Home Gallery Resources The Team Rules chat Login Register


Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other

from:

24 November 2nd, 2019

Ice Climbers Leader fix (nana leads odd costumes) by eonbot
[Misc]



Nana now leads every odd numbered costume, instead of just the vanilla assigned Nana-led costumes.

Comes with both a brawl and a PM version, as well as an optional slight functionality tweak to make the entire system nicer

Read the README.txt to know which files to use

UPDATE : SPY/DARK costumes (R/Z alts) now are both popo led despite what internal numbering would say

72 September 4th, 2019

Pointer Wizardry by eonbot
[Misc - Other (stuff we forgot)]



Adds 10 new PSA commands that can be used to perform arbritary memory reading/writing using Pointer Logic. Read the Commented chunk at the top of PointerWizardry.txt to learn how to use the commands and the limitations of the commands.

Comes with PSA-Compressor Config data that can be added to your PSA-C config to make the commands available.

Example PSA-Files showing how to use the commands effectively will be provided in a future download, however right now the code is just being released on its own for ease of use.

Things needed before this truly is gamechanging :
Find where a hitbox stores who it has previously hit, allowing custom hiteffects
Find where an article knows its owner/where an owner knows its articles.

21 July 2nd, 2019

Hat Action Data for Squirtle, Ivysaur, Charizard, Olimar and ZSS by eonbot
[Character - Moveset (PSA), Kirby Hat - Kirby]



In vanilla brawl/vPM, Kirby loads his action data for every copy ability except Squirtle, Ivysaur, Charizard, Olimar and ZSS, who all have their action data and article data contained within fitKirby.pac.

This moves the action data for all 5 characters into the hat file, so that it is much simpler to edit the hat files as any other hat file would be and so that the a modder can delete all data for actions greater than 0x132, saving some space in kirbys very close to full psa file.

The articles have not been moved out of kirbys files, however inside the hat file I named the article animation names telling the user where to find the article inside of kirby (listed below).

Download includes vBrawl hats and vPM hats since PM editted the effects portion of their files.

Charizard - Article 6
Ivysaur - Article 7
Squirtle - Article 8
Zero Suit Samus - Article 9
Olimar - Article 10

107 June 29th, 2019

Dolphin Memory Engine PM/Brawl Labbing/TASing address file by eonbot with credit to Fracture, Codes, KingJigglypuff and Chasemcdizzle for helping me work out how the pointer paths/giving me resources to work of to make this
[Misc - Other (stuff we forgot)]



This uses Dolphin Memory Engine, an external program from dolphin, to view dolphin ram in a much nicer way

Link to Dolphin Memory Engine : https://github.com/aldelaro5/Dolphin-memory-engine/releases

An address file for Dolphin Memory Engine that contains many memory addresses for every character in every port e.g. Position, velocity, damage, knockback, current action ID, tech window, any aerial resource, charge of any character specific resource, basic Pikmin data etc.

All values that can also apply to nana are also available for every port.

These values also cover the current rules setting, current settings in debug mode and/or LTEs Code Menu, current Music and Sound settings, Current Stage ID.

A lot of these values depend on what characters are on screen at the time, and so for these pointer paths were used to make sure everything is accessible.

This file gives the ability to view all these values as well as change/lock them to a given value you want to use for testing purposes.

Changing these values in netplay will just desync the game unless its something that won't effect the outcome of a game/rng. This means you can use the music setting in here to locally disable music without changing the opponents setting and have 0 negative effect on it.

This was built for easier labbing, analysis and TASing resources, but can also be used for easy infinite charge shot etc for messing about

69 July 1st, 2017

Kirby CSS (SD card + Dolphin Netplay Textures) by eonbot
[Misc - Texture - Menu]



Replaces all images on the character select screen with kirby with the copy ability of the character.
Only replaces the small images, not the actual CSP's or which character is loaded.

Comes with a file to add to your sd card to add, as well as a texture pack for the most recent build of Dolphin used for netplay so it can be loaded for netplay without desyncing

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.



Enter the deletion reason here.


Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010

Visitors Online