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« Reply #4635 on: March 30, 2014, 08:45:32 AM » |
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open the sc_selcharacter/miscdata[30]/3d models/ MenSelchr_pos_TopN and right click -> preview. on the right hand side, there will be animations. look for MenSelchr_pos_TopN_0. change the current frame how many characters you have in the game + 1. just drag the bones around now. that is a MASSIVE pain in the ass since it doesn't show the icons, but you sure can move em that way. (protip: press t on the keyboard to switch to translation tool)
or you can re-organize them by coordinates of course It worked! However, for some reason, the background image seems as if it's not looped anymore, it eventually stops spinning once it reaches its end.
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ㅤlㅤ
ㅤlㅤ
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« Reply #4636 on: March 30, 2014, 11:07:33 AM » |
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Guys, what am I doing wrong here? I just downloaded Nebulons pack, put it all on the SD card. Used the 4GB codeset he provided, but the only thing that loads is; Infinite Camera Stage Expansion (But... it's all the default stages, but they're all randomized everywere) and that's all. nothing else :\
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« Reply #4637 on: March 30, 2014, 11:56:20 AM » |
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Guys, what am I doing wrong here? I just downloaded Nebulons pack, put it all on the SD card. Used the 4GB codeset he provided, but the only thing that loads is; Infinite Camera Stage Expansion (But... it's all the default stages, but they're all randomized everywere) and that's all. nothing else :\
Are you using an SDHC Card?
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Want to learn about my new project? Click here! Updated 1/18
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« Reply #4638 on: March 30, 2014, 12:02:45 PM » |
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Does anyone get how to change csp, CSS, BP , and other icons for clones I watched the tutorials many times and can never get t to work
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« Reply #4639 on: March 30, 2014, 12:03:08 PM » |
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Does anyone get how to change csp, CSS, BP , and other icons for clones I watched the tutorials many times and can never get t to work
Always freezes for me
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« Reply #4640 on: March 30, 2014, 12:04:14 PM » |
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Can't figure out how to work it
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« Reply #4641 on: March 30, 2014, 12:08:59 PM » |
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Are you using an SDHC Card?
Yes, but I'm using the SDHC code.
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« Reply #4642 on: March 30, 2014, 12:20:29 PM » |
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Yes, but I'm using the SDHC code.
SDHC code only works when used through the Project M Launcher. Are you using that?
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« Reply #4643 on: March 30, 2014, 12:23:29 PM » |
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Does anyone get how to change csp, CSS, BP , and other icons for clones I watched the tutorials many times and can never get t to work
Does it freeze, or does it not show up at all?
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Want to learn about my new project? Click here! Updated 1/18
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« Reply #4644 on: March 30, 2014, 12:27:55 PM » |
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It freezes right before I get to css
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« Reply #4645 on: March 30, 2014, 12:28:33 PM » |
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SDHC code only works when used through the Project M Launcher. Are you using that?
Actually, before I took my break from Brawl. The SDHC code was working through CFG Usb Loader. But I'll try the P:M launcher.
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« Reply #4646 on: March 30, 2014, 12:49:17 PM » |
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How u ppl make signatures I can't find out how
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« Reply #4647 on: March 30, 2014, 12:50:44 PM » |
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Actually, before I took my break from Brawl. The SDHC code was working through CFG Usb Loader. But I'll try the P:M launcher.
Ah, yes, it does work through USB Launcher, I forgot about that.
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« Reply #4648 on: March 30, 2014, 01:07:16 PM » |
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How u ppl make signatures I can't find out how
That's not relevant to this topic.
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In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #4649 on: March 30, 2014, 02:28:31 PM » |
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How u ppl make signatures I can't find out how
you can change it in profile, then "forum profile information" on the right yeah, i have the sdhc code not working on the standard launcher. I'll have my friend try out the code using the project m launcher, which incidentally i forgot to remove from my pack lol. I'll work on makin project M compatible with brawlex. BUT I WONT RELEASE THE CODES so don't worry anyone on the team watching this thread. I'll just make a version of the 3.0 GCT file that doesnt have css breakin stuff and anyone can use it for their packs (that is unless someone does this before me). Therefore, the codes will remain a secret to everyone.
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V. 1.00
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