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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2411455 times)
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DSX8
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    « Reply #8760 on: November 17, 2013, 06:10:30 PM »


    if u mean crash bandicoot from PS1 days, then those models r hard to extract NO MATTER WHAT!!! It's a waste of time to request something like that.. just saying lol
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    « Reply #8761 on: November 17, 2013, 09:48:25 PM »


    I wasn't talking about ripping the models. just 2 custom models and 2 animations. my idea is the cortex battle from crash 1. the 2 models needed would be an island and cortex's blimp. the 2 animations would be the island and the background, both spinning clockwise. the background would be bent similarly to pirate ship's background, spinning around the stage, only this would be a more noticeable spin.
    I would've said that cortex should spectate, but he's already in my roster.
    I would've also said for the island to be burning, but that would lag it.

    only reason why I want a CB stage is because he's in my top 3 greatest of all time, next to Mario and Sonic. the 2 CB stages on the vault... well i'll just stop there.

    Post Merge: November 17, 2013, 09:49:09 PM
    and im not asking you to do this. just an idea if you need one.
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    « Reply #8762 on: November 18, 2013, 02:09:51 PM »


    Ruby? Cheesy *shot*
    *coughplzdothiscough*
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    DSX8
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    « Reply #8763 on: November 18, 2013, 09:14:31 PM »


    alright alright, fine ill finish up ruby!! >_>

    but to every1 here, due to my interest in doing brawl hacking stuff... after christmas, or sating the year 2014, I will be quitting. It's just not fun anymore, and i rather do some more interesting stuff.
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    « Reply #8764 on: November 18, 2013, 09:17:29 PM »


    first pervy and now you?! *face planted on floor, pounding fist* no, no NO, it ain't possible! 2 of my favorites are retiring!
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    « Reply #8765 on: November 18, 2013, 10:37:34 PM »


    alright alright, fine ill finish up ruby!! >_>

    but to every1 here, due to my interest in doing brawl hacking stuff... after christmas, or sating the year 2014, I will be quitting. It's just not fun anymore, and i rather do some more interesting stuff.

    Just wanted to stop lurking for a bit and say that it's a shame that you've lost interest in hacking, but I hope you know that your hacks have always been some of the best on the site. Also... ALL OF MY YES FOR RUBY! Cheesy
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    « Reply #8766 on: November 19, 2013, 09:37:55 PM »


    some bowsers keep update to increase FPS than b4...

    the original version had 99154 poly's..
    the minimized version (which i just finished), has 86726 poly's... thats a 12.6k poly deletion..

    i'll try to see if there's like anything else that could be deleted, but we'll see. at least atm 3p matches dont have to worry about lag much now unless they use high poly mods.
    edit:
    for any1 who'd like a lagless version of the stage (or less lag), please redownload the pack!! enjoy!
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    « Reply #8767 on: November 19, 2013, 10:05:24 PM »


    I shall try it tonight!
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    « Reply #8768 on: November 19, 2013, 11:00:29 PM »


    cool, let me know if there's still any lag that me and peardian can work out of more.
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    « Reply #8769 on: November 19, 2013, 11:37:42 PM »


    it works SO much better. the slowest framerate I had was on the 4 main Mortal Kombat Ninja match. the only difference was removing Ermac, the least detailed one. the other 3 ninjas I have also have some of the highest quality detail among the characters in my roster. it's A-OK with me. thanks a ton!
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    « Reply #8770 on: November 21, 2013, 05:44:48 AM »


    glad its alot better!!


    anyways... as for Ruby Rose... due to the release of BB 69b, and with a proper PMD import option, im able to get its original materials and shaders, but when its used in brawl, its, well.. see for urself xD



    edit:
    here's some bone edits on Ruby Rose... need to vertex those arms tho.. not even straight atm


    edit2:
    more work on Demise. Ran out of filespace in the FitGanonMotionEtc.pac file tho, not sure what else to do now :/
    <a href="http://youtu.be/UJVbeAZi51Q" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/UJVbeAZi51Q</a>
    « Last Edit: November 21, 2013, 05:45:42 AM by 8XSD » Logged

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    « Reply #8771 on: November 21, 2013, 05:22:39 PM »


    What else do you need to do for Demise? He looks pretty good to me.

    Also, you better include a big scythe version of Ruby. >.>
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    « Reply #8772 on: November 21, 2013, 06:10:27 PM »


    enjoying the Demise... ok that sentence has to meanings, but you know what I mean. just wish kingskull95 could've applied the blazing animation you used in Demise's hair, to Sweet Tooth's head flames.
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    « Reply #8773 on: November 21, 2013, 07:16:36 PM »


    That Ruby!

    Hope we get in-game pics soon Cool
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    « Reply #8774 on: November 21, 2013, 10:27:53 PM »


    What else do you need to do for Demise? He looks pretty good to me.

    Also, you better include a big scythe version of Ruby. >.>
    well.. i need to rig his skirt/shash to his leg bones.. its terrible with the cape physics Dx
    and do some rig fixing on his hair then fix the messed up verts stretching on his right fingers, then he's done. but as for the body color animation, idk... not enough space at all

    as for ruby... eh idk about a big scythe version, it wouldnt match up with the hitbox xD

    enjoying the Demise... ok that sentence has to meanings, but you know what I mean. just wish kingskull95 could've applied the blazing animation you used in Demise's hair, to Sweet Tooth's head flames.
    lolwat?

    That Ruby!

    Hope we get in-game pics soon Cool

    probably next weekend when i can get some1 to help vertex her arms more straighter.
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