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Question: DEADPOOL! (cheers to Nano for the vid)
<a href="http://www.youtube.com/watch?v=K5I4s74Q2WI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=K5I4s74Q2WI</a>
Delicious like a chimichanga - 7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ - 9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?! - 3 (6.4%)
- 13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ - 7 (14.9%)
wherez vegeeeta? - 8 (17%)
Total Voters: 47

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Author Topic: SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!  (Read 1800639 times)
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    « Reply #5895 on: January 03, 2012, 08:19:04 PM »


    1. I have a special landing animation. (Like Landing Falcon Kick) So how could I get my other move to cancel into my landing animation via PSA?

    2. The animation that I have does translate to an x-axis value of 10 at some point in the animation. And during that time, it does phase through. But for the other parts of the animation how can I get those to phase through characters and not push them? (If there's a PSA way preferably.)
    Just so this doesn't get forgotten...
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    « Reply #5896 on: January 03, 2012, 11:55:59 PM »


    How about giving Vegeta two final smashes, if possible, Big Bang as one and Final Flash as the other, either seperating them depending on SSJ mode or not, or just have one on the ground and the other in midair. Dunno, i kinda like psa's with two FS's now.

    If you can only have one, personally i'd rather like to see Big Bang instead of Final Flash (i normally like beam attacks better), but since he already has a beam attack as Nspecial, Big Bang looks like a better choice imo.
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    « Reply #5897 on: January 03, 2012, 11:58:24 PM »


    How about giving Vegeta two final smashes, if possible, Big Bang as one and Final Flash as the other, either seperating them depending on SSJ mode or not, or just have one on the ground and the other in midair. Dunno, i kinda like psa's with two FS's now.

    If you can only have one, personally i'd rather like to see Big Bang instead of Final Flash (i normally like beam attacks better), but since he already has a beam attack as Nspecial, Big Bang looks like a better choice imo.

    Read the move Description.
    For Vegeta's Final Smash, He's going to go Super Saiyan. He'll have a different Moveset, with BOTH Final Flash and Big Bang Attack.
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    « Reply #5898 on: January 04, 2012, 12:01:00 AM »


    Read the move Description.
    For Vegeta's Final Smash, He's going to go Super Saiyan. He'll have a different Moveset, with BOTH Final Flash and Big Bang Attack.
    Read a page back, he's going to make a version with SSJ mode as a past 100% thing instead for non Final Smash people. He's going to make the Final Smash Final Flash. So he was wondering if there could be a different FS for SSJ mode and for regular.
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    « Reply #5899 on: January 04, 2012, 12:35:03 AM »


    yeah what will happen if you got FS while in SSj mode?
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    « Reply #5900 on: January 04, 2012, 12:45:07 AM »


    cloud v2 and vegeta look amazing sdoom. keep at it, i could use another good psa in mah brawlz.
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    « Reply #5901 on: January 04, 2012, 02:39:20 AM »


    How about giving Vegeta two final smashes, if possible, Big Bang as one and Final Flash as the other, either seperating them depending on SSJ mode or not, or just have one on the ground and the other in midair. Dunno, i kinda like psa's with two FS's now.

    If you can only have one, personally i'd rather like to see Big Bang instead of Final Flash (i normally like beam attacks better), but since he already has a beam attack as Nspecial, Big Bang looks like a better choice imo.

    No.  He'll only have Final Flash.  As much as I like Big Bang Attack, it's an extremely underwhelming attack for a FS.  Unlike Kid Buu's massive planet destroying energy ball, Big Bang Attack is mid sized and rather standard looking which is why it's being incorporated into the SSJ Side B.

    Besides that, Final Flash IS Vegeta's strongest technique in DBZ.  He doesnt use anything stronger until GT and Final Shine Attack (this excludes the Majin Explosion he uses to kill himself).

    @ Royal_Blade

    I already answered your questions not long after you posted them Tongue. Check back a page or two.

    @MarioDK

    It won't change when transformed in either version.
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    « Reply #5902 on: January 04, 2012, 02:45:31 AM »


    No.  He'll only have Final Flash.  As much as I like Big Bang Attack, it's an extremely underwhelming attack for a FS.  Unlike Kid Buu's massive planet destroying energy ball, Big Bang Attack is mid sized and rather standard looking which is why it's being incorporated into the SSJ Side B.

    Besides that, Final Flash IS Vegeta's strongest technique in DBZ.  He doesnt use anything stronger until GT and Final Shine Attack (this excludes the Majin Explosion he uses to kill himself).
    lol making vegeta blow himself up and die  could be an idea of an alternate FS , i know he has this attack in jump ultimate stars but in brawl it would be wierd we killing ourself with a FS ,hell even in jump ultimate stars looks wierd to do a suicide move.So final flash is a solid idea for a FS.cant wait to see some more animations previews you seem to make it as accurate as i can remenber from the anime like that rumming and falling thats vegeta pose right there Tongue
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    « Reply #5903 on: January 04, 2012, 02:47:54 AM »


    No.  He'll only have Final Flash.  As much as I like Big Bang Attack, it's an extremely underwhelming attack for a FS.  Unlike Kid Buu's massive planet destroying energy ball, Big Bang Attack is mid sized and rather standard looking which is why it's being incorporated into the SSJ Side B.

    Besides that, Final Flash IS Vegeta's strongest technique in DBZ.  He doesnt use anything stronger until GT and Final Shine Attack (this excludes the Majin Explosion he uses to kill himself).

    @ Royal_Blade

    I already answered your questions not long after you posted them Tongue. Check back a page or two.

    @MarioDK

    It won't change when transformed in either version.
    Ok, since your psas are always awesome no matter what, i'll go with whatever you decide.
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    « Reply #5904 on: January 04, 2012, 06:19:26 AM »


    lol making vegeta blow himself up and die  could be an idea of an alternate FS , i know he has this attack in jump ultimate stars but in brawl it would be wierd we killing ourself with a FS ,hell even in jump ultimate stars looks wierd to do a suicide move.So final flash is a solid idea for a FS.cant wait to see some more animations previews you seem to make it as accurate as i can remenber from the anime like that rumming and falling thats vegeta pose right there Tongue

    That Idea is pretty good, when he gets 200% Damage... He could do that... Sephiroth had 2 at one time

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    « Reply #5905 on: January 04, 2012, 07:45:37 AM »


    @SDoom:

    If you look back, that message was posted after your answer because what you said didn't help or wasn't relevant. So I then restated what I wanted but more clear (if it was) so they could be answered properly.
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    « Reply #5906 on: January 04, 2012, 09:57:15 AM »


    @sdo0m for saiyan saga vegeta like to have Tail for it? (not tail is around his waist but tail for tail bones) so you can animte tail for saiyan saga,maybe coming SSJ4 Vegeta

    also for the shoulders on armor for saiyan saga vegeta you wanted them to be rigged on bones for wolf´s Shoulder plates bones or just Shoulder?
    « Last Edit: January 04, 2012, 10:22:47 AM by MarioDK » Logged

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    « Reply #5907 on: January 04, 2012, 10:41:19 AM »


    @sdo0m for saiyan saga vegeta like to have Tail for it? (not tail is around his waist but tail for tail bones) so you can animte tail for saiyan saga,maybe coming SSJ4 Vegeta

    also for the shoulders on armor for saiyan saga vegeta you wanted them to be rigged on bones for wolf´s Shoulder plates bones or just Shoulder?

    Maybe have two versions?  One around the waist and one on the tail bones if possible?  If only one is possible, have it attached to the tail bones.

    As for the shoulder plates, have it rigged to both the shoulders and shoulder plate bones.  Just allows for generally more freedom of movement when animating.
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    « Reply #5908 on: January 04, 2012, 10:49:25 AM »


    Maybe have two versions?  One around the waist and one on the tail bones if possible?  If only one is possible, have it attached to the tail bones. As for the shoulder plates, have it rigged to both the shoulders and shoulder plate bones.  Just allows for generally more freedom of movement when animating.
    possible to do both versions

    i can just use the tail from SSJ4 and recolour it and then rig it to wolf´s tail bones

    and for shoulders i can only rig them to one bone not two at same time

    but i think for make it easyer i rig them to ShoulderJ or ShoulderN bones
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    « Reply #5909 on: January 04, 2012, 10:55:50 AM »


    possible to do both versions

    i can just use the tail from SSJ4 and recolour it and then rig it to wolf´s tail bones

    and for shoulders i can only rig them to one bone not two at same time

    but i think for make it easyer i rig them to ShoulderJ or ShoulderN bones


    Oh right, then rig to the ShoulderN bones then rather than ShoulderJ. 

    Also, would this sexy piece of ass be possible?

    <a href="http://www.youtube.com/watch?v=CFR-tjfLTl8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=CFR-tjfLTl8</a>


    SSJ3 Vegeta for one of the SSJ modes?
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