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68 May 10th, 2019

Smash 4-ish Chrom v1.0a by Lillith with credit to Naoto-san, Firelis, jaystring, Moe, Xen, !Char
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://mega.nz/#!LFVUVC4B!7rdYcg9kr6PAsttD-KQ83SQs8wgIT1HOJO6ZyO7gRFA

v1.0a~
- Final Smash now has time manipulation on-hit so anyone hit is less likely to slip out of it.

The included models aren't really 'necessary' they're just jaystring's with Moe's recolours, with their filesize downed a bit so the game doesn't explode, along with fixing up the sword placement and adding a 'sheathed' version for a bit more accuracy.

Chrom's soundbank ID is 0x000001A3

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

10 May 1st, 2019

More LXP Pichu Hats by Lillith with credit to Legacy XP Team, Smash 2 Team, KuroKairaku, Pingu!, KleinStudio, TrikeBoy
[Character - Texture, Import - Custom Character]



Alt .zip link~
https://mega.nz/#!7Z0mzSLY!ldyyD3Qy6ZN5bLDgnGAvXborusNWzeNqj_09ikwI_Qg

Pichu now has more hats! Because who doesn't want more tiny rat hats?

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

72 May 1st, 2019

Ultimate Young Link Model Import by Lillith with credit to RTB, Smash 2 Team
[Character - Import - Custom Character]



Alt .zip link~
https://mega.nz/#!WBcEzKKa!-kkAOG-Vq3nXhFwmLHHZT8P5oGukhg1n_8sFy2Z5d6A

Updated with a bunch more versions, Goron Bracelet version has 12 colourations, and that has 3 variations in itself, so 36 costumes there, Kokiri Sword and Deku Shield, Razor Sword and Hero's Shield, and Gilded Sword and Mirror Shield, all of these have their own (sorta eh) cosmetic stuff.

Behold Young Link, or something! Comes with all 8 costumes + black tunic, no cosmetics for that though, has alternate versions with Goron Bracelet from Smash 2. Should work over both Smash 2 and Legacy XP's Young Link

Might lag in matches with more than 2/3 in play at once?

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

97 April 25th, 2019

Joker Model Import by Lillith with credit to RandomTalkingBush
[Character - Import - Sheik]



Alt .zip link~
https://mega.nz/#!GIshgaja!87g45Hk__KTY049Or2zCTCaioPElwcmUN3ZnrEUbv3I

How fun. Uh... Comes with a voice for Sheik, Zelda's SFX are still her own though, only English voice since I'm a tad lazy right now.

Uh... There are a few weird things for both models, all since i don't know how to make a single object use two separate textures and such, so the eyes, glasses and hands aren't proper (last two for school uniform costumes) I'll probably update if I can figure how to fix it. Just pretend he's wearing shades and gloves for his uniform welp.

Knife and gun I thought to keep to pretty it up a bit, they're both on his waist.

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

74 April 2nd, 2019

Gao! by Lillith with credit to RTB
[Character - Import, Moveset (PSA) - Captain Falcon]



Alt .zip link~
https://mega.nz/#!uE0DTAwI!GMeLXj2VH9Ov2X-gzTVYCGn81fBeye7DwUtTNN96oCQ

Only lower filesize models will work, else it'll crash, although since it's Pseudo-cat I'd suggest using the horrible model.

Maybe not 'necessary' per se, but if you want the full experience of kneeing your opponents with immense satisfaction ... Yeah, it's necessary

Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

104 March 25th, 2019

Sm4sh Ike PSA v1.0b by Lillith with credit to jaystring
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ike]



Alt .zip link~
https://mega.nz/#!zVERFCwJ!NQIf9GjumORfvvc4l6kKo2zpMcI1MIIygUY-6UlaEiA

Apparently I'm blind and didn't notice all the holes in Ike's hitboxes. ack.

v1.0b
- Jab 3/F-Tilt/F-Smash/U-Smash hitbox IDs fixed up
- Down tilt/Down Smash's sound starts up sooner so it follows properly
- Down air's hitboxes now only pop up for 2 frames instead of the insanity it was
- Up Smash shouldn't whiff on its startup on small characters.
- Better Eruption chargeup!

v1.0a
- Redone from scratch, so hopefully less crashes!
- Data I was working on was pre-1.1.4, and not the more recent 1.1.6. This means more buffs now!
- Damage voices fixed up
- Some timings fixed up a bit, mostly sound related and not gameplay though.

Aaaaand now with this i've done all 6 of the Smash 4 Fire Emblem characters! Yay! I may also do a Smash 4 styled Chrom, but I don't quite know yet. May also port Robin to a different character for real projectiles.

For once, this isn't actually necessary! Its just an extra if you want his Eruption chargeup to work properly. To explain, for some bizarre reason all of my attempts to make the usual chargeup colour blue screwed up every single one of Ike's particle effects (Aether sword spin, eruption, sword plunge, all that), so I settled by just putting the new Eruption chargeup effects into a separate GFX bank, stupid, but still a solution that works.

Code fun~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Theeee... models are 'sorta' necessary, in that the filesize needs to be lowered for models to get the moveset to work properly, so if you lower texture sizes with whatever model you want to use and the outcome has the same or less filesize than what's here, then you're good to go.

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

235 March 11th, 2019

Smash 4-ish Corrin v1.0d by Lillith with credit to PureHatredDictator, MrTacos432
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate link, only difference is that it is a .zip archive instead of .rar
https://mega.nz/#!WV8hUC4Q!xmGEvXBz9awHRJtDzLBd1cEQhIlz1RnafQ7giJPoG9Y

v1.0d
- New 'Final' file, hopefully this'll get rid of those crashes.
- Aerial Final Smash fixed up so no more T-Posing.

v1.0c
- Better wall pinning. Goodie. (Models and MotionEtc are updated too, without these and only the PSA file the game WILL crash!)

v1.0b
- Female Corrin jump fixes. (I'm really good at breaking stuff apparently)

v1.0a
- Female Corrin alt PSA exists! So now you can have both if you're insane enough. Or take a fun different spin for one of them so they're a bit different.
- Neutral (Aerial version) and Side (Back kick) specials shouldn't sometimes teleport you around anymore.

FLAMING DRAGON CHAINSAW.
Shouldn't crash like the beta version did, unless I messed something up whilst uploading.

Dragon Lunge doesn't quite work as it should, since it detects collisions differently, but after you're pinned to something everything that you can do is just about proper.

As with Robin, the MotionEtc files are only in Male Corrin's folder, as they would be identical for Female Corrin anyway, so it's just a way to save a bit of size.

Let's see... uh... PSAs and SFX are interchangeable.

Intended for use with BrawlEx, based off of Link so if you do use BrawlEx, use his configs and module.

Male Corrin Soundbank ID is 0x000001B4
Female Corrin Soundbank ID is 0x000001B5

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

186 April 23rd, 2019

'Brawl' Daisy PSA v1.00a by Lillith with credit to SJS, Estepoke
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate .zip link
https://mega.nz/#!PJ9ATIiD!lVf_67FTqM-AmMqNYjqNXpcZdO5r_ttK4Ifk9e0s4oY

v1.00a~
- Daisy's graphical stuff updated a bit, namely to get rid of the random pink in her flower up tilt.

The included models aren't really 'necessary' they're just SJS's, with their filesize downed a bit so the game doesn't explode.

Daisy's soundbank ID is 0x0000023B

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Also comes with stock icons since SJS's didn't come with any

44 February 8th, 2019

Separated SFX/GFX Lucina PSA v2 (Fire Emblem: Awakening) by Lillith, Albafika, JamietheAuraUser, Tulat, Thany, Vert092, Nao-chan, Large Leader, Shun_One, Revan, SwordHandKirigiri with credit to SJS, Dragon-FlyWolf10, Mr. Me, Cloud Strife PSA animators, and the Project M team.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



As per usual, alt .zip link~
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0

Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.

Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448

So if anything's missing it's probably there.

Anyways! Made for use with JOJI's things and BrawlEx

Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.

Lucina's soundbank ID is 0x0000023D

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

52 February 5th, 2019

Moar 'KTH' Female Robin Costumes by Lillith with credit to KTH
[Character - Texture, Import - Custom Character]



Alt .zip link~
https://mega.nz/#!WR0WkKAZ!U2frvQj1JViyGLmvYPp5k4_zfMTZ7FX9xfeXaMcvkCk

As with male Robin, new renders! I wonder if anyone knows what they're based on. hmmm. Also, an alternate version with Silver Sword and Sol instead of Bronze Sword and Levin Sword, this is what I'm using, but may as well leave them here as well anyway.
KTH's original Robin with the other costumes~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216717

Male counterpart
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216864

443 February 2nd, 2019

Project M + BrawlEx v'242' by Lillith with credit to PyotrLuzhin, zigheart, Sirkura PMDT, SecretChaos, JOJI, Yuki
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



Alt .zip link
https://mega.nz/#!CJdQWSha!R_3PeXhIZcj9mJ431YN5CaWqv6R2s2O5y_m3lCjiRCU

Proper codes
https://mega.nz/#!OIVG3K6A!aNy2HuXXHv9DENUslRC5WbpIQ26OdbCRz1HJ6-C2NMA

An expanded version of this~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210715
using JOJI's BrawlEx thing as a reference

Likely to mess up with certain roster numbers, aaaand you'll need to use a hex editor to do roster stuff, but hey! 242 characters in Project M, how weird and fun.

Uh... the 'proper' codes are just to fix up Classic mode's weirdness, i forgot to update with the original upload, and uploading takes a while so it's separate.

Stock icons don't seem to work properly, I dunno how to fix it currently, though I'll look at it more when I can.

406 February 2nd, 2019

Mario Ultimate Taunts by Lillith
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



Alt .zip link~
https://mega.nz/#!ONkQUCyY!scCTFFLrxndFOjC4yFLnpis9frMoIiwFhGlahw-qvQs

Unlike Ultimate though, they're added as 'smash' taunts, like, tap for the new ones, hold for the old ones.

No Cappy since I'm a bit lazy and don't know how to go about adding his eyes to the hat without model edits.

Includes both vBrawl and PM 3.6 versions, have fun?

257 April 23rd, 2019

Another Brawl EDx by Lillith with credit to Naoto-san, KingJigglypuff, Thany, Project M Team, SiscoLink, Pyro Gaming, Pik, KTH, Tormod, ds22, Moe, Estepoke, SylveonPlaysSSB, SJS, Moblin, Hypno, Roadhog360, Starwaffle, Theytah, Nanobuds, GentlemanPotato, BRAWL PLAYER, KorytheMaril, LinkTahuterasuSpirit, jaystring, Firelis, SJS, Estepoke
[Pack - Character, SFX, Misc, Portrait]



Alternate .zip link
https://mega.nz/#!uQ82BSxJ!YRtI_IamK5GH0pOTMtE1Vo77LJMPHEp_lXxWBAAuGmI

Update~
Daisy's graphical stuff updated a bit.

So I think it's just hilarious to keep adding more and more onto the name. this is basically an expansion of an expansion, this one is to add more 'unfitting' Brawlified characters, Chrom and Lucina fit the initial release well since I seem to re-iterate on them a lot, and uh... they're definitely unfitting since they didn't exist 'till 4 years after Brawl.

This has the same stuff that was applied to Brawl EDx, as well as BrawlEx, but I like having options in case you like one, but not the others.

143 January 24th, 2019

'Brawl' Chrom PSA v1.0 by Lillith with credit to jaystring, Naoto-san, Thany, Firelis
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate .zip link
https://mega.nz/#!GQVkGIDZ!isT9XRNoPiMZPpEk-hZdEplz_-yhR-6Aao4Guu3faNU

Made to be a cloned character, with use of BrawlEx, Like with Lucina and Roy, this Chrom serves multiple purposes for me, one is as a stepping stone for working up to an Ultimate Chrom as well as just for fun and so on.

The included models aren't really 'necessary' they're just jaystring's, with their filesize downed a bit so the game doesn't explode, along with fixing up the sword placement and adding a 'sheathed' version for a bit more accuracy.

Chrom's soundbank ID is 0x000001A3

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

108 January 24th, 2019

'Brawl' Lucina PSA v2.0 by Lillith with credit to jaystring, Naoto-san
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate .zip link
https://mega.nz/#!ac8VBQ4Y!Ul0aKHFFOzUvErQmHy2dQrzhs0C2l91pUYa6kmru6hA

Made to be a cloned character, with use of BrawlEx, this Lucina was changed up a little bit from the original Brawl v1 thingy, but the time difference, and revampening... Fit enough for me as a v2

The included models aren't really 'necessary' they're just jaystring's, with their filesize downed a bit so the game doesn't explode.

Lucina's soundbank ID is 0x000001AC

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

111 January 6th, 2019

Smash 4-esque Chrom for Project M by Firelis, Lillith with credit to Legacy XP (I took part of the soaring slash coding from LXP Lucina), the PMDT
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Mod meant for BrawlEx ! Also requires Soundbank Expansion and GFX Expansion which can be found here : http://ssbbhack.web.fc2.com/
(soundbank ID : 000001B1)

A simple modification for Lillith's Smash 4 Roy PSA (which can be found here : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215135 ) which turns it into an almost Chrom moveset similar to Ultimate. This mod is unfinished as I have deemed it mostly useless to reanimate Chrom's Ultimate animation due to the fact that they can be ripped. However I do hope you find something useful in this as people on Discord have requested that I release this mod.

123 December 28th, 2018

Richter Model Import by Lillith with credit to Ziella, RandomTalkingBush for the original rip
[Character - Import - Captain Falcon]



Alt .zip link
https://mega.nz/#!zdE2Ba4Q!r6E5bOjOrZ-j78POJk1JfKVGqkiyJqMz_G0mL2WYt2k

I've no idea if this works on console. Yikes. I mean, it should, just that I'm unable to test it right now.

...i also hope it doesn't just seem like I'm capitalising on the recency for attention. Yikes. I just adore the Castlevania series and have wanted to do a model/import for ... not just Richter, but a Belmont in general for a rather long while, though I do also like Richter more than Simon, having played Richter's games, and not Simon's, so a tad bit of bias, maybe. Will likely lag with 3 or more on the screen at once, but also comes with all 8 costumes, cosmetics for all, metal materials, and both English and Japanese voices.

73 December 24th, 2018

Alm Model Import by Lillith
[Character - Import - Marth]



Alt .zip link
https://mega.nz/#!LY90QKSA!dTB5t0SrlVoNHk_TsiIGHUyWCM-kfSFwV79nW3qKRu0

Moar mediocre import time! Like Navarre and Wedding Marth, I lazily used ingame things for cosmetics. Has two 'costumes', Fighter with Royal Sword, and Hero with Falchion, there are also flipped versions of the two if you like your Alm to be a lefty. No voice like I did with Navarre, though it should work over both Marth and Roy things as is.

23 December 22nd, 2018

Navarre Model Import by Lillith with credit to Ambros489, KuroKairaku, DSX8, SciresM
[Character - Import - Marth]



Alt .zip link
https://mega.nz/#!HItglSBS!LnfblCtR2lcJAModIFbfE5lWzukCfTtU_EHlAk8TaHo

Mediocre import time! ...As with Wedding Marth, I was moderately lazy and just used the actual FE Warriors render for things.

163 December 18th, 2018

Smash Ultimate Marth by Lillith with credit to RandomTalkingBush
[SFX - Marth]



Alternate .zip link~
https://mega.nz/#!jRk1SICS!bkppqFfTYnqhe8nTlt95euOXUekXgPSskSBpmpMZ9p8

Marth has both Japanese and English voices, which both have two variants, one for vBrawl, and one for PM 3.6, this PM version doesn't change Roy's voice from the original PM, and the intention is that hopefully a separated Roy voice is used. I don't really like dealing with shared SFX things between characters, you're free to do it yourself if you wish using what I have here of course-- I'm just lazy.
(Source: Super Smash Brothers Ultimate)
146 December 18th, 2018

Smash Ultimate Roy by Lillith with credit to RandomTalkingBush
[SFX - Custom Character]



Alternate .zip link~
https://mega.nz/#!TdsVHKab!_5z_8NFTYLO7OYXCQXjrnLHX-zwxASDlBWrM6x5rZp8

Roy only has English version since it'd be redundant to do his Japanese voice stuff, though his English voice here has two variants, and one of those variants has two variants, the main two are for my separated PM 3.6 Roy, and Smash 4 Roy. Smash 4 Roy, the one with two further variants are for being over Marth, as well as separated.
Separated PM Roy~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216360
Smash 4 Roy~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215135
(Source: Super Smash Brothers Ultimate)
133 December 18th, 2018

Smash Ultimate Ike by Lillith with credit to RandomTalkingBush
[SFX - Ike]



Alternate .zip link~
https://mega.nz/#!yYl3lIQZ!T4y8zLmyxQAkRzLYGtJSGg9RoV_HA-80TXfCSRDSXkw

Ike has both Japanese and English voices, which both have two variants, his Path of Radiance and Radiant Dawn costumed voices from the game, also I just named the Japanese versions of those folders the Japanese names because I'm an idiot who likes confusing people. And maybe if a Japanese person using it would find it easier to identify. I dunno.
(Source: Super Smash Brothers Ultimate)
117 December 18th, 2018

Smash Ultimate Wolf by Lillith with credit to RandomTalkingBush
[SFX - Wolf]



Alternate .zip link~
https://mega.nz/#!LJsF0CYZ!ZqoTOOCj4T_Ju3Wwcfk1n9fguWDpZdyrw6LGPtpZiNg

Wolf's two variants are simple, one is the English voice with his dorky Ultimate down tant 'roar', while the other is the English voice with the more fierce roar that's already in Brawl. ...i may need to up his voice volumes though. Dunno yet.
(Source: Super Smash Brothers Ultimate)
270 March 10th, 2019

Beta Smash 4-ish Corrin by Lillith
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Working full version is released. This one is still just up for legacy purposes or something. Full version~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217451

Seems to only work on Dolphin, and not on console-- This will hopefully be fixed in the first full version.

Alternate link, only difference is that it is a .zip archive instead of .rar

https://mega.nz/#!nU0VDAhQ!0ULuObByQNSOODzuwECQHAydAPJAYBKdrlS4qDoz3o8

Flaming Dragon Chainsaw!
Uh... Not the full version of Corrin, but aside from no side special everything is functional at least

Intended for use with BrawlEx, based off of Link so if you do use BrawlEx, use his configs and module.

Has a bunch of random text stuff if anyone is interested in playing around with the PSA

Soundbank ID is 0x000001B4

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Random notes~
Need to make neutral special vocalisations actually work. maybe use different variable.

Down special doesn't work when holding an item. ...i've no idea how to fix this.

Holding an item checks the 'left hand spear' model changer since it's the same ID as Link's shield one. I have no idea on how to fix this either.

Only a 'Brawl' version currently, still need stuff done to convert it into a 'Project M' PSA.

Redo model changer stuff, probably.

127 November 17th, 2018

Robin over rob .rel port by CARLCGL, Lillith
[Character - Moveset (PSA) - R.O.B.]



It has generic GFXs, and I FINALLY fixed the down bs problem

1 2 3 4 5 6 7

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