144 May 4th, 2022
Butter Building by SoN1c2001 with credit to InTrepidCognito for the 3D Stage Template and Peardian for making the custom model found on Model's Resource's customs section[Stage - Vertex, Import - Halberd]
EDIT 3-28-2021
Added the credits to the actual Brawl Vault submission itself so it's in both the Read Me and outside of it.
-- Original Description written on December 26th, 2017 --
I can't believe that I am the only one to have done this.
Comes with SSS Icons and a .rel to port the stage to a custom stage.
Credit is in the readme file.
Imgur Album: https://imgur.com/a/KeCLV
Added the credits to the actual Brawl Vault submission itself so it's in both the Read Me and outside of it.
-- Original Description written on December 26th, 2017 --
I can't believe that I am the only one to have done this.
Comes with SSS Icons and a .rel to port the stage to a custom stage.
Credit is in the readme file.
Imgur Album: https://imgur.com/a/KeCLV
1368 September 16th, 2016
Cookie Country v2 by Nezha B. Rose, Angelglory, Codex-9 with credit to Arko Games[Stage - Import - Halberd]
Edit 9/15/16: Fixed boundaries, tweaked clouds and connected the island.
Changelog:
- Fixed the lightning
- Fixed models looking dark due to the lightning
- Imported a new and better looking moon
- Moon Texture optimization courtesy of Codex9
- Moon relocation
- Cloud Texture optimization
- Animated leaves
- Added shadows
- Tweaked collisions a bit, like, just a inny bitty tiny bit
- Fixed walking sound effects (example; walking or running on wood sounds like you are walking or running on wood)
- Improved camera speed
- Updated the icons for both Brawl and PM
Originally made by Angelglory.
Talk to me:
http://smashboards.com/threads/manco-which-one-of-my-very-old-space-stages-should-i-revamp-next.349961/
Or PM me...
Changelog:
- Fixed the lightning
- Fixed models looking dark due to the lightning
- Imported a new and better looking moon
- Moon Texture optimization courtesy of Codex9
- Moon relocation
- Cloud Texture optimization
- Animated leaves
- Added shadows
- Tweaked collisions a bit, like, just a inny bitty tiny bit
- Fixed walking sound effects (example; walking or running on wood sounds like you are walking or running on wood)
- Improved camera speed
- Updated the icons for both Brawl and PM
Originally made by Angelglory.
Talk to me:
http://smashboards.com/threads/manco-which-one-of-my-very-old-space-stages-should-i-revamp-next.349961/
Or PM me...
3431 June 2nd, 2012
DayLight Halberd Fix by rihuganon, ??_?, SSBBAdam[Stage - Texture - Halberd]
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/SSPs/DayLightHalberdSSPv1.png - Stage select portrait
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/SSPs/DayLightHalberdSSPWhitev1.png - Stage select icon
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/SSPs/DayLightHalberdSSPWhitev1.png - Stage select icon
1616 June 5th, 2011
Daytime Halberd by SSBBAdam[Stage - Texture - Halberd]
I don't think anyone had this idea yet, please excuse me and I'm very sorry if somebody has already done it. I think I did a good job making this.
http://YouTube.com/SSBBAdam
http://YouTube.com/SSBBAdam
904 September 1st, 2012
Halberd in space by Doomfire with credit to teh0wn[Stage - Texture, Vertex, Import - Halberd]
766 August 13th, 2012
Halberd Interior Fixed by BlackRose67[Stage - Texture, Vertex, Import - Halberd]
374 September 24th, 2016
Halberd M (Full Airborne) [UPDATE 2] by Pipapopa12 with credit to jlclpepe, rihuganon, LordNOaH, SSBBAdam and ~Frozen[Stage - Vertex - Halberd]
UPDATE 2: Fixed minor collision error on top platform, made water on daytime version more visible. Redownload if downloaded before September 20th.
UPDATE 1: Rose the platform a bit, gave fog to Daytime version, and updated the Daytime's lighting. If you tried downloading the mod, do it now. The download link is updated.
Halberd M is a stage mod for Halberd that takes the main flying stage and modifies it so that the stage does not go through any transformations.
=Features=
-Top platform was modified to be smaller and have less height for competitive purposes (mixture of Battlefield and Yoshi's Island height).
-Entire stage has collisions (can no longer clip through the stage from below).
-Included Daytime alternate.
-Included SSS icons for each.
~Credits~
Jlclpepe: Stage I edited.
Me: Porting over the original platform, giving the edits.
~Frozen: Daytime texture.
UPDATE 1: Rose the platform a bit, gave fog to Daytime version, and updated the Daytime's lighting. If you tried downloading the mod, do it now. The download link is updated.
Halberd M is a stage mod for Halberd that takes the main flying stage and modifies it so that the stage does not go through any transformations.
=Features=
-Top platform was modified to be smaller and have less height for competitive purposes (mixture of Battlefield and Yoshi's Island height).
-Entire stage has collisions (can no longer clip through the stage from below).
-Included Daytime alternate.
-Included SSS icons for each.
~Credits~
Jlclpepe: Stage I edited.
Me: Porting over the original platform, giving the edits.
~Frozen: Daytime texture.
112 July 7th, 2019
Halberd Ship (Hazards | No transitions) by MarioDox with credit to PMDT[Stage - Vertex - Halberd]
The correct version of what should've been of Halberd.
Some module edits and stage edits shenanigans allowed me to force Halberd into it's ship state where the combo cannon does stuff, it's kinda janky, but it shouldn't bug out. No more transitions, working hazards, ton of fun.
Use the module included in the download to make it work properly (if you don't it's going to bug out a ton).
Enjoy.
Some module edits and stage edits shenanigans allowed me to force Halberd into it's ship state where the combo cannon does stuff, it's kinda janky, but it shouldn't bug out. No more transitions, working hazards, ton of fun.
Use the module included in the download to make it work properly (if you don't it's going to bug out a ton).
Enjoy.
383 April 2nd, 2011
Halberd Ship texture pack by ??_? with credit to SSBBAdam for daytime texture[Stage - Texture, Vertex - Halberd]
869 December 7th, 2015
Halberd: X (Complete) by Xerom with credit to mew2ds, Ike_Lawliet, Snoopy, Nah with credit to _Data_Drain_[Stage - Vertex, Import - Halberd]
*Updated with airborne version and definitive docked version*
---Old Text Description---
"Most Halberd edits still include the walk-off starter bit. There hasn't really been one of just the deck itself, so here's one.
This particular version takes place while the ship is still docked. The atmosphere is a bit different than when airborne."
---Old Text Description---
Includes:
- .rel to port it over halberd, goes over Battlefield by default
- menu things
- Tweaked blastzones, 3.X cam, ect.
- Platform on deck slightly raised to BF platform height.
- Combo Cannon restored. Aesthetic only though. (Based off of P:M, not vBrawl)
- Waddle Dees. Waddle Dees everywhere.
- Metacrew spectating from above.
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
---Old Text Description---
"Most Halberd edits still include the walk-off starter bit. There hasn't really been one of just the deck itself, so here's one.
This particular version takes place while the ship is still docked. The atmosphere is a bit different than when airborne."
---Old Text Description---
Includes:
- .rel to port it over halberd, goes over Battlefield by default
- menu things
- Tweaked blastzones, 3.X cam, ect.
- Platform on deck slightly raised to BF platform height.
- Combo Cannon restored. Aesthetic only though. (Based off of P:M, not vBrawl)
- Waddle Dees. Waddle Dees everywhere.
- Metacrew spectating from above.
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
973 February 20th, 2014
Hazardless Halberd by Ryztiq[Stage - Vertex - Halberd]
I think this stage is a bit overdue, here's halberd without the annoying combo cannon!
No more annoying lazers or bombs to get in the way! The only problem is that when on the ship the camera slightly zooms outward, but it only happens for a few moments and doesn't obstruct anyone's view when playing.
Also, this is a quick side note for any admins that see this. I use a proxy to access the site while at school, the proxy used a banned IP address and now my account is permabanned from doing anything besides submitting/browsing the vault, I'd really appreciate it if you could lift it as I'm unable to use the site to the fullest as I am currently. :/
No more annoying lazers or bombs to get in the way! The only problem is that when on the ship the camera slightly zooms outward, but it only happens for a few moments and doesn't obstruct anyone's view when playing.
Also, this is a quick side note for any admins that see this. I use a proxy to access the site while at school, the proxy used a banned IP address and now my account is permabanned from doing anything besides submitting/browsing the vault, I'd really appreciate it if you could lift it as I'm unable to use the site to the fullest as I am currently. :/
218 October 5th, 2018
Improved Playable Sacred Land by BraveDragonWolf with credit to dRage, and Angelglory[Stage - Vertex, Import - Halberd]
461 August 7th, 2016
Kombat Tomb (Mortal Kombat II) by russmarrs2[Stage - Texture, Vertex, Import - Halberd]
1503 July 14th, 2010
Milky Way Knightmare (Galacta Knight's Ship) by Katakiri[Stage - Texture - Halberd]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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