Project Zero (Change Of Plans)

Started by ShadowSnake, June 14, 2010, 03:29:01 AM

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Look for the file FitLink01- copy

My Prize:
Quote from: Hollow on August 10, 2010, 04:22:58 PM
chicken noodle soup that'll be all :>.>:

August 25, 2010, 06:28:44 PM #361 Last Edit: August 25, 2010, 06:38:30 PM by wafflehack
Quote from: D1337 on August 25, 2010, 06:11:58 PM
Look for the file FitLink01- copy
Okay, hold on.

You sure that's resized?
When I preview it in BrawlBox,  it's very small.
If you turn to your left, you'll see that I have left.

August 25, 2010, 06:51:46 PM #362 Last Edit: August 25, 2010, 06:54:26 PM by D1337
Ya it is. Heres a pic in game.
enough proof for ya? :P
Now that I think about it...it could be bigger...

My Prize:
Quote from: Hollow on August 10, 2010, 04:22:58 PM
chicken noodle soup that'll be all :>.>:

Quote from: D1337 on August 25, 2010, 06:51:46 PM
Ya it is. Heres a pic in game.
enough proof for ya?

Oh then I forgot the FitLink.pac, I think.

Just one question. >.>
Why is Zero like that? When I saw BigSharkZ's video, he had Zero's color instead of the sparkly color like that.
If you turn to your left, you'll see that I have left.

August 25, 2010, 06:57:15 PM #364 Last Edit: August 25, 2010, 07:04:57 PM by D1337
I have no idea...But I there 3 models of it so maybe one of them. But the others ons I saw had a crazy purple/green pattern texture in BB preview. You should look into those to then.

Ialso think we should resize him a little since X is shorter then Zero, X will be nearly as short as Ness.

My Prize:
Quote from: Hollow on August 10, 2010, 04:22:58 PM
chicken noodle soup that'll be all :>.>:

August 25, 2010, 06:58:44 PM #365 Last Edit: August 25, 2010, 07:41:02 PM by wafflehack
Quote from: D1337 on August 25, 2010, 06:57:15 PM
I have no idea...But I there 3 models of it so maybe one of them. But the others ons I saw had a crazy purple/green pattern texture in BB preview. You should look into those to then.
:P I saw that Purple / Green pattern one...
I'll look into the other two.

EDIT: The third one has Zero's original colors (But no eyes), I think I'm going to start scratch and port the moves over onto the original MotionEtc.pac for Link.

I FOUND IT! I found the texture with the Zero textures.
I have to use another FitLink.pac though, so the animations would work.

SCREENSHOT OF AWESOMENESS:

  :af2:
If you turn to your left, you'll see that I have left.

Quote from: D1337 on August 25, 2010, 06:57:15 PM
I have no idea...But I there 3 models of it so maybe one of them. But the others ons I saw had a crazy purple/green pattern texture in BB preview. You should look into those to then.

Ialso think we should resize him a little since X is shorter then Zero, X will be nearly as short as Ness.

i fixed the texture for the crazy green and pink one, lemme look into that.
I DONT TAKE REQUESTS.


Quote from: ShadowSnake on August 25, 2010, 09:04:46 PM
Quote from: D1337 on August 25, 2010, 06:57:15 PM
I have no idea...But I there 3 models of it so maybe one of them. But the others ons I saw had a crazy purple/green pattern texture in BB preview. You should look into those to then.

Ialso think we should resize him a little since X is shorter then Zero, X will be nearly as short as Ness.

i fixed the texture for the crazy green and pink one, lemme look into that.

I think that particular texture may be used for the Las Vegas level in TvC, you how the lights are all crazy and stuff?

Also, D1337, might that shine have to do with Zero's Materials?

3DS Friend Code: 2895-6640-9302

August 25, 2010, 09:42:51 PM #368 Last Edit: August 25, 2010, 09:43:42 PM by ShadowSnake
Quote from: wafflehack on August 25, 2010, 06:58:44 PM
Quote from: D1337 on August 25, 2010, 06:57:15 PM
I have no idea...But I there 3 models of it so maybe one of them. But the others ons I saw had a crazy purple/green pattern texture in BB preview. You should look into those to then.
:P I saw that Purple / Green pattern one...
I'll look into the other two.

EDIT: The third one has Zero's original colors (But no eyes), I think I'm going to start scratch and port the moves over onto the original MotionEtc.pac for Link.

I FOUND IT! I found the texture with the Zero textures.
I have to use another FitLink.pac though, so the animations would work.

SCREENSHOT OF AWESOMENESS:

 :af2:

so it goes well waffle? u know, i have every model from MASATWOG if this can be one slot, then u have just created a revolution.
I DONT TAKE REQUESTS.


...Looking at Zero's model, couldn't how dark his texture is be the result of his Materials as well.

I think all possible venues should be explored on that, and see if it does anything.

3DS Friend Code: 2895-6640-9302

well everything is lookin sick so far

Quote from: GreenEnvy on August 25, 2010, 10:05:54 PM
well everything is lookin sick so far

May look even more sick once I can get the chance to try enhancing his textures. However, most of my texturing work for the time being until then will be oriented toward my Peach texture I am entering into LenSho's Tourney. I have a lot of ass to haul on it before it's done.

Too bad I don't have the money to purchase the Adobe Suite for Mac so I could do it here... Then again, I had been have a mouse with me if I do.

3DS Friend Code: 2895-6640-9302

hmm very nice animation
how many do you guys have done so far?

Quote from: Ninka O> on August 25, 2010, 10:29:58 PM
hmm very nice animation
how many do you guys have done so far?

Not many, I decided I would do some of the attack animations, but I have a texture to finish before that.

Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details.

3DS Friend Code: 2895-6640-9302

August 25, 2010, 10:40:14 PM #374 Last Edit: August 25, 2010, 10:41:36 PM by wafflehack
Quote from: Velen Zaiga on August 25, 2010, 10:34:09 PM
Quote from: Ninka O> on August 25, 2010, 10:29:58 PM
hmm very nice animation
how many do you guys have done so far?

Not many, I decided I would do some of the attack animations, but I have a texture to finish before that.

Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details.
Good! ;) My "bigger model" shown in the picture is glitching up bad now... it got corrupt so I had to delete it.

Velen, do you think you could resize the model properly, so we don't have to use the FitLink.pac used in the Zero Community Package?

EDIT: ShadowSnake, what does Mario and Sonic have to do with this? :P (No offense)
If you turn to your left, you'll see that I have left.