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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2341765 times)
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Cooldood
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« Reply #9075 on: December 06, 2012, 05:19:12 PM »


Hey, can anyone give me Gotenks' bones? That would be appreciated, since that import-export is glitched and cannot be fixed.
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    « Reply #9076 on: December 07, 2012, 08:34:13 AM »


    Hey, can anyone give me Gotenks' bones? That would be appreciated, since that import-export is glitched and cannot be fixed.
    i lost the .max sadly so i wanted it to
    reimported normal/SSj3/SSJ4/Gotenks buu/kid gogeta from brawlbox to 3ds max

    anyway not much left on luffy but no previews yet until the video
    waiting for Kagemaru now
    maybe a video preview of luffy this weekend but not sure
    after luffy i will be working on 2 things i wanted to get done before Xmas
    -kc-mm secret santa thingy i joined(maybe it will not be a hack but something as epic as one of my movesets) but if it will be a hack i just know what i will make for that person
    -a other is kinda a xmas gift i give anyone here on kc-mm (some ppl already know what it is) and if i can get it done before xmas it will be awesome(and its not any of my WIPs but kinda still is a WIP) alittle hard to explain and if i explain too much it will not be a surprice
     
    « Last Edit: December 07, 2012, 08:36:16 AM by Mariodk » Logged

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    « Reply #9077 on: December 07, 2012, 10:40:13 AM »


    i lost the .max sadly so i wanted it to
    reimported normal/SSj3/SSJ4/Gotenks buu/kid gogeta from brawlbox to 3ds max

    Aw I see. Well, if you ever find it or re-import the bones into 3ds max, pm with a download link so I can make the Trunten mod.
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    « Reply #9078 on: December 08, 2012, 12:53:04 AM »


    i lost the .max sadly so i wanted it to
    reimported normal/SSj3/SSJ4/Gotenks buu/kid gogeta from brawlbox to 3ds max

    anyway not much left on luffy but no previews yet until the video
    waiting for Kagemaru now
    maybe a video preview of luffy this weekend but not sure
    after luffy i will be working on 2 things i wanted to get done before Xmas
    -kc-mm secret santa thingy i joined(maybe it will not be a hack but something as epic as one of my movesets) but if it will be a hack i just know what i will make for that person
    -a other is kinda a xmas gift i give anyone here on kc-mm (some ppl already know what it is) and if i can get it done before xmas it will be awesome(and its not any of my WIPs but kinda still is a WIP) alittle hard to explain and if i explain too much it will not be a surprice
     
    Well keep up the good work okay? And make sure to take some time off for christmas break, dont over work yourself Tongue
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    « Reply #9079 on: December 08, 2012, 01:27:45 AM »


    So I had the bright idea to tell Mariodk about Sora who has a go to code in all his animations... Seeing how Sora and Luffy are both over Marth he can use Sora's .PAC as a base to do Luffy's .PAC

    Hurray!

    I expect that should speed things up a bit more.
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    « Reply #9080 on: December 09, 2012, 06:14:03 PM »


    I know I'm late, but I need to report Vegeta's bugs.

    #1 Side B in air when falling Triples his falling speed! (o_o).
    #2 Up and Down Smash Has POOOOOOOOOR Range for them to look like that.

    ....that's it (-_-)
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    « Reply #9081 on: December 09, 2012, 08:09:15 PM »


    I know I'm late, but I need to report Vegeta's bugs.

    #1 Side B in air when falling Triples his falling speed! (o_o).
    #2 Up and Down Smash Has POOOOOOOOOR Range for them to look like that.

    ....that's it (-_-)
    rmember thats v1 im sure he'll release v2 #1 i always get trolled because of that Smiley
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    « Reply #9082 on: December 09, 2012, 09:19:03 PM »


    I still say he needs to fix that sawnd issue or atleast put in the description and README if he hasn't already.
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    « Reply #9083 on: December 09, 2012, 10:04:53 PM »


    rmember thats v1 im sure he'll release v2 #1 i always get trolled because of that Smiley
    yeah
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    « Reply #9084 on: December 11, 2012, 08:12:31 AM »


    I still say he needs to fix that sawnd issue or atleast put in the description and README if he hasn't already.
    i will see if i can fix it before Xmas (aswell as some other small updates like fix Gotenks´s SFX pack)

    anyway i think(only think dont get too much hyped) Luffy will be done in this weekend (or maybe before)
    but not sure since anything can happen

    also for the ppl who was waiting for SMBZ sonic v2 i got some news on that:
    he will have fire transfrom at same time he has all his faces and stuff
    since i will riig his face so sonic can do any of his expressions by bone animetions instead of VIS0 animetions
    that way i save alot of filesize/vertice count on the face/mouth polygons(only needed 1 face and 1 mouth polygon)
    and can add Fire transfrom to sonic

    SMBZ sonic v2 will possible be one of the next WIPs after Luffy/naruto
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    « Reply #9085 on: December 11, 2012, 09:31:48 AM »


    sweet, fire sonic is gonna be epic
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    « Reply #9086 on: December 12, 2012, 12:03:32 PM »


    sweet, fire sonic is gonna be epic
    and rigged face/mouth so any expressions can be done in animetions xd
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    « Reply #9087 on: December 12, 2012, 12:23:58 PM »


    just makes it all the more epic

    are you gonna include recolors? and is each recolors gonna have different color model change?
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    « Reply #9088 on: December 12, 2012, 12:52:10 PM »


    just makes it all the more epic

    are you gonna include recolors? and is each recolors gonna have different color model change?
    i will inc. Sonic the saiyan/plumber
    afew of recolours,Classic sonic,modern/classic metal sonic for this moveset (get a red like recolour if fire transfrom)
    and the .max of the new boneset
    i will maybe also do SA2 sonic (not sonic from colours or gen or 06 since that just recolour the brawl sonic to be more his true look)

    sonic is almost getting a new boneset since i needing alot of bones for the face so we dont needed all the polygons for faces/mouths
    since that take alot of filesize
    if nintendo(or sega not sure who made sonic for brawl but i guess it was sega who made anything on sonic for brawl) have did they work right sonic was only needed 1x face/mouth polygon and got filesize for oneslot super sonic on model changers
    also any future movesets of sonic(maybe even project:M) it will be a good idea to use the Sonic model from SMBZ sonic(without fire transfrom) v2
    since you will be able to animte his face/mouth now then i am done with the rig
    « Last Edit: December 12, 2012, 12:59:04 PM by Mariodk » Logged

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    « Reply #9089 on: December 12, 2012, 12:55:39 PM »


    i will inc. Sonic the saiyan/plumber
    afew of recolours,Classic sonic,modern/classic metal sonic for this moveset (get a red like recolour if fire transfrom)

    sonic is almost getting a new boneset since i needing alot of bones for the face so we dont needed all the polygons for faces/mouths
    since that take alot of filesize
    if nintendo(or sega not sure who made sonic for brawl but i guess it was sega who made anything on sonic for brawl) have did they work right sonic was only needed 1x face/mouth polygon and got filesize for oneslot super sonic on model changers
    haha so you are going through with my idea? Great! Can't wait to see it happen Grin
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