Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 690 691 692 [693] 694 695 696 ... 1046
Author Topic: Brawlbox Resources & History  (Read 3866655 times)
0 Members and 2 Guests are viewing this topic.
nanobuds
Overlord Kitten
******
Offline Offline

Posts: 6753


  • Awards Former PMDT Sniper Diamond in the Rough >9000

  • View Profile WWW Awards
    « Reply #10380 on: May 21, 2012, 04:58:06 PM »


    *harasses BlackJax to finish Tristripper*

    >.>
    <.<
    *vanishes*
    Logged

    KnightMario
    Holy Kitten
    *
    Offline Offline

    Posts: 1745


    Nobody Important

  • Awards Super Saiyan Topic Good Citizen Warm Welcomer Pin Collector

  • View Profile Awards
    « Reply #10381 on: May 21, 2012, 05:54:15 PM »


    *harasses BlackJax to finish Tristripper Also*

    >.<
    <.>


    *disappears*
    Logged

    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #10382 on: May 21, 2012, 06:15:57 PM »


    I mostly can't wait for the PAC rebuilder, to see how much file space we can save. My Tabuu is in desperate need of rebuilding, I'm about to reach the filesize limit, and I want to replace a graphic in his effects file anyway.
    Logged

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #10383 on: May 21, 2012, 06:47:19 PM »


    I mostly can't wait for the PAC rebuilder, to see how much file space we can save. My Tabuu is in desperate need of rebuilding, I'm about to reach the filesize limit, and I want to replace a graphic in his effects file anyway.
    well from wat he told me... PSA's made with that PSA maker.. Smash Attack or w/e its called... it adds alot of extra data into the .pac file.. and thats wat increases the filesize, and also there's no way to fix that if u use the next BB version, so PSA's would have to be remade and such to lower the filesize.
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #10384 on: May 21, 2012, 06:49:37 PM »


    also there's no way to fix that if u use the next BB version, so PSA's would have to be remade and such to lower the filesize.

    lol, no
    Logged

    Snivy
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


    H-hello.

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #10385 on: May 21, 2012, 06:57:14 PM »


    So it rebuilds them itself? O.o *Straining not to tell him to finish it* I can wait.
    Logged

    My 3DS Friend code : 3411-0459-5550
    PM me your FC as well, K?
    In my Friend Safari:
    Pictures are from: http://www.pkparaiso.com
    My Blog: (http://snivymodding.blogspot.com/)
    I live life on the EDDDGGGGEEEEE

    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #10386 on: May 21, 2012, 07:11:46 PM »


    lol, no
    What's with these contradictions? Tongue
    Logged

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #10387 on: May 21, 2012, 07:15:52 PM »


    So, BJ, this new BB's rebuilder would remove all that extra junk data?

    Now it's MY turn to get hyped. Cheesy
    « Last Edit: May 21, 2012, 07:46:54 PM by Tabuu Forte Akugun » Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #10388 on: May 21, 2012, 07:50:59 PM »


    So, BJ, this new BB's rebuilder would remove all that extra junk data?

    Now it's MY turn to get hyped. Cheesy

    lol yes

    What's with these contradictions? Tongue

    Even this sentence contradicts itself.
    Logged

    Snivy
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


    H-hello.

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #10389 on: May 21, 2012, 08:01:09 PM »


    Not sure if I did this right...
    Logged

    My 3DS Friend code : 3411-0459-5550
    PM me your FC as well, K?
    In my Friend Safari:
    Pictures are from: http://www.pkparaiso.com
    My Blog: (http://snivymodding.blogspot.com/)
    I live life on the EDDDGGGGEEEEE

    mnsg
    Holy Kitten
    *
    Offline Offline

    Posts: 1801

  • Awards Super Saiyan Topic Star Hacker >9000 Featured

  • View Profile Awards
    « Reply #10390 on: May 21, 2012, 08:04:39 PM »


    I got hold of this newest BrawlBox today, and I'm pretty impressed that it supports MDL0s from Mario Kart Wii, Mario Sports Mix, and Mario Party 9.  However, even though it can open decompressed ARC container files, I can't view any of New Super Mario Bros. Wii's contents without extracting the BRRES archives.

    Regardless, it's a nice improvement over having to rely on the BRRES Viewer to see non-Brawl MDL0s.
    Logged


    Higure Hokousha
    Advanced Kitten
    ***
    Offline Offline

    Posts: 37



    View Profile Awards
    « Reply #10391 on: May 22, 2012, 07:57:12 AM »


    This is so exciting  Smiley! BlackJax, you are amazing.

    I'm wondering though, will this be able to visualize hitboxes that have been stretched using flags?
    Logged

    My Brawl Tools Library

    http://forums.kc-mm.com/index.php?topic=34011.0

    Tools:

    PSA Assistant

    namq
    Extreme Kitten
    *******
    Offline Offline

    Posts: 379


  • Awards Active Contributor

  • View Profile Awards
    « Reply #10392 on: May 22, 2012, 08:10:07 AM »


    This is so exciting  Smiley! BlackJax, you are amazing.

    I'm wondering though, will this be able to visualize hitboxes that have been stretched using flags?

    Ohh yeah, special off. Coll.  have some flags that makes hitbox(bubbles) into tubes that stretches depending on the bone it is attached and stuff like that.

    If it will also show them, imma use more of the special flags to make my project even more different.

    EDIT:

    A hitbox being a circle is funny since it's:

    hit[bang!]
    +
    box [square?]

    making the tubes is amazing, as hurtboxes are tubes.

    :WAIT!:  Hurtboxes are tubes... this seems to make me feel that yes, BJ could make this possible, as it is featured in the hurtboxes, so making the strechy tube with the spec. off. coll. flags is a possibility, and since........ he said every question/request is ------> yes  Im srs here
    « Last Edit: May 22, 2012, 08:28:13 AM by namq » Logged


    Higure Hokousha
    Advanced Kitten
    ***
    Offline Offline

    Posts: 37



    View Profile Awards
    « Reply #10393 on: May 22, 2012, 08:53:17 AM »


    It stretches from the selected bone to a relative coordinate location (the hitbox offset),  but can't extend between bones or such (unfortunately), to be precise.

    That aside, I hope BlackJax integrates the functionality-it's one of the cooler flag features, and could be very useful for PSAs.
    Logged

    My Brawl Tools Library

    http://forums.kc-mm.com/index.php?topic=34011.0

    Tools:

    PSA Assistant

    SomeKindOfMetroid
    Expert Kitten
    ****
    Offline Offline

    Posts: 89


    View Profile Awards
    « Reply #10394 on: May 22, 2012, 09:16:32 AM »


    A hitbox being a circle is funny since it's:

    hit[bang!]
    +
    box [square?]

    Hitboxes aren't tubes or circles, they're blobs. Or maybe a series of circles, if you want to think about them that way. In a normal 3D game they'd be three-dimensional blobs. The term hitbox, if you couldn't figure this out, comes form the days when hitboxes were boxes. Ever seen a Smash 64 hitbox (or hurtbox, for that matter)? They're literally boxes.

    Nowadays game engine technology obviously allows for much more precise collisions, thus, hitbubbles. Hitbubbles just doesn't sound as good as hitboxes.

    Can you imagine playing Melee or Brawl with only square hitboxes? It would be awful.
    « Last Edit: May 22, 2012, 09:17:34 AM by SomeKindOfMetroid » Logged

    Pages:  1 ... 690 691 692 [693] 694 695 696 ... 1046
    Print
    Jump to: