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from:

17 March 29th, 2020

Corrin Psa Over Marth No SFX No Sword Trails No Projectiles by CringeMster, Lillith
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



I didn't make this. VelvetKitsune did. No sfx. Thank you to PokeMaster Ely for pointing out what i did wrong.

216 February 28th, 2020

Ultimate-ish Byleth PSA v1.0b by Lillith with credit to (For extra recolours) VGIII, Crim~, Razennous
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://mega.nz/#!mEUl1KjL!hIaDaBiHxuL8HjgpTutv2lZWt06hK7rFKKYEJrfzt0E

Update! Seems I'm dumb and forgot to change the hit sounds for Beres' rapid jab end and Aymr attacks, causing a crash if Beret wasn't present. Oops.

....i feel like i forgot more important things here. Oops.

As usual, contains both vBrawl and PM versions, and as with Corrin and Robin both gendered variants are separate characters!

Failnaught and Aymr's turning works different from Ultimate, and Failnaught can release whenever after the stage 1 charge, but let's call them totally intended buffs instead of screwups I don't know how to fix, shhhhh.

Intended for use with BrawlEx! They're based off of Zero Suit Samus, so if you use BrawlEx use her configs and module.

Beret (Male) Soundbank ID is 0x000001CD
Beres (Female) Soundbank ID is 0x000001CE

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000


Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Trophy Throws are Smash Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

19 January 3rd, 2020

Random Music Pack by Lillith with credit to Games/remixers/composers are all listed in the BRSTM filenames!
[Pack - Audio]



This is just for a bunch of BRSTM's I've done, most of them are from last month and were intended for the new year, but uh...
Music list~
3rd Eye (xi-on)
All the World in One Girl (The Wingless)
An Old Story From Grandma (HanStone)
Aphrodite Oceanus (The Wingless)
Closed Room and Stars (Aftergrow)
Daemons - Eternal Darkness (Final Fantasy XV)
Dark Ridley (CerulianX)
Desire Dream (Demetori)
Doppelgangers Connected by Blood (Azure and Sands)
Dream of Arcadia ~ Changeability of Strange Dream (C-Clays)
Eastern Dream ~ Acoustic Demo (Demetori)
Emotional Region (minami)
Evil Reincarnate (Trap Fanatic)
Evil Shaman (Falcom Boss Zanmai Arrange)
Forest Fortress (GuitarWanker90)
Forest Fortress (U.N. Squadron)
Forest Labyrinth ~ The Guardian Legend (Eric Hache)
Green-Eye Jealousy (DARK PHOENiX)
Gust of Wind (Falcom Field Zanmai)
Hellfire Phase IV (Final Fantasy XV)
Homicide Moon (IOSYS)
Hyperion (The Wingless)
Ice Fairy (xi-on)
Judgement Star (minami)
Kesshu to Sankai ~ Peaceful Romancer (tuuten)
Minks the Aircraft Carrier (U.N. Squadron)
Mission 1 ~ Frontline Base (Chris Holland)
Mission 1 ~ Frontline Base (Grospixels)
Mission 1 ~ Frontline Base (U.N. Squadron)
Monsters Express 666 (S.H.O)
Mother Goddess (IOSYS)
Native Faith (Easy Ensemble)
No Time For Caution (Hans Zimmer)
One Girl in All the World (The Wingless)
Paradise - Deep Mountain (xi-on)
Pearl Song (The Wingless)
Power Plant (Youhei)
Quatera Woods (Falcom Field Zanmai)
Radiant Ark ~ Celica's Setting Off (Fire Emblem Echoes Shadows of Valentia)
Resurrection Blossom (IOSYS)
Rosenthorne (The Wingless)
Second Armageddon ~ WoS2 (Arcana)
Septette for the Dead Princess (xi-on)
Snowbound (bLiNd)
Snowfall (Siren and Sirrus)
Sparkling Slash (IOSYS)
Stage 1 (Sutte Hakkun)
Stand on The Earth (Last Ranker)
Strato Planet (Christian Poulet)
Tea Cup Crazy (Konekodakkaiya)
Tenmu Meteor ~ Royal Monster (Touhou Mystical Power Plant)
Terror Towers (Helene Muddiman)
The Scarlet Halls of Night (The Wingless)
The Seal - Sorcerian (Falcom Special Box '98)
Thunder Cloud (Area 88)
Touhou ClassicMetal 67 Inferno Transfiguration-prologue- (Mihaanaruoto)
Vs Leclaire (Final Promise Story)
Wizards in Winter (Trans-Siberian Orchestra)

351 December 7th, 2019

Ultimate-ish Palutena PSA v1.0a by Lillith with credit to catscatscats (Projectile stuff!), Ebola 16 (Model/AI touchups), KAI@Marth (Mega Laser beam GFX, using their Marisa's Master Spark), Project M Team (Black Hole from Mewtwo's Shadow Ball graphical effect)
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://mega.nz/#!6ZEmiSCD!13vfzQXfOGtle9mEUlAFJHsDO_oyUxVuj_-s9c12rKY

Update! Model and AI touchups, thanks to Ebola16, along with adding the extra model bits mentioned in one of the readmes, along with updating some forgotten credits

...I've a feeling I've forgotten to do something important for this, though no matter how much I think I can't quite place what it may be. Ack. Please return to me brain!

Two versions! The usual vBrawl and PM version!

Uhhhh... limitations and differences from Ultimate that I can recall right now~
Auto-reticle isn't actually an auto lock-on, instead, the direction it shoots is dependant on how you angle your control stick after hitting Special. However, this does also mean it can maybe hit more often due to manual aiming.
Black Hole doesn't actually have the right knockback, annoyingly, the knockback angle in Ultimate doesn't exist in Brawl so it just kinda pushes things. aw.

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Palutena Soundbank ID is 0x000001CB

Palutena's 'Dark Pit' victory quote activates against a BrawlEx character with ID of 53!

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000


Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Trophy Throws are Smash Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

456 November 15th, 2019

Ultimate-ish Link PSA v1.0 by Lillith
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Link]



Alt .zip link~
https://mega.nz/#!tngXHABS!OV9efh3yd4Fe_H2U6zzooaTbe3pE5Hfp-5TpmX75rp8

Quick update, now comes with a config file for reference or just to steal or whatever, since for some reason with a normal Link config in BrawlEx it killed the game. Huh. Apologies for the inconvenience!

Also, if you don't want to redownload just for it...

https://i.imgur.com/PtVMAEJ.png

Has four versions, Two over Link, and two separated for use with BrawlEx, of those, both have a vBrawl and a Project M version.

+1 Ultimate moveset! Link's enough of an overhaul to seem worthy enough to do, and also bias, that too. Anyways!

BrawlEx version's Soundbank ID is 0x000001CA

To add Ancient Bow and Arrow to other models...
Create new bone under TransN called 'All', import Bow object, replace 'All' bone, Regenerate bone array and set scale of 'All' to (0,0,0)
Create new bone in ThrowN called 'Arrow', import arrow object, replace 'Arrow' bone, set its ID to 89 if it isn't already. (you may need to also set the last bow bone to 88 manually for it to work properly.), set its scale to (0,0,0)
Create new bone under SayaN called 'BowM', this bone's ID should be 90, if you have a bow model attached, set this new bone as its visibility.

Congrats! Your Pikachu over Link can now vaporise his enemies with the power of technology!

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

The following is only really necessary if using for BrawlEx.
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Trophy Throws are Smash Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

3 November 10th, 2019

Wanderer On The Offensive ~ Shadow Of The Colossus (OCReMix) by Lillith with credit to B33J, Cerrax, Sixto Sounds, yodaisbetter
[Audio - Stage/Menu]



Just felt like making a BRSTM out of an awesome remix! All credit goes to the remixers, of course. Enjoy?
(Source: Remixers: B33J, Cerrax, Sixto Sounds, yodaisbetter)
125 November 2nd, 2019

Ultimate Ranger Ike Model Import by Lillith
[Character - Import - Ike]



Alt .zip link~
https://mega.nz/#!tqxxHIiA!oFwTWdcZjamE4TtwJedyAD0pD4WTdMrXK3vmsGzKLnI

Don't uh.. feel like doing screenshots unfortunately. Eh.

Preview video shows him with Ettard, buuut that's a personal version, just pretend he's got Ragnell.

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

418 November 1st, 2019

Ultimate-ish Richter/Simon PSAs v1.0 by Lillith with credit to LJSTAR, catscatscats
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://mega.nz/#!g7pB1Y5D!zu6Jf4StvY6Sfyg6NhaAdnJ0G0yl6ipyNbQuYwti9vY

Update again: Some for filesize was eked out for both Belmonts' motionetc files, so hopefully there may be less filesize issues for them, also, template config files, although here is a screenshot of the template if you don't want to redownload~
https://i.imgur.com/EIhJBU2.jpg
Optionally, you could also enable the ability to crawl since they have the animations, though for some reason it's very likely to crash, so I'd be against it until I can figure how to fix that.

Update: Simon in vBrawl shouldn't crash anymore, as long as uh... the actual vBrawl version is being used.

Simon has alternate models that are from that lame mobile game using his red-haired look if you rather those, but they have no cosmetics since I'm lazy.

...Konami's doing really horribly recently, but allowing what they did into Smash, Castlevania and Metal Gear is probably the best thing they've done in years.

Uh... Holy Water's trajectory is off, this is a limitation since it's using the Axe trajectory and such, I dunno how to change it separately, Grand Cross is also less flashy, but aside from that they should be as they are in Ultimate.

Intended for use with BrawlEx, based off of Link so if you do use BrawlEx, use their configs and module.

Richter Soundbank ID is 0x000001C7
Simon Soundbank ID is 0x000001C8

Need a number of codes to work properly~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000


Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Trophy Throws are Smash Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

309 November 1st, 2019

Ultimate-ish Eight (Hero) PSA v1.0 by Lillith with credit to catscatscats
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://mega.nz/#!9u4ThKAD!d7ZxHdntw0p0cTKGUW7fdAKMl3CDWVfGLd4YxUvno8w

Small update the second: Added a bit of a template fighter config, but it's not super necessary, so here's a screenshot of what it looks like so you don't need to redownload for it~

https://i.imgur.com/H67bTOL.jpg

Small update: Model should be the correct version now. Oops, apologies for that!

Hero! Sorta. Kinda. Only Eight, sorta due to bias and all that, if you want the other three Heroes, you'll need to wait for WTails' take on Hero, sorry.

Uh... He sorta floats a bit, but this is just a cosmetic screwup, aside from that, down special being a little more 'set', and Gigaslash, Eight should be how he is in Ultimate.

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Eight Soundbank ID is 0x000001C9

Need a number of codes to work properly~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000


Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Trophy Throws are Smash Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

67 October 25th, 2019

Orange Ultimate Zero Suit Samus by Lillith
[Character - Import - Zero Suit Samus]



Alt .zip link~
https://mega.nz/#!4zpViY7J!dw6chzzP3Hd9INK-Bi3cE3p36ckzB3AZML7VR7LR85w

Only my favourite costume instead of like, all of them, because why would I be logical when I could just do something weird instead like import a single costume. Logic is for logical people.

49 October 12th, 2019

Soma Cruz (Castlevania Grimoire of Souls/Dawn of Sorrow) by Lillith with credit to LJSTAR
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!BmQxlSYR!esvdGaVe0M7KkSPl7fsPq9Xfe4xdtEQRkuhwTA4TPjE

Soma! My absolute favourite character of Castlevania


A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

18 October 12th, 2019

Leon Magnus (Tales of the Heroes: Twin Brave/Tales of Destiny) by Lillith with credit to LJSTAR
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!87ZVzQwQ!1RzBvnnkp3HCBkwq3AeH6w0MuwWfabF1c-nftRKVUs4

Leon Magnus! Yey.


A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

43 October 2nd, 2019

Heather (Fire Emblem: Radiant Dawn) by Lillith with credit to Vert092
[Character - Import - Sheik]



Alt .zip link~
https://mega.nz/#!1vghgCJI!CQ3Bi4kP0fCS8uLah7uGWqCrOctmwA-xuG4Spxlj0i4

Go thiefy characters?

Likely the last import for a while.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

3 October 1st, 2019

TGS 2019 Demo Movie (Ys IX: Monstrum Nox) by Lillith with credit to Falcom Music Channel
[Audio - Stage/Menu]



Source~
https://www.youtube.com/watch?v=5DLAICiUxGQ

I love this song, I've no idea if it was only ever used for trailers though.
(Source: Ys IX: Monstrum Nox/Composer: Yukihiro Jindo | Guitar: Masaru Teramae | Bass: Atsushi Enomoto)
15 September 17th, 2019

Balder (.hack//Versus) Model Import by Lillith with credit to pervyTHEshadow, Osci
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!sjRQQC7Q!3ZcrQfGnv77ChlnPlsOoyCmlUEvLDONHItKvZRnEXRY

Oh hey it's not-Balmung! ...If Balmung from the original .hack had a decent model I probably would've imported him instead.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

12 September 17th, 2019

Itsuki Aoi (Tokyo Mirage Sessions) Model Import by Lillith with credit to Eivuiee
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!xrZ23YzZ!jbo551pUANNhXvNw1uKJ0WMcczxkBJ8t-ypdgnSWdSU

Yet another character from that not-crossover!

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

22 September 17th, 2019

Velvet Crowe (Tales of Berseria) Model Import by Lillith with credit to kurokairaku, GlemyToto
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!k2AiDAaQ!YHPYfhhHcNv0mS03dY2DTtafKisqdBRZmczZQby0W7E

Velvet Crowe! I love how much of her playstyle revolves around being such a berserker. hehehehehe.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

49 September 15th, 2019

Dimitri (Fire Emblem: Three Houses) Model Import by Lillith with credit to KuroKairaku, SciresM, Ploaj
[Character - Import - Ike]



Alt .zip link
https://mega.nz/#!p7JSkAJQ!RO8eb1DI8v8A2lR5bxtpXy6A3v_kFqDDLNWnKxaCEf8

Prince Blue! I love how this guy looks so barbaric post timeskip, I dunno why though. hmmmmmmm.

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

39 September 15th, 2019

Claude (Fire Emblem: Three Houses) Model Import by Lillith with credit to KuroKairaku, SciresM, Ploaj
[Character - Import - Pit]



Alt .zip link
https://mega.nz/#!Qn5wwY4B!d44A-abWSWMIYTXuvmhMoxksVYo4jaIpvJO7YL8yhqg

....I haven't done this fellow's route yet, so nothing too special to say here.

Ah! Has two models, one which is just over Pit, the other is a size mod thing to make him taller.

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

25 September 9th, 2019

Kafei (Legend of Zelda: Majora's Mask 3D) Model Import by Lillith with credit to Guy, KTH, Legacy XP Team
[Character - Import - Custom Character]



Alt .zip link~
https://mega.nz/#!tnRDxCJI!hPyn4_C-kUjY_tURkOjP5ktUFRrl7iFC9yEDQ7u-Oe8

Kafei! I dunno why but I like Kafei, he's also one of the only characters aside from Link who's actually playable in a main game, maybe even THE only, but I cannot remember.

Made for use with the Smash 2/Legacy XP Young Link boneset, might work with regular Link, but not very well.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

25 September 9th, 2019

Frederick (Fire Emblem Warriors/Awakening) Model Import by Lillith with credit to Kurokairaku, SciresM, DSX8, Daemon1
[Character - Import - Link]



Alt .zip link~
https://mega.nz/#!07BTmapK!PMcO3DsZajWz5L4l65Ett_Zi25KENHBXmb3kQV2jbG4

Frederick! I love Great Knights, and have since playing Holy War with Lex, and Frederick's brutal Warriors moveset is awesome.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

77 August 31st, 2019

Edelgard (Fire Emblem: Three Houses) Model Import by Lillith with credit to KuroKairaku, SciresM, Ploaj
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!1CQTFCbQ!JVa4CEQ-1UHYHO-VDXTOPjTphuuLxhKSkQ0aciAtRRk

Probably really weird that I did Edelgard over Marth and not Ike huh. Well uh... Edelgard's seen as really graceful with axes, surprisingly, so that was the biggest deciding factor here.

Also likely weird that she has that horrifying looking Devil Axe from Shadows of Valentia, no real excuse aside from I love creepy things.

Has her first look, as well as a bit of an impromptu take on her second look, I'd have done the shield too, but that isn't ripped either.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

24 August 26th, 2019

Darios (Fire Emblem: Warriors) Model Import by Lillith with credit to KuroKairaku
[Character - Import - Ike]



Alt .zip link~
https://mega.nz/#!kCQ0SCAY!iKWJ3j1ArO1fkSGtxLvl7Bza1S07vZq155lHYVFnFK0

Behold! My favourite of FE Warriors' characters. Although seeing as it's a choice of three, there's not so much choice there, huh?

English voice is Xander Mobus, the current announcer of Smash, neat huh?

The 'evil' render was done up by KuroKairaku, as well as the rip itself, and there is a link to the original render in a text file, so if you want it follow that.

A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

14 August 25th, 2019

Battle!! (Xenoblade 2 Torna ~ The Golden Country) by Lillith
[Audio - Stage/Menu]



The awesome Jazzy battle theme from Torna ~ The Golden Country, I love this so so much.
(Source: Xenoblade 2 Torna ~ The Golden Country)
22 August 26th, 2019

Hugo (Xenoblade Chronicles 2: Torna ~ The Golden Country) Model Import by Lillith with credit to KuroKairaku, PredatorCZ
[Character - Import - Link]



Alt .zip link~
https://mega.nz/#!hDwC1AYR!rNh7XHtpJlghAoATnbzuaX7Yr-ly18Dbi4HU4bQ53dw

Has two versions! One is is just normal over Link with lefty sword and righty shield, the other is flipped.


A 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

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