    Got rid of the headband.
    Also did a Nightmare version of it for my Nightmare recolor.

    Logged

    If you turn to your left, you'll see that I have left.

    D1337
    Extreme Kitten
    *******
    Offline Offline

    Posts: 422

    Time for tickles! >:3


    View Profile Awards
    « Reply #237 on: August 17, 2010, 06:34:06 PM »


    Nice work.
    Logged


    My Prize:
    chicken noodle soup that'll be all I see what you did there ...

    Soul Nami
    The Sharp Ninja
    Supreme Kitten
    ********
    Offline Offline

    Posts: 531

    I'll see you later...

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #238 on: August 17, 2010, 06:39:38 PM »


    Nice work.

    Thanks. Also, about the breastplate on Zero, (incase you don't know.) we have to fix that tie-like thing, I can't do it, because you can't turn objects around in GIMP...

    Are you going to fix it? or is someone else going to?
    just wondering.
    Logged

    If you turn to your left, you'll see that I have left.

    lYIaXeD OuT
    Supreme Kitten
    ********
    Offline Offline

    Posts: 663


    IM NOT TELLING YOU WHAT YOUR PRESENT IS!!

  • Awards Heart Container

  • View Profile Awards
    « Reply #239 on: August 17, 2010, 06:46:20 PM »


    yes i agree. we cant make every1 of zeros move be a technique he has in his games, that would be too much work and he would b extremly overpowered. but since there are going to be less of them we should make then be really flashy and cool looking. also i agree upon the spamming idea. we wouldnt want to go through all of this work and find out people are spamming his attacks from left to right. lets make some of his techniques be able to charge. I also think it would be cool if at least one of his attacks was a long combo move, sorta like clouds Air Down B the omni-slash
    Logged

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    Pages:  1 ... 13 14 15 [16] 17 18 19 ... 33
    Print
    Jump to: