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Author Topic: Project Zero (Change Of Plans)  (Read 153005 times)
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Velen
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    « Reply #270 on: August 21, 2010, 01:25:30 AM »


    well its possible to make things invisible in the game so i can imagain that we can mix that with a dash, that doesnt seem to hard. But it will still be a great move even if it doesnt have the invisibility.
    [EDIT] oh and by the way another thing we are going to have to think about sooner or later. the final smash. So any ideas?

    Either we go with Awakened Zero, or any of Zero's Giga attacks from X4-6. Shin Massenkou or Genmurei, or Earth Gaizer or Zero's Tri-Thunder. from the GB MMX games, or Dark Hold.

    There are quite a few to choose from.
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    « Reply #271 on: August 21, 2010, 09:01:24 AM »


    Ok so, I'm liking it alot, but I just have a few changes:

    Ground:
    Up B: Ryūenjin and Danchien (Like I said before)

    Air:
    B: Hieijin (The ONLY homing attack Zero has)
    Side B: Mikazukizan (It's not much of a move for a Side B, but he is slashing in that direction, and that attack is just awesome looking)

    Final Smash:
    Dark Hold or
    Awakening Zero, which I have a crappy moveset for, but whatever:

    B:Shingetsurin
    Down B: Shin Messenkou
    Side B: Denharei
    Up B: Genmurei (It was the biggest one there, and it's awesome, so yeah)

    So thats all I have. Tell me what you think AWESOME 2.0!






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    « Reply #272 on: August 21, 2010, 09:18:01 AM »


    Ok so, I'm liking it alot, but I just have a few changes:

    Ground:
    Up B: Ryūenjin and Danchien (Like I said before)

    Air:
    B: Hieijin (The ONLY homing attack Zero has)
    Side B: Mikazukizan (It's not much of a move for a Side B, but he is slashing in that direction, and that attack is just awesome looking)

    Final Smash:
    Dark Hold or
    Awakening Zero, which I have a crappy moveset for, but whatever:

    B:Shingetsurin
    Down B: Shin Messenkou
    Side B: Denharei
    Up B: Genmurei (It was the biggest one there, and it's awesome, so yeah)

    So thats all I have. Tell me what you think AWESOME 2.0!








    *Sigh* Why? Why make the Up-B Ryuenjin and Danchien? There is little point in it. We're not trying to make Zero like the other fighters in the game. There are two characters that have similar attacks: Ike and Kirby.

    Also, Hieijin is a no because of the fact that Z-Buster will be made to have multiple charges, and what use would it be if it could only be used on the ground? We're are also not trying to make him into a Metaknight (who has far too many options).

    Also, Mikazukizan has no real use other than spinning him around. We need an attack that is both cool, and functional, not cool and useless. It's useless because it doesn't help Zero's mobility at all, and would be to easy to dodge.

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    « Reply #273 on: August 21, 2010, 09:37:38 AM »


    thats what i tried to say. and its an odd move. and also, we ARE going to have his Z buster. so no more suggestions for his Ground and Air B, the Z buster must stay. That is an essential move for him.

    Hieijin wouldnt really do anything for him, but ya like Velen said, he has to be able to use the Z Buster in both air and ground, or there would really be no point.

    For the Final Smash I dont think dark hold is the best way to go. It would be easy but to be honest its nothing special. I like the giga attacks better than the dark hold, but still dont think its good enough for him. I think he needs something flashy maybe, but then again He may not need it do to his moves. but forget I said anything. lets do the specials, smashes, THEN, once we have come to a conclusion, then we can discuss the Final Smash

    [EDIT] hey btw is there a way to change how much damage they have to get to actually be frozen? because i have a feeling that people useing Hyouryuushou with spam that and the other players will be frozen in time wondering what it would be like to use the controller =P

    [EDIT] But All and all, im pretty much fine with the moveset now. Im pretty happy with what he does and the variety of his moves. Im thinking this is what we are going to stick with. But its open for suggestions that we can shoot down XD. So feel free.
    « Last Edit: August 21, 2010, 09:56:03 AM by super hax » Logged

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    « Reply #274 on: August 21, 2010, 09:49:28 AM »


    True, now I understand.
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    « Reply #275 on: August 21, 2010, 12:24:01 PM »


    Figuring out Smashes shouldn't be too hard. They don't need to be "Saber-Only". Here is what I think, and I would like your opinions.


    F-Smash: Zero takes his Saber, and does an element-less Shoenzan slash.

    Down Smash: Zero takes his fist and smashes it into the ground, causing a shockwave to happen and damaging anyone within it's radius.

    Up Smash: Zero takes his Buster and fires three shots one after the other directly above, to the left, and to the right above him. Functions similarly to Samus's Up Smash.

    Your thoughts?
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    « Reply #276 on: August 21, 2010, 12:26:05 PM »


    Thats actually EXACTLY what I was gonna say... creepy but yeah I agree
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    « Reply #277 on: August 21, 2010, 12:28:38 PM »


    Oh and what about tilts? And arials?
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    « Reply #278 on: August 21, 2010, 12:35:19 PM »


    Oh and what about tilts? And arials?
    Well, I would like super hax's input before we decide to go on with these smashes to present to D1337.

    I'll be taking some time to assist with the animation when I can.
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    « Reply #279 on: August 21, 2010, 12:40:45 PM »


    Ok, sounds good
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    « Reply #280 on: August 21, 2010, 02:17:08 PM »


    2 things.
    One: Who is making the PSA?

    Two: I just so happen to have played MMXCM today and realized that I think we should use a different move for his Ground Down B. Skull smash just doesnt seem all that cool to me, He spins and strikes down, nothing special. thats basicly what the Aerial Neutral A was on the first PSA. There has got to be something that is better. But if we cant find anything else I will be fine with that. Its an OK move

    I was thinking another option for his Ground Down B could be Tenshouha? from MMX8 maybe but it woiuld need some time to charge to prevent spamming. Like I dont mean you charge it yourself I mean you actually have to wait it out. Like Wario's farts
    « Last Edit: August 21, 2010, 02:53:31 PM by super hax » Logged

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    « Reply #281 on: August 21, 2010, 02:51:41 PM »


    2 things.
    One: Who is making the PSA?

    Two: I just so happen to have played MMXCM today and realized that I think we should use a different move for his Ground Down B. Skull smash just doesnt seem all that cool to me, He spins and strikes down, nothing special. thats basicly what the Aerial Neutral A was on the first PSA. There has got to be something that is better. But if we cant find anything else I will be fine with that. Its an OK move

    I was thinking another option for his Ground Down B could be Tenshouha? from MMX8 maybe but it woiuld need some time to charge to prevent spamming

    Despite what I said, the idea for Skull Smash was inspired from the Charged Smash from MMZ. I just gave it Skull Smash's name.

    Okay then. Though I think that maybe we should use a different move. We already have two Command Arts from X8.

    I propose either Rakuhouha, Massenkou, or Earth Gaizer (Which I am now naming Chibakugou (Lit: Earth Detonation)).
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    « Reply #282 on: August 21, 2010, 03:11:50 PM »


    2 things.
    One: Who is making the PSA?

    Two: I just so happen to have played MMXCM today and realized that I think we should use a different move for his Ground Down B. Skull smash just doesnt seem all that cool to me, He spins and strikes down, nothing special. thats basicly what the Aerial Neutral A was on the first PSA. There has got to be something that is better. But if we cant find anything else I will be fine with that. Its an OK move

    I was thinking another option for his Ground Down B could be Tenshouha? from MMX8 maybe but it woiuld need some time to charge to prevent spamming

    Despite what I said, the idea for Skull Smash was inspired from the Charged Smash from MMZ. I just gave it Skull Smash's name.

    Okay then. Though I think that maybe we should use a different move. We already have two Command Arts from X8.

    I propose either Rakuhouha, Massenkou, or Earth Gaizer (Which I am now naming Chibakugou (Lit: Earth Detonation)).

    Well I think Rakuhouha is a bit too cheap. I dont think that would be good for him. And which game was Massenkou and Earth Gaizer from? I forgot.

    [EDIT] To be honest I think his Down B should be a basic technique rather than these giga attcks that you are listing. I have no problem with them, I like your ideas and thoughts, im just afriad of making him overpowered
    « Last Edit: August 21, 2010, 03:40:58 PM by super hax » Logged

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    « Reply #283 on: August 21, 2010, 03:14:20 PM »


    Earth Gaizer was from the Megaman Xtreme series I think..... I have no clue about Massenkou
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    « Reply #284 on: August 21, 2010, 04:07:57 PM »


    Earth Gaizer was from the Megaman Xtreme series I think..... I have no clue about Massenkou

    Massenkou is from X5, it's english name is "C-Flasher".

    ...Well. The only other ones I could think of for Down B would be Tenkuuha, Guard Shell, Hadangeki, or Rekkyoudan.

    One absorbs shots, but doe snot recover %, one just Guards against an attack, the third makes Zero do a slash wave, and the last one reflects projectiles.

    It's either that or we resort to something else.
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