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« Reply #105 on: January 22, 2012, 12:15:00 PM » |
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The model is actually several different objects(over 100 parts) and using that modifier causes huge polygonal gaps between objects.
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« Reply #106 on: January 22, 2012, 12:17:37 PM » |
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The model is actually several different objects(over 100 parts) and using that modifier causes huge polygonal gaps between objects.
oh wow, thats unfortunate.
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« Reply #107 on: January 23, 2012, 08:01:44 AM » |
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pretty much complete :3
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Stupid Tinypic :C
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« Reply #108 on: January 23, 2012, 02:50:56 PM » |
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It took me forever to do this....
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« Reply #109 on: January 23, 2012, 03:02:04 PM » |
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Skills. Props. All those other ghetto words I don't understand.
Just understand this:
Holy crap, Star.
THAT is going to have a permanent spot in all my G&W slots.
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« Reply #110 on: January 23, 2012, 03:02:39 PM » |
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Swag
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« Reply #111 on: January 23, 2012, 03:05:05 PM » |
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It took me forever to do this.... revolutionary... idk how the hell you did it, but its epic did you fix the very weird shading glitch while you were at it?
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I DONT TAKE REQUESTS.
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« Reply #112 on: January 23, 2012, 03:09:11 PM » |
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yeah its gone, but the metal texture for him sucks a lot. but idc about metal textures =D
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« Reply #113 on: January 23, 2012, 03:09:52 PM » |
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yeah its gone, but the metal texture for him sucks a lot. but idc about metal textures =D
if u want i can do the metal texture fix for ya
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« Reply #114 on: January 23, 2012, 03:18:35 PM » |
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yeah that would be great, I'm just updating all my model imports with better shaders. I'll release everything in an hour or so.
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« Reply #115 on: January 23, 2012, 03:20:13 PM » |
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yeah that would be great, I'm just updating all my model imports with better shaders. I'll release everything in an hour or so.
aight cool... ill download it then add the metal fix to them, then ill pm the files to ya. sound good?
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« Reply #116 on: January 23, 2012, 03:28:12 PM » |
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yeah that would be great, I'm just updating all my model imports with better shaders. I'll release everything in an hour or so.
looks like i have something to look forward while im at work tonight. =P if u want i can do the metal texture fix for ya
starwaffle's custom models + better shader + metal = even more hype.
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« Reply #117 on: January 23, 2012, 03:29:41 PM » |
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starwaffle's custom models + better shader + metal = even more hype.
haha indeed btw starwaffle... wait till BJ releases BB, that way ull have fixed normals on paper mario
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« Reply #118 on: January 23, 2012, 04:18:36 PM » |
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I changed my mind, I'm not fixing my old models today. =D
but paper mario is released.
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« Reply #119 on: January 23, 2012, 04:20:46 PM » |
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I changed my mind, I'm not fixing my old models today. =D
but paper mario is released.
lol aight... ill download it and add metal.. hold on! edit: i see u already did it... but its all messed up ill fix it
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« Last Edit: January 23, 2012, 04:25:18 PM by Nymph »
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