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« on: May 17, 2010, 01:03:00 AM » |
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Man this is embarrassing... Well where to begin... On my old computer (the computer was about 6 years old) before it got killed by Trojans, I was able to vex edit fine. (Well... If I didn't suck at it that is.) But on this new computer, I keep getting this. "The program can't start because MSVCR71.dll is missing from your computer. Try reinstalling the program to fix this problem." ...So what should I do? And I also have a laptop, now it will run on there, but when I finish editing it, it messes up, there are polygons as big as a stage all over the place in BrawlBox... Sorry if I sound like a stupid noob... But if anyone can help me, I would appreciate it...
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« Last Edit: May 17, 2010, 01:58:06 AM by _Data_Drain_ »
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« Reply #2 on: May 17, 2010, 05:33:22 PM » |
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It seems like that worked, thank you. I'll see if it doesn't make polygons explode. XD Edit: Now I'm getting this... "errorjava.io.EOFException" what the heck is that?
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« Last Edit: May 17, 2010, 05:39:16 PM by _Data_Drain_ »
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« Reply #3 on: May 17, 2010, 06:42:51 PM » |
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Update your java
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« Reply #4 on: May 17, 2010, 09:00:17 PM » |
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Though... The Java site says "You have the recommended Java installed (Version 6 Update 20)."
Oh yeah, I should mention I'm using Windows 7... And my laptop is using Windows XP...
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« Last Edit: May 17, 2010, 09:04:33 PM by _Data_Drain_ »
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« Reply #5 on: May 18, 2010, 02:04:59 AM » |
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That error can be different things. Maybe you accidently tried to edit the polygon instead of the vertexes? If not, what are you trying to vertex hack?
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« Reply #6 on: May 18, 2010, 02:55:49 AM » |
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No, it was vertexes, I'm trying to edit Meta Knights visor...
By the way... What do you need to run Das Donkey Box properly? Anything I'm missing? And yes I have Anim8tor. XD
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« Last Edit: May 18, 2010, 03:21:53 AM by _Data_Drain_ »
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« Reply #7 on: May 18, 2010, 03:24:15 AM » |
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this is maybe a problem since your using 64-bit 7, unless the program support 64-bit with no problems
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« Reply #8 on: May 18, 2010, 04:34:32 AM » |
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I think there are 2 versions of vertex box, one working fine for anim8tor only, if you try to return the changes from a 3ds then gets an error, and another working fine for 3ds max, but when you get a file saved with anim8tor or vertex box itself, then the result is an infinitely screwed up model.
If you get that error by using anim8tor, the only thing I could figure out is that you have not closed brawlbox before making the change or something
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« Reply #9 on: May 18, 2010, 06:16:47 AM » |
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Wait... There are two versions of Vertex box?! Where can I get the one that works with Anim8or?
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« Reply #10 on: May 18, 2010, 10:35:15 PM » |
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maybe you are exporting the files of the "normals" folder they both have the same names on the files
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« Reply #11 on: May 19, 2010, 04:04:03 PM » |
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I firguet to say, before, there was only 1 version (anim8or only), then my host deleted the file, and I reupload it, but copile the one that works on 3ds max (Iwas working on it and upload accidentaly) but is estable, so if you download DDVB recently you need 3dsmax, I miss the anim8r one
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« Reply #12 on: May 19, 2010, 06:29:29 PM » |
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I think I had the first one in a usb, I'm uploading it to my mediafire when I find it
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« Reply #13 on: May 19, 2010, 06:56:11 PM » |
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I think I had the first one in a usb, I'm uploading it to my mediafire when I find it
Hero
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« Reply #14 on: May 19, 2010, 07:15:47 PM » |
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If Mewtwo can't find it, I can upload it.
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