For the csp, you need to open the common5 in brawl box and navigate to sc_selcharacter_en>char_bust_tex_lx77
The miscdata files in here each correspond to a character. Olimar is miscdata24. Expand that then expand textures. Right click one of the menselchrface files and export it. You can then open that file in an image editor and replace it woth whatever you want, just don't change the size. Once you've got the new csps you want go back in and right click the olimar portrait you want to replace, click replace and pick out the picture you want to replace it with. Once you've got all of them replaced just save and stick the common5 in pf/system/
It sounds like some of your files may be corrupt (hopefully it's not your wii). My suggestion would be to back up what ever's on your sd card then format the card and put the files back on. If the problem persists, get rid of any files (textures, psa, etc) for the characters that are getting screwed up and download fresh copies.
Weight should be around Lucario's, maybe a tiny bit heavier, just as floaty, two jumps, make them slow since he floats above ground...
I think Darkrai should be lighter than Lucario, but faster. He's not a very physical pokemon so it seems more appropriate (to me at least) for him to be more slippery and less durable.
See if there's a restore default option in gecko and also make sure ocarina codes are turned on. Other than that Idk, what did you mess with for gecko?
It was probably something to do with the momentum modifications, I know that makes Pirate Ship's catapult insta-death so I could imagine this being the same problem.
Well, if he based them all off of the same stage, most likely Final Destination, and you have an original FD rel to work over SmashVille, and you have all 5 slots with this Peach's Castle hack, I don't see why it would freeze.
Then again I'm not sure, since i've never really messed with rels over SmashVille.
If you use an FD rel over Smashville you won't get 5 versions anymore, that slot will for all intents and purposes be FD.
Have you tried using it without the framework? If you have a pc that's not ridiculously old you probably already have the framework. My laptop is from like 2004 and stage switcher ran fine for me. If not, it's to google with you google mah boi.
What exactly is it saying? Is it "No SD codes found"? You may have ocarina codes disabled in Gecko. You may want to post the text version of the code also, just in case something's screwy with that.
Usually 01 is the red color, 02 is green and 03 is blue, but for characters whose default color is one of their team colors (ie Mario's is red) they just skip that number. Link doesn't have 02, Sonic doesn't have 03, etc.
Poke Floats looks fantastic my only criticisms would be that I think several floats move too fast and that Absol's horn should be drop through. Other than that, excellent work, I can't wait to play it myself.